Player Matchup

Sun Wukong
Sun Wukong
DepressedWeeb
Sun Wukong
Level 8
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NoAimMain
Cthulhu
Level 7
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Pr2ttyBoy
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,470 SR
1,500 Elo+

VS

Team Averages
Level 57
1,475 SR
1,438 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Taterthe1
Geb
Level 27
God Stats
6W - 11L
1,343 SR
Queue Stats
15W - 32L
1,307 Elo+
Party 1
Ra
Ra
TrueJanks
Ra
Level 99
God Stats
3W - 3L
1,582 SR
Queue Stats
149W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DepressedWeeb
Sun Wukong
7
1 / 5 / 1
5,153
736
3,038
7,040
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
NoAimMain
Cthulhu
8
1 / 3 / 0
5,746
821
3,311
7,779
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Pr2ttyBoy
Chang'e
8
0 / 4 / 2
5,065
724
2,893
4,990
1,742
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 0 / 9
6,169
881
4,295
3,054
1,064
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 8
6,806
972
3,445
6,596
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 2 / 5
7,151
1,022
8,252
5,701
2,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
9
6.5
L
Sun Wukong
DepressedWeeb
Sun Wukong
1
5
1
0.3
L
Cthulhu
NoAimMain
Cthulhu
1
3
0
0.33
L
Chang'e
Pr2ttyBoy
Chang'e
0
4
2
0.25
W
3
2
8
3.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,242
Damage
15,992
19,809
Taken
15,351
9,052
Mitigated
8,574
2,584
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,295
3,776
565
989
3,054
1,064
1,348
1,833
1,221
0
14,196
L
Sun Wukong
DepressedWeeb
Sun Wukong
3,038
318
0
94
7,040
3,250
0
4,676
2,364
0
6,825
L
Cthulhu
NoAimMain
Cthulhu
3,311
129
129
880
7,779
4,060
0
3,209
4,570
10,600
0
L
Chang'e
Pr2ttyBoy
Chang'e
2,893
1,101
909
572
4,990
1,742
0
4,071
919
10,449
0
W
3,445
327
194
1,009
6,596
5,320
511
2,421
4,175
8,028
0
W
8,252
1,029
706
2,127
5,701
2,190
474
2,330
3,371
30,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,964
Gold Earned
20,126
46
Minions Killed
79
1
Camps Cleared
5
371,405
Distance Traveled
446,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,169
881
24
3
1
149,165
3
L
Sun Wukong
5,153
736
9
1
1
124,440
1
L
Cthulhu
5,746
821
16
2
0
135,557
2
L
Chang'e
5,065
724
21
3
0
111,408
3
W
Geb
6,806
972
5
1
1
147,799
0
W
Ra
7,151
1,022
50
7
3
149,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role