Player Matchup

Ra
Ra
Novajord
Ra
Level 45
God Stats
9W - 6L
1,586 SR
Queue Stats
195W - 234L
1,316 Elo+
Solo
Vamana
Vamana
SS5RunNGun
Vamana
Level 103
God Stats
11W - 8L
1,643 SR
Queue Stats
174W - 186L
1,349 Elo+
Solo
Bacchus
Bacchus
Ted Dans0n
Bacchus
Level 129
God Stats
21W - 42L
1,345 SR
Queue Stats
134W - 177L
1,310 Elo+
Solo
Medusa
Medusa
meno destroyer
Medusa
Level 107
God Stats
177W - 190L
1,432 SR
Queue Stats
705W - 796L
1,312 Elo+
Solo
Chaac
Chaac
teleone
Chaac
Level 158
God Stats
36W - 41L
1,449 SR
Queue Stats
326W - 420L
1,365 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,330 Elo+

VS

Team Averages
Level 87
1,557 SR
1,416 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DG Bodacious
Ao Kuang
Level 109
God Stats
5W - 3L
1,540 SR
Queue Stats
64W - 66L
1,398 Elo+
Solo
Anubis
Anubis
DarklordIra
Anubis
Level 54
God Stats
7W - 6L
1,540 SR
Queue Stats
222W - 319L
1,319 Elo+
Solo
Cerberus
Cerberus
P1C X ZERO
Cerberus
Level 48
God Stats
4W - 0L
1,703 SR
Queue Stats
12W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,807
524
5,422
9,287
2,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
SS5RunNGun
Vamana
12
4 / 2 / 2
7,208
554
4,759
7,811
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Ted Dans0n
Bacchus
11
0 / 2 / 1
6,626
510
2,718
5,768
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 0
7,515
578
7,980
6,126
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
teleone
Chaac
8
0 / 1 / 5
5,766
444
1,377
5,720
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 0
7,765
597
3,098
5,341
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
10
0 / 2 / 2
5,831
449
1,939
5,151
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
DG Bodacious
Ao Kuang
13
3 / 2 / 4
7,626
587
4,606
11,034
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
13
5 / 3 / 1
7,698
592
7,446
9,689
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
P1C X ZERO
Cerberus
11
1 / 3 / 1
6,411
493
2,321
9,228
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
10
10
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Neith
 
Neith
0
2
2
0.5
W
Ao Kuang
DG Bodacious
Ao Kuang
3
2
4
2.5
W
Anubis
5
3
1
1.83
L
1
4
1
0.38
W
Cerberus
P1C X ZERO
Cerberus
1
3
1
0.5
L
Vamana
SS5RunNGun
Vamana
4
2
2
2.5
L
Bacchus
Ted Dans0n
Bacchus
0
2
1
0.25
L
5
1
0
5
L
Chaac
teleone
Chaac
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
19,410
34,712
Taken
40,443
15,847
Mitigated
18,204
10,586
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,098
239
0
2,513
5,341
3,361
0
2,127
2,992
6,844
41,764
W
Neith
 
Neith
1,939
533
69
1,898
5,151
1,684
256
0
5,151
0
25,715
W
Ao Kuang
DG Bodacious
Ao Kuang
4,606
1,236
0
5,829
11,034
3,187
0
2,039
8,957
32,275
0
W
Anubis
7,446
302
0
4,466
9,689
4,135
526
3,714
5,975
42,957
0
L
5,422
761
296
3,675
9,287
2,239
494
7,501
1,786
46,545
0
W
Cerberus
P1C X ZERO
Cerberus
2,321
32
60
1,915
9,228
5,837
168
0
9,228
26,772
0
L
Vamana
SS5RunNGun
Vamana
4,759
2,258
0
1,857
7,811
2,981
0
3,108
4,620
0
41,446
L
Bacchus
Ted Dans0n
Bacchus
2,718
473
0
877
5,768
5,158
0
1,356
3,984
27,853
0
L
7,980
3,367
0
1,837
6,126
2,316
109
2,223
3,903
0
50,851
L
Chaac
teleone
Chaac
1,377
379
0
2,044
5,720
3,153
0
1,003
4,717
0
14,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
35,331
356
Minions Killed
375
0
Camps Cleared
0
1,141,396
Distance Traveled
1,247,098
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,765
597
120
9
0
266,539
1
W
Neith
5,831
449
40
3
0
228,875
2
W
Ao Kuang
7,626
587
71
5
0
279,075
2
W
Anubis
7,698
592
88
7
0
216,194
1
L
Ra
6,807
524
98
8
0
232,038
3
W
Cerberus
6,411
493
56
4
0
256,415
3
L
Vamana
7,208
554
66
5
0
281,840
0
L
Bacchus
6,626
510
78
6
0
217,331
4
L
Medusa
7,515
578
90
7
0
226,191
4
L
Chaac
5,766
444
24
2
0
183,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role