Player Matchup

Osiris
Osiris
DDOGGFOREST
Osiris
Level 149
God Stats
28W - 19L
1,736 SR
Queue Stats
1,015W - 848L
1,650 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ps4IsBetter5754
Morgan Le Fay
Level 70
God Stats
2W - 3L
1,410 SR
Queue Stats
112W - 72L
1,721 Elo+
Party 1
Charybdis
Charybdis
wilhelmkids2
Charybdis
Level 143
God Stats
12W - 11L
1,700 SR
Queue Stats
382W - 294L
1,731 Elo+
Party 1
Team Averages
Level 121
1,615 SR
1,700 Elo+

VS

Team Averages
Level 110
1,691 SR
1,668 Elo+
Artio
Artio
BeIIicose
Artio
Level 154
God Stats
13W - 6L
1,756 SR
Queue Stats
737W - 542L
1,718 Elo+
Solo
Baron Samedi
Baron Samedi
MRNUGGET27
Baron Samedi
Level 76
God Stats
6W - 5L
1,681 SR
Queue Stats
177W - 151L
1,662 Elo+
Party 2
Sun Wukong
Sun Wukong
NickyTheSteevs
Sun Wukong
Level 101
God Stats
42W - 29L
1,636 SR
Queue Stats
581W - 579L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
5 / 8 / 8
14,945
747
10,124
29,011
35,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Ps4IsBetter5754
Morgan Le Fay
19
6 / 8 / 11
14,833
742
24,141
24,455
8,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
wilhelmkids2
Charybdis
19
8 / 13 / 6
15,877
794
27,301
20,730
6,769
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BeIIicose
Artio
17
8 / 5 / 20
14,408
720
23,088
37,916
41,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MRNUGGET27
Baron Samedi
16
5 / 8 / 11
13,081
654
19,237
19,752
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NickyTheSteevs
Sun Wukong
19
16 / 6 / 8
15,286
764
21,552
32,639
14,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
19
Kills
29
29
Deaths
19
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
BeIIicose
Artio
8
5
20
3.6
W
Osiris
5
8
8
1.13
L
Baron Samedi
MRNUGGET27
Baron Samedi
5
8
11
1.31
L
Sun Wukong
NickyTheSteevs
Sun Wukong
16
6
8
3.33
W
Morgan Le Fay
Ps4IsBetter5754
Morgan Le Fay
6
8
11
1.44
W
Charybdis
wilhelmkids2
Charybdis
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,566
Damage
63,877
74,196
Taken
90,307
50,588
Mitigated
64,934
9,660
Healing
37,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BeIIicose
Artio
23,088
2,201
4,178
15,551
37,916
41,710
258
8,468
28,844
49,173
0
W
Osiris
10,124
2,000
0
3,077
29,011
35,047
283
18,205
10,749
0
23,076
L
Baron Samedi
MRNUGGET27
Baron Samedi
19,237
1,156
2,777
5,350
19,752
8,320
1,277
5,023
14,464
59,038
0
L
Sun Wukong
NickyTheSteevs
Sun Wukong
21,552
5,889
0
9,686
32,639
14,904
1,316
10,078
20,790
0
67,367
W
Morgan Le Fay
Ps4IsBetter5754
Morgan Le Fay
24,141
1,819
658
3,343
24,455
8,772
739
13,413
10,863
59,174
0
W
Charybdis
wilhelmkids2
Charybdis
27,301
15,236
0
2,582
20,730
6,769
1,680
10,758
9,897
0
67,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
42,775
176
Minions Killed
213
2
Camps Cleared
16
896,271
Distance Traveled
1,066,239
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,408
720
41
2
2
394,370
0
W
Osiris
14,945
747
11
1
0
304,900
0
L
Baron Samedi
13,081
654
71
4
4
315,331
2
L
Sun Wukong
15,286
764
101
5
10
356,538
1
W
Morgan Le Fay
14,833
742
72
4
1
330,470
3
W
Charybdis
15,877
794
93
5
1
260,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role