Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Il Manny lI
Chernobog
Level 86
God Stats
4W - 1L
1,550 SR
Queue Stats
76W - 66L
1,468 Elo+
Party 3
Bastet
Bastet
MusicsEvolution
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,457 Elo+
Party 3
Geb
Geb
PrinceColdheart
Geb
Level 129
God Stats
13W - 15L
1,680 SR
Queue Stats
62W - 79L
1,515 Elo+
Party 3
Chronos
Chronos
Uulices
Chronos
Level 158
God Stats
3W - 3L
1,251 SR
Queue Stats
395W - 381L
1,522 Elo+
Party 3
Team Averages
Level 132
1,496 SR
1,493 Elo+

VS

Team Averages
Level 129
1,568 SR
1,587 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BoxBoxBoxBoxNerf
Pele
Level 57
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 3L
1,782 Elo+
Solo
Neith
Neith
GSG-Fatality
Neith
Level 128
God Stats
13W - 5L
1,700 SR
Queue Stats
285W - 256L
1,539 Elo+
Party 1
Geb
Geb
YumeMuerta
Geb
Level 158
God Stats
6W - 6L
1,591 SR
Queue Stats
196W - 178L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 0 / 2
8,865
591
9,782
12,137
7,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Il Manny lI
Chernobog
12
1 / 4 / 1
7,220
481
4,662
10,283
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 1
7,306
487
5,241
11,533
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 1 / 4
7,397
493
4,087
12,169
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Uulices
Chronos
15
3 / 1 / 4
8,566
571
6,981
9,141
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
6,538
436
4,361
10,443
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

He Bo
 
He Bo
5
1 / 3 / 0
5,603
374
2,124
2,835
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 1
8,690
579
11,402
13,331
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 3
8,425
562
9,364
10,858
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 2
8,639
576
8,000
7,227
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
11
11
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
2
8
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
He Bo
 
He Bo
1
3
0
0.33
L
4
2
1
2.25
L
2
4
3
0.88
W
Chernobog
Il Manny lI
Chernobog
1
4
1
0.38
W
0
5
1
0.1
W
0
1
4
2
W
Chronos
Uulices
Chronos
3
1
4
5
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
35,251
55,263
Taken
44,694
26,844
Mitigated
26,891
20,980
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,782
1,134
0
7,889
12,137
7,880
0
2,899
8,962
51,767
0
L
Baron Samedi
 
Baron Samedi
4,361
661
592
4,592
10,443
11,793
0
5,323
5,120
26,601
0
L
He Bo
 
He Bo
2,124
281
0
728
2,835
828
0
2,081
754
10,188
0
L
11,402
2,873
0
4,949
13,331
4,741
0
7,136
6,195
0
72,721
L
9,364
4,543
0
3,103
10,858
3,706
0
5,951
4,907
0
68,369
W
Chernobog
Il Manny lI
Chernobog
4,662
2,700
0
2,690
10,283
3,136
0
959
9,301
0
50,911
W
5,241
1,375
0
3,605
11,533
3,348
690
4,924
5,855
0
41,121
W
4,087
702
467
2,502
12,169
9,618
168
1,801
10,320
29,629
0
W
Chronos
Uulices
Chronos
6,981
3,390
0
3,827
9,141
2,862
0
2,676
6,340
63,704
0
L
8,000
982
0
2,869
7,227
5,823
0
424
6,803
54,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
37,895
451
Minions Killed
423
0
Camps Cleared
0
1,547,673
Distance Traveled
1,251,985
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,865
591
106
7
0
311,471
3
L
Baron Samedi
6,538
436
36
2
0
257,012
3
L
He Bo
5,603
374
26
2
0
80,549
0
L
Pele
8,690
579
135
9
0
342,047
3
L
Neith
8,425
562
113
8
0
252,986
3
W
Chernobog
7,220
481
111
7
0
278,585
3
W
Bastet
7,306
487
81
5
0
295,506
3
W
Geb
7,397
493
36
2
0
323,177
4
W
Chronos
8,566
571
117
8
0
338,934
1
L
Geb
8,639
576
113
8
0
319,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role