Player Matchup

Hercules
Hercules
KingReggie-_
Hercules
Level 120
God Stats
11W - 7L
1,504 SR
Queue Stats
103W - 79L
1,554 Elo+
Party 1
Cerberus
Cerberus
Peoples-_-Tedy
Cerberus
Level 116
God Stats
8W - 6L
1,587 SR
Queue Stats
202W - 199L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Tedy-_-Rose
Kukulkan
Level 114
God Stats
20W - 23L
1,459 SR
Queue Stats
177W - 203L
1,454 Elo+
Party 1
Team Averages
Level 117
1,517 SR
1,496 Elo+

VS

Team Averages
Level 35
1,547 SR
1,661 Elo+
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GrogsDisciple
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,964 Elo+
Party 2
Hercules
Hercules
Hentiuse
Hercules
Level 34
God Stats
30W - 23L
1,640 SR
Queue Stats
248W - 239L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingReggie-_
Hercules
16
5 / 2 / 8
12,527
737
11,065
21,601
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
14
3 / 1 / 11
10,607
624
16,389
19,554
20,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Tedy-_-Rose
Kukulkan
16
8 / 3 / 7
11,722
690
18,725
9,127
2,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 9 / 3
9,155
539
6,228
19,365
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 4 / 1
10,985
646
13,604
10,890
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Hentiuse
Hercules
13
1 / 3 / 2
9,667
569
16,045
24,747
15,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
6
6
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
3
0.17
L
5
4
1
1.38
L
Hercules
Hentiuse
Hercules
1
3
2
0.67
W
Hercules
KingReggie-_
Hercules
5
2
8
4.5
W
Cerberus
3
1
11
8.5
W
Kukulkan
Tedy-_-Rose
Kukulkan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
35,877
50,282
Taken
55,002
45,270
Mitigated
36,162
14,200
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,228
539
0
1,036
19,365
17,664
0
12,913
6,452
13,801
0
L
13,604
364
0
982
10,890
2,924
106
7,305
3,585
55,846
0
L
Hercules
Hentiuse
Hercules
16,045
4,394
0
8,595
24,747
15,574
0
15,618
9,129
0
30,845
W
Hercules
KingReggie-_
Hercules
11,065
3,543
0
8,942
21,601
21,924
161
7,856
12,695
0
25,209
W
Cerberus
16,389
965
861
4,147
19,554
20,672
0
5,413
12,928
41,855
0
W
Kukulkan
Tedy-_-Rose
Kukulkan
18,725
1,162
0
250
9,127
2,674
364
4,163
4,656
57,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
29,807
211
Minions Killed
164
5
Camps Cleared
6
1,031,287
Distance Traveled
963,948
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,155
539
15
1
1
300,592
0
L
Thoth
10,985
646
108
6
4
301,417
1
L
Hercules
9,667
569
41
2
1
361,939
2
W
Hercules
12,527
737
26
2
1
364,130
5
W
Cerberus
10,607
624
75
4
1
342,339
0
W
Kukulkan
11,722
690
110
6
3
324,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role