Player Matchup

Fenrir
Fenrir
Cg-Masking
Fenrir
Level 28
God Stats
5W - 3L
1,566 SR
Queue Stats
53W - 31L
1,614 Elo+
Party 1
Cliodhna
Cliodhna
D00mFST7162
Cliodhna
Level 8
God Stats
5W - 2L
1,495 SR
Queue Stats
15W - 10L
1,336 Elo+
Solo
Thoth
Thoth
GuchiMaine
Thoth
Level 22
God Stats
1W - 0L
1,396 SR
Queue Stats
27W - 18L
1,581 Elo+
Party 1
Chernobog
Chernobog
IChinnyl
Chernobog
Level 6
God Stats
2W - 0L
1,681 SR
Queue Stats
6W - 5L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
OGASSCLOWN
Jormungandr
Level 29
God Stats
4W - 2L
1,436 SR
Queue Stats
101W - 113L
1,323 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,437 Elo+

VS

Team Averages
Level 19
1,432 SR
1,297 Elo+
Izanami
Izanami
Green Pixie0415
Izanami
Level 5
God Stats
0W - 4L
1,130 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 2
Ra
Ra
Nightstar2352
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,147 Elo+
Party 2
Artio
Artio
PrimoRDIAL6872
Artio
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
186W - 160L
1,384 Elo+
Solo
Arachne
Arachne
pravishkar1999
Arachne
Level 29
God Stats
17W - 10L
1,571 SR
Queue Stats
43W - 40L
1,426 Elo+
Solo
Anubis
Anubis
xXkiller_kainXx
Anubis
Level 26
God Stats
7W - 8L
1,460 SR
Queue Stats
102W - 120L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cg-Masking
Fenrir
12
9 / 1 / 8
7,826
522
6,079
4,624
1,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
D00mFST7162
Cliodhna
16
8 / 1 / 6
9,436
629
10,736
9,537
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
13
6 / 1 / 8
8,333
556
8,174
5,830
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
IChinnyl
Chernobog
13
9 / 4 / 6
8,846
590
11,574
11,347
4,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OGASSCLOWN
Jormungandr
14
2 / 2 / 3
8,482
565
3,381
9,440
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 0
5,444
363
509
10,595
2,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 0
6,677
445
4,808
10,206
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 1
6,264
418
1,421
12,255
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
7 / 3 / 1
8,770
585
9,461
11,640
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 1
7,823
522
7,089
10,257
4,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
34
Kills
9
9
Deaths
34
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cg-Masking
Fenrir
9
1
8
13
W
Cliodhna
D00mFST7162
Cliodhna
8
1
6
11
L
0
12
0
0
W
Thoth
6
1
8
10
W
Chernobog
IChinnyl
Chernobog
9
4
6
3
L
1
8
0
0.13
W
Jormungandr
OGASSCLOWN
Jormungandr
2
2
3
1.75
L
0
6
1
0.08
L
7
3
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
23,288
40,778
Taken
54,953
17,716
Mitigated
23,475
12,885
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cg-Masking
Fenrir
6,079
2,049
0
452
4,624
1,783
301
576
4,044
0
14,525
W
Cliodhna
D00mFST7162
Cliodhna
10,736
3,198
0
4,882
9,537
2,942
0
2,684
6,787
0
65,213
L
509
357
0
47
10,595
2,218
188
3,057
7,340
0
13,531
W
Thoth
8,174
1,023
0
890
5,830
1,763
1,769
1,254
4,536
49,215
0
W
Chernobog
IChinnyl
Chernobog
11,574
8,448
0
3,966
11,347
4,127
616
2,602
8,513
0
42,299
L
4,808
1,690
103
1,074
10,206
2,328
837
266
9,940
33,686
0
W
Jormungandr
OGASSCLOWN
Jormungandr
3,381
714
0
2,695
9,440
7,101
505
5,860
3,580
45,195
0
L
1,421
338
0
618
12,255
7,051
132
2,734
9,167
19,517
0
L
9,461
6,398
0
2,975
11,640
7,470
935
1,797
9,691
0
31,257
L
7,089
319
0
3,925
10,257
4,408
290
2,445
7,260
48,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
34,978
399
Minions Killed
291
0
Camps Cleared
0
1,389,725
Distance Traveled
1,300,636
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,826
522
21
1
0
301,481
0
W
Cliodhna
9,436
629
107
7
0
333,584
0
L
Izanami
5,444
363
34
2
0
223,104
0
W
Thoth
8,333
556
96
6
0
267,119
3
W
Chernobog
8,846
590
80
5
0
257,498
0
L
Ra
6,677
445
60
4
0
244,389
0
W
Jormungandr
8,482
565
95
6
0
230,043
0
L
Artio
6,264
418
27
2
0
280,021
0
L
Arachne
8,770
585
55
4
0
329,372
3
L
Anubis
7,823
522
115
8
0
223,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role