Player Matchup

Thoth
Thoth
Bampion
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 137L
1,488 Elo+
Party 1
Geb
Geb
CipherZeroV
Geb
Level 46
God Stats
0W - 1L
1,589 SR
Queue Stats
50W - 50L
1,518 Elo+
Party 1
Rama
Rama
Zakticia
Rama
Level 67
God Stats
5W - 7L
1,522 SR
Queue Stats
97W - 99L
1,501 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,502 Elo+

VS

Team Averages
Level 17
1,567 SR
1,613 Elo+
Nemesis
Nemesis
DeadsNight
Nemesis
Level 25
God Stats
17W - 8L
1,561 SR
Queue Stats
186W - 73L
1,696 Elo+
Solo
Eset
Eset
illinz4418
Eset
Level 11
God Stats
7W - 8L
1,490 SR
Queue Stats
37W - 20L
1,575 Elo+
Solo
Hou Yi
Hou Yi
juliio_cabana
Hou Yi
Level 16
God Stats
18W - 9L
1,650 SR
Queue Stats
48W - 27L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bampion
Thoth
10
3 / 8 / 2
8,213
821
5,549
9,514
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 8 / 1
7,058
706
3,425
14,329
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
11
1 / 5 / 2
7,082
708
3,088
7,661
2,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadsNight
Nemesis
13
7 / 3 / 12
8,586
859
10,112
11,494
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
10 / 3 / 8
8,981
898
11,121
8,150
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 13
8,190
819
6,536
5,319
1,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bampion
Thoth
3
8
2
0.5
L
1
8
1
0.19
W
Nemesis
DeadsNight
Nemesis
7
3
12
4.33
L
Rama
1
5
2
0.4
W
10
3
8
4.67
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
27,769
31,504
Taken
24,963
14,757
Mitigated
10,707
770
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bampion
Thoth
5,549
409
0
371
9,514
2,488
0
3,705
5,489
20,639
0
L
3,425
196
0
399
14,329
10,076
0
4,747
9,148
6,759
0
W
Nemesis
DeadsNight
Nemesis
10,112
4,667
0
3,727
11,494
5,959
977
3,632
7,862
0
30,849
L
Rama
3,088
2,081
0
0
7,661
2,193
0
2,116
5,389
0
21,618
W
11,121
681
1,135
1,820
8,150
2,818
688
2,349
5,801
23,381
0
W
6,536
1,721
0
1,538
5,319
1,930
897
3,404
1,915
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,353
Gold Earned
25,757
84
Minions Killed
117
2
Camps Cleared
7
484,304
Distance Traveled
573,406
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,213
821
28
3
1
145,062
1
L
Geb
7,058
706
8
1
0
177,790
2
W
Nemesis
8,586
859
34
3
4
198,693
4
L
Rama
7,082
708
48
5
1
161,452
2
W
Eset
8,981
898
28
3
0
179,642
2
W
Hou Yi
8,190
819
55
6
3
195,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role