Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ItsErikGosh
The Morrigan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,773 Elo+
Party 1
Arachne
Arachne
Warmsoda
Arachne
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,719 Elo+
Party 1
Geb
Geb
iSapphic
Geb
Level 129
God Stats
11W - 5L
1,640 SR
Queue Stats
350W - 292L
1,668 Elo+
Party 1
Ah Puch
Ah Puch
xanshe
Ah Puch
Level 7
God Stats
2W - 0L
1,274 SR
Queue Stats
7W - 3L
1,672 Elo+
Party 1
Team Averages
Level 114
1,483 SR
1,666 Elo+

VS

Team Averages
Level 44
1,493 SR
1,412 Elo+
Ullr
Ullr
AthanLeonoc
Ullr
Level 40
God Stats
5W - 9L
1,360 SR
Queue Stats
145W - 181L
1,406 Elo+
Party 2
Fenrir
Fenrir
Azaelleonoc
Fenrir
Level 38
God Stats
6W - 4L
1,538 SR
Queue Stats
138W - 175L
1,434 Elo+
Party 2
Cerberus
Cerberus
Booners007
Cerberus
Level 43
God Stats
5W - 3L
1,604 SR
Queue Stats
114W - 131L
1,407 Elo+
Solo
Artemis
Artemis
Necroparadox
Artemis
Level 56
God Stats
9W - 10L
1,518 SR
Queue Stats
143W - 183L
1,407 Elo+
Party 2
Ra
Ra
hectsuna011
Ra
Level 42
God Stats
12W - 18L
1,447 SR
Queue Stats
140W - 174L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 0 / 4
6,316
632
6,471
4,325
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ItsErikGosh
The Morrigan
11
3 / 0 / 3
6,484
648
3,733
2,624
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Warmsoda
Arachne
11
9 / 2 / 1
7,085
709
5,260
7,763
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 8
5,659
566
2,372
5,318
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
xanshe
Ah Puch
11
2 / 1 / 0
6,440
644
4,874
4,367
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,844
484
306
5,737
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
2 / 5 / 0
5,396
540
1,584
6,151
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Booners007
Cerberus
5
0 / 5 / 0
4,123
412
2,463
8,123
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Necroparadox
Artemis
9
0 / 2 / 0
4,767
477
3,081
5,595
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,413
541
1,572
4,676
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
4
6
L
0
3
2
0.33
L
Fenrir
2
5
0
0.4
L
Cerberus
Booners007
Cerberus
0
5
0
0
W
The Morrigan
ItsErikGosh
The Morrigan
3
0
3
4.5
L
Artemis
Necroparadox
Artemis
0
2
0
0
W
Arachne
Warmsoda
Arachne
9
2
1
4.75
L
1
3
0
0.33
W
0
0
8
4
W
Ah Puch
xanshe
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
9,006
24,397
Taken
30,282
9,340
Mitigated
10,259
11,558
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,471
4,928
0
2,919
4,325
1,195
770
1,063
3,262
0
42,781
L
306
0
0
1,672
5,737
1,676
0
4,331
1,042
0
13,786
L
Fenrir
1,584
364
0
1,556
6,151
1,549
0
1,012
5,025
0
21,579
L
Cerberus
Booners007
Cerberus
2,463
264
70
2,135
8,123
4,378
0
2,128
5,941
11,277
0
W
The Morrigan
ItsErikGosh
The Morrigan
3,733
861
17
843
2,624
821
374
641
1,895
34,618
134
L
Artemis
Necroparadox
Artemis
3,081
1,971
0
1,211
5,595
1,312
0
919
4,676
0
23,919
W
Arachne
Warmsoda
Arachne
5,260
3,229
0
3,660
7,763
3,679
20
757
6,887
0
36,247
L
1,572
270
46
925
4,676
1,344
0
1,817
2,753
23,210
0
W
2,372
463
0
2,058
5,318
2,284
274
1,327
3,951
11,299
0
W
Ah Puch
xanshe
Ah Puch
4,874
235
0
2,061
4,367
1,361
27
0
4,367
34,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
24,543
333
Minions Killed
232
0
Camps Cleared
0
947,445
Distance Traveled
891,708
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,316
632
89
9
0
177,373
6
L
Ullr
4,844
484
41
4
0
161,534
5
L
Fenrir
5,396
540
55
6
0
210,884
4
L
Cerberus
4,123
412
19
2
0
179,179
4
W
The Morrigan
6,484
648
79
8
0
186,946
2
L
Artemis
4,767
477
63
6
0
156,419
2
W
Arachne
7,085
709
60
6
0
211,244
0
L
Ra
5,413
541
54
5
0
183,692
4
W
Geb
5,659
566
19
2
0
195,175
2
W
Ah Puch
6,440
644
86
9
0
176,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role