Player Matchup

Achilles
Achilles
CasperQwQ
Achilles
Level 8
God Stats
6W - 0L
1,889 SR
Queue Stats
26W - 13L
1,493 Elo+
Party 1
Bacchus
Bacchus
JesusSchmeesus
Bacchus
Level 26
God Stats
21W - 13L
1,898 SR
Queue Stats
265W - 263L
1,486 Elo+
Solo
Izanami
Izanami
Kxqing
Izanami
Level 20
God Stats
12W - 8L
1,602 SR
Queue Stats
64W - 48L
1,473 Elo+
Solo
Chang'e
Chang'e
NamiO3O
Chang'e
Level 16
God Stats
3W - 0L
1,688 SR
Queue Stats
25W - 14L
1,493 Elo+
Party 1
Agni
Agni
guyhunglo
Agni
Level 11
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Team Averages
Level 16
1,661 SR
1,449 Elo+

VS

Team Averages
Level 8
1,423 SR
1,335 Elo+
Ah Puch
Ah Puch
Chomper64
Ah Puch
Level 4
God Stats
11W - 10L
1,568 SR
Queue Stats
18W - 28L
1,506 Elo+
Solo
Thor
Thor
Craftgamer239
Thor
Level 3
God Stats
1W - 4L
1,162 SR
Queue Stats
36W - 48L
1,116 Elo+
Party 2
Ares
Ares
ST3P 0N A L3G0
Ares
Level 13
God Stats
0W - 2L
1,252 SR
Queue Stats
39W - 49L
1,116 Elo+
Party 2
Susano
Susano
TiredChildren
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Zeus
Zeus
aTek47
Zeus
Level 18
God Stats
2W - 2L
1,631 SR
Queue Stats
5W - 9L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasperQwQ
Achilles
18
21 / 0 / 26
12,310
1,539
14,527
11,121
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 29
9,833
1,229
9,700
10,649
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kxqing
Izanami
17
10 / 1 / 33
10,234
1,279
14,767
6,971
2,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NamiO3O
Chang'e
17
9 / 2 / 31
10,468
1,309
15,952
11,090
4,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
16
8 / 2 / 22
9,752
1,219
9,394
4,970
1,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chomper64
Ah Puch
13
0 / 12 / 4
7,540
943
10,666
14,680
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 12 / 3
7,916
990
5,789
15,295
5,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,170
896
2,337
13,271
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 18 / 3
8,057
1,007
12,472
20,546
7,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
aTek47
Zeus
13
2 / 7 / 4
7,932
992
9,425
9,577
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
24
54
Kills
7
7
Deaths
54
141
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
CasperQwQ
Achilles
21
0
26
34
L
Ah Puch
Chomper64
Ah Puch
0
12
4
0.17
L
2
12
3
0.29
W
6
2
29
10.25
W
Izanami
Kxqing
Izanami
10
1
33
26.5
W
Chang'e
NamiO3O
Chang'e
9
2
31
12.25
L
0
5
3
0.3
L
3
18
3
0.25
L
Zeus
aTek47
Zeus
2
7
4
0.57
W
Agni
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
40,689
44,801
Taken
73,369
35,235
Mitigated
34,680
13,309
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CasperQwQ
Achilles
14,527
4,956
0
1,453
11,121
14,901
0
6,685
4,436
0
15,302
L
Ah Puch
Chomper64
Ah Puch
10,666
543
0
170
14,680
6,101
0
6,134
8,271
36,962
0
L
5,789
1,623
0
305
15,295
5,571
0
7,195
7,921
56
13,987
W
9,700
1,494
0
1,935
10,649
11,567
0
5,721
4,928
13,444
0
W
Izanami
Kxqing
Izanami
14,767
9,629
0
250
6,971
2,911
0
3,680
3,291
0
31,475
W
Chang'e
NamiO3O
Chang'e
15,952
1,927
5,032
3,750
11,090
4,147
0
5,542
5,548
24,860
0
L
2,337
327
61
1,085
13,271
11,539
0
7,086
6,137
5,465
0
L
12,472
3,033
0
35
20,546
7,894
0
10,576
9,587
0
26,500
L
Zeus
aTek47
Zeus
9,425
1,436
0
0
9,577
3,575
0
4,055
5,339
24,909
0
W
Agni
9,394
1,613
0
889
4,970
1,709
0
856
4,114
33,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
38,615
158
Minions Killed
104
1
Camps Cleared
2
793,935
Distance Traveled
548,650
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,310
1,539
7
1
1
177,315
0
L
Ah Puch
7,540
943
44
6
0
98,117
1
L
Thor
7,916
990
10
1
0
122,168
0
W
Bacchus
9,833
1,229
9
1
0
163,156
0
W
Izanami
10,234
1,279
60
8
0
134,657
0
W
Chang'e
10,468
1,309
20
3
0
158,079
0
L
Ares
7,170
896
4
1
0
78,741
0
L
Susano
8,057
1,007
17
2
0
137,348
3
L
Zeus
7,932
992
29
4
2
112,276
0
W
Agni
9,752
1,219
62
8
0
160,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role