Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jinglee
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,427 Elo+
Party 1
Achilles
Achilles
Ligenigena
Achilles
Level 14
God Stats
7W - 3L
1,647 SR
Queue Stats
14W - 22L
1,391 Elo+
Party 1
Baba Yaga
Baba Yaga
PowerGuido00
Baba Yaga
Level 26
God Stats
3W - 2L
1,551 SR
Queue Stats
103W - 85L
1,479 Elo+
Party 2
Anubis
Anubis
TimmRabbey
Anubis
Level 26
God Stats
26W - 15L
1,636 SR
Queue Stats
105W - 86L
1,486 Elo+
Party 2
Team Averages
Level 35
1,567 SR
1,457 Elo+

VS

Team Averages
Level 16
1,613 SR
1,513 Elo+
Susano
Susano
Koromegu
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
Nahu-30AG
Kukulkan
Level 28
God Stats
0W - 2L
1,519 SR
Queue Stats
58W - 37L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Zeidonsta
Jormungandr
Level 12
God Stats
3W - 1L
1,855 SR
Queue Stats
12W - 11L
1,536 Elo+
Party 3
Scylla
Scylla
caus110BR
Scylla
Level 28
God Stats
1W - 1L
1,689 SR
Queue Stats
34W - 34L
1,456 Elo+
Solo
Bellona
Bellona
cortez_100freio
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
4 / 1 / 23
12,193
1,108
6,184
9,931
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Jinglee
Anhur
20
7 / 1 / 26
12,591
1,145
20,807
13,647
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Ligenigena
Achilles
20
12 / 1 / 25
13,056
1,187
20,918
14,643
20,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Baba Yaga
PowerGuido00
Baba Yaga
20
9 / 0 / 29
12,852
1,168
24,650
7,734
3,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
TimmRabbey
Anubis
20
18 / 3 / 21
13,986
1,271
33,809
12,719
7,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Koromegu
Susano
16
1 / 19 / 3
9,853
896
10,030
27,112
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Nahu-30AG
Kukulkan
16
0 / 4 / 5
9,688
881
9,779
11,646
4,145
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Zeidonsta
Jormungandr
17
2 / 5 / 3
10,752
977
13,959
23,624
27,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
caus110BR
Scylla
17
1 / 10 / 3
10,726
975
11,378
21,951
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 12 / 3
11,238
1,022
6,843
27,495
22,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
23
50
Kills
6
6
Deaths
50
124
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
23
15.5
W
Anhur
Jinglee
Anhur
7
1
26
20
L
Susano
Koromegu
Susano
1
19
3
0.13
W
Achilles
Ligenigena
Achilles
12
1
25
24.5
L
Kukulkan
Nahu-30AG
Kukulkan
0
4
5
0.63
W
Baba Yaga
PowerGuido00
Baba Yaga
9
0
29
23.5
W
Anubis
TimmRabbey
Anubis
18
3
21
9.5
L
Jormungandr
Zeidonsta
Jormungandr
2
5
3
0.7
L
Scylla
caus110BR
Scylla
1
10
3
0.25
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,368
Damage
51,989
58,674
Taken
111,828
48,176
Mitigated
68,200
21,416
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,184
1,703
4,481
3,322
9,931
11,597
0
5,909
3,968
11,961
0
W
Anhur
Jinglee
Anhur
20,807
13,110
0
2,980
13,647
5,234
0
9,192
4,293
0
42,285
L
Susano
Koromegu
Susano
10,030
1,934
0
0
27,112
8,497
0
17,415
9,333
0
17,881
W
Achilles
Ligenigena
Achilles
20,918
5,496
0
2,200
14,643
20,087
0
7,809
6,623
0
29,630
L
Kukulkan
Nahu-30AG
Kukulkan
9,779
1,280
0
882
11,646
4,145
0
8,614
2,941
28,023
0
W
Baba Yaga
PowerGuido00
Baba Yaga
24,650
975
0
1,878
7,734
3,977
0
4,164
3,570
44,333
0
W
Anubis
TimmRabbey
Anubis
33,809
1,563
0
6,555
12,719
7,281
0
7,439
5,104
59,552
0
L
Jormungandr
Zeidonsta
Jormungandr
13,959
3,415
0
0
23,624
27,738
0
11,285
11,748
51,134
0
L
Scylla
caus110BR
Scylla
11,378
486
0
627
21,951
5,395
0
11,829
9,927
34,751
0
L
6,843
2,870
1,447
1,718
27,495
22,425
0
15,500
11,422
0
15,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,678
Gold Earned
52,257
196
Minions Killed
206
11
Camps Cleared
4
1,068,141
Distance Traveled
973,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,193
1,108
11
1
1
175,974
0
W
Anhur
12,591
1,145
60
5
3
221,925
0
L
Susano
9,853
896
17
2
0
185,066
0
W
Achilles
13,056
1,187
26
2
0
241,869
0
L
Kukulkan
9,688
881
31
3
1
154,361
0
W
Baba Yaga
12,852
1,168
34
3
2
234,490
1
W
Anubis
13,986
1,271
65
6
5
193,883
1
L
Jormungandr
10,752
977
62
6
1
222,232
0
L
Scylla
10,726
975
66
6
2
202,459
0
L
Bellona
11,238
1,022
30
3
0
209,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role