Player Matchup

Scylla
Scylla
Graendal_
Scylla
Level 158
God Stats
0W - 1L
1,447 SR
Queue Stats
57W - 56L
1,426 Elo+
Solo
Charybdis
Charybdis
KingofRecurve
Charybdis
Level 78
God Stats
7W - 15L
1,375 SR
Queue Stats
223W - 291L
1,328 Elo+
Party 1
Ares
Ares
stolemytrophies
Ares
Level 63
God Stats
4W - 4L
1,466 SR
Queue Stats
193W - 256L
1,309 Elo+
Party 1
Team Averages
Level 100
1,429 SR
1,354 Elo+

VS

Team Averages
Level 48
1,367 SR
1,353 Elo+
Morgan Le Fay
Morgan Le Fay
Dash_up_Takaoni
Morgan Le Fay
Level 65
God Stats
19W - 17L
1,477 SR
Queue Stats
151W - 170L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragonfire95_PR
Gilgamesh
Level 37
God Stats
11W - 5L
1,550 SR
Queue Stats
61W - 51L
1,398 Elo+
Solo
Artemis
Artemis
Makenshiro
Artemis
Level 43
God Stats
1W - 1L
1,075 SR
Queue Stats
56W - 91L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Graendal_
Scylla
11
1 / 5 / 1
7,310
609
5,989
7,927
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KingofRecurve
Charybdis
11
4 / 7 / 2
8,415
701
6,325
11,114
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 4
8,039
670
4,869
13,874
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dash_up_Takaoni
Morgan Le Fay
14
4 / 0 / 14
9,354
780
13,617
6,539
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dragonfire95_PR
Gilgamesh
13
8 / 4 / 6
9,130
761
8,939
9,567
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Makenshiro
Artemis
12
6 / 2 / 10
8,666
722
6,492
5,910
2,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
18
18
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dash_up_Takaoni
Morgan Le Fay
4
0
14
11
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
8
4
6
2.75
L
Scylla
Graendal_
Scylla
1
5
1
0.3
L
Charybdis
KingofRecurve
Charybdis
4
7
2
0.71
W
Artemis
Makenshiro
Artemis
6
2
10
5.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
29,048
32,915
Taken
22,016
18,643
Mitigated
9,217
4,251
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dash_up_Takaoni
Morgan Le Fay
13,617
2,471
0
409
6,539
2,464
29
3,333
3,206
38,822
0
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
8,939
1,917
160
1,331
9,567
4,217
0
3,921
5,646
0
22,406
L
Scylla
Graendal_
Scylla
5,989
332
710
539
7,927
2,853
0
3,174
4,753
29,521
0
L
Charybdis
KingofRecurve
Charybdis
6,325
3,481
0
113
11,114
3,842
0
3,470
7,644
0
21,403
W
Artemis
Makenshiro
Artemis
6,492
1,390
0
1,879
5,910
2,536
0
3,920
1,990
0
14,789
L
4,869
364
794
2,095
13,874
11,948
0
7,278
6,596
10,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
27,150
109
Minions Killed
106
4
Camps Cleared
4
584,941
Distance Traveled
657,555
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,354
780
64
5
1
240,214
2
W
Gilgamesh
9,130
761
22
2
3
226,308
0
L
Scylla
7,310
609
59
5
2
200,842
9
L
Charybdis
8,415
701
41
3
2
178,009
0
W
Artemis
8,666
722
20
2
0
191,033
4
L
Ares
8,039
670
9
1
0
206,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role