Player Matchup

Mulan
Mulan
EnablerX420
Mulan
Level 35
God Stats
1W - 3L
1,259 SR
Queue Stats
128W - 122L
1,345 Elo+
Solo
Anhur
Anhur
I--HoXzZ--I
Anhur
Level 128
God Stats
5W - 14L
1,236 SR
Queue Stats
1,050W - 1,109L
1,340 Elo+
Solo
Terra
Terra
KC1Dirty
Terra
Level 23
God Stats
4W - 2L
1,549 SR
Queue Stats
18W - 25L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
TrueBuddha3
Ah Puch
Level 67
God Stats
22W - 20L
1,538 SR
Queue Stats
111W - 121L
1,416 Elo+
Party 1
Fenrir
Fenrir
giltbuck89
Fenrir
Level 66
God Stats
1W - 3L
1,519 SR
Queue Stats
61W - 78L
1,405 Elo+
Party 1
Team Averages
Level 64
1,420 SR
1,363 Elo+

VS

Team Averages
Level 77
1,458 SR
1,358 Elo+
Cliodhna
Cliodhna
AGTrixx
Cliodhna
Level 63
God Stats
27W - 25L
1,765 SR
Queue Stats
298W - 401L
1,352 Elo+
Party 2
Geb
Geb
JJshaqattack
Geb
Level 65
God Stats
7W - 5L
1,211 SR
Queue Stats
369W - 466L
1,340 Elo+
Party 2
Odin
Odin
XxThEASaSiN56Xx
Odin
Level 125
God Stats
7W - 10L
1,386 SR
Queue Stats
324W - 372L
1,369 Elo+
Solo
Neith
Neith
alvinisag
Neith
Level 48
God Stats
35W - 34L
1,508 SR
Queue Stats
160W - 222L
1,366 Elo+
Party 2
Freya
Freya
strslay
Freya
Level 82
God Stats
3W - 6L
1,422 SR
Queue Stats
305W - 400L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,973
528
5,229
11,106
8,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 6 / 2
7,725
454
5,470
12,504
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Terra
KC1Dirty
Terra
11
2 / 7 / 2
7,464
439
4,293
13,551
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
TrueBuddha3
Ah Puch
15
4 / 2 / 0
9,406
553
12,835
5,431
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
giltbuck89
Fenrir
10
3 / 7 / 4
7,384
434
6,677
14,024
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AGTrixx
Cliodhna
16
8 / 5 / 4
9,470
557
9,340
12,314
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 12
7,760
456
5,449
12,957
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 6
8,350
491
6,783
11,215
9,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
alvinisag
Neith
14
13 / 3 / 3
9,590
564
15,507
9,854
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
strslay
Freya
14
3 / 2 / 3
8,847
520
5,091
12,341
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
25
25
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AGTrixx
Cliodhna
8
5
4
2
L
2
3
3
1.17
L
2
6
2
0.5
W
0
1
12
6
L
Terra
KC1Dirty
Terra
2
7
2
0.43
L
Ah Puch
TrueBuddha3
Ah Puch
4
2
0
2
W
1
2
6
2
W
Neith
alvinisag
Neith
13
3
3
4.83
L
Fenrir
giltbuck89
Fenrir
3
7
4
0.71
W
Freya
strslay
Freya
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
42,170
56,616
Taken
58,681
25,571
Mitigated
33,804
12,542
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AGTrixx
Cliodhna
9,340
1,132
0
3,781
12,314
4,166
315
2,498
9,816
0
54,630
L
5,229
1,335
0
3,238
11,106
8,005
0
2,378
8,728
6,340
52,750
L
5,470
2,406
0
1,959
12,504
4,655
0
2,882
9,622
0
33,562
W
5,449
1,136
0
1,726
12,957
11,739
0
2,925
10,032
29,669
0
L
Terra
KC1Dirty
Terra
4,293
1,154
693
2,243
13,551
6,298
0
2,733
10,818
18,538
3,036
L
Ah Puch
TrueBuddha3
Ah Puch
12,835
155
0
1,236
5,431
1,782
0
819
4,612
52,827
0
W
6,783
2,245
0
3,443
11,215
9,792
86
2,694
8,521
0
42,789
W
Neith
alvinisag
Neith
15,507
10,595
0
2,359
9,854
3,023
1,281
1,319
8,535
0
55,503
L
Fenrir
giltbuck89
Fenrir
6,677
2,234
496
2,677
14,024
4,831
0
1,728
12,296
0
29,360
W
Freya
strslay
Freya
5,091
1,709
0
6,402
12,341
5,084
131
7,794
4,547
45,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
44,017
370
Minions Killed
374
0
Camps Cleared
0
1,498,544
Distance Traveled
1,658,578
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,470
557
99
6
0
352,084
5
L
Mulan
8,973
528
130
8
0
304,883
1
L
Anhur
7,725
454
52
3
0
244,067
1
W
Geb
7,760
456
42
2
0
333,942
8
L
Terra
7,464
439
38
2
0
310,389
0
L
Ah Puch
9,406
553
108
6
0
302,727
4
W
Odin
8,350
491
70
4
0
333,614
0
W
Neith
9,590
564
69
4
0
321,953
1
L
Fenrir
7,384
434
42
2
0
336,478
0
W
Freya
8,847
520
94
6
0
316,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role