Player Matchup

Fenrir
Fenrir
LordKinarg17
Fenrir
Level 140
God Stats
6W - 4L
1,582 SR
Queue Stats
70W - 57L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
MFMurad
Zhong Kui
Level 18
God Stats
4W - 3L
1,851 SR
Queue Stats
44W - 57L
1,432 Elo+
Solo
Ymir
Ymir
optmzjiN
Ymir
Level 8
God Stats
2W - 1L
1,815 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 2
Team Averages
Level 55
1,749 SR
1,456 Elo+

VS

Team Averages
Level 52
1,594 SR
1,494 Elo+
Tiamat
Tiamat
DragonDoggo420
Tiamat
Level 64
God Stats
0W - 1L
1,813 SR
Queue Stats
163W - 190L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
ShadicNazo
Cthulhu
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
kyzah
Cernunnos
Level 80
God Stats
3W - 4L
1,469 SR
Queue Stats
166W - 192L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 0 / 7
9,243
924
11,571
7,680
5,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
MFMurad
Zhong Kui
12
6 / 1 / 10
8,172
817
9,538
7,696
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 0 / 15
8,335
834
3,531
8,464
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,102
610
5,382
5,426
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ShadicNazo
Cthulhu
10
0 / 7 / 1
6,438
644
3,207
14,725
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
kyzah
Cernunnos
8
1 / 8 / 0
6,541
654
7,891
8,682
2,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Fenrir
11
0
7
14.5
W
Zhong Kui
MFMurad
Zhong Kui
6
1
10
11
L
Cthulhu
ShadicNazo
Cthulhu
0
7
1
0.07
L
Cernunnos
kyzah
Cernunnos
1
8
0
0.13
W
Ymir
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
16,480
23,840
Taken
28,833
17,682
Mitigated
14,473
8,726
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,382
671
41
638
5,426
2,908
0
2,062
3,364
17,736
0
W
Fenrir
11,571
2,669
0
1,812
7,680
5,389
1,065
2,464
4,973
0
33,140
W
Zhong Kui
MFMurad
Zhong Kui
9,538
3,442
0
3,584
7,696
5,447
1,231
3,313
4,145
29,102
0
L
Cthulhu
ShadicNazo
Cthulhu
3,207
352
118
1,345
14,725
9,241
0
9,392
5,333
12,684
0
L
Cernunnos
kyzah
Cernunnos
7,891
3,018
304
430
8,682
2,324
0
1,867
6,815
0
20,423
W
Ymir
3,531
781
0
3,330
8,464
6,846
525
2,929
5,275
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
19,081
125
Minions Killed
96
7
Camps Cleared
2
590,385
Distance Traveled
444,794
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,102
610
42
4
0
167,628
2
W
Fenrir
9,243
924
43
4
6
209,697
4
W
Zhong Kui
8,172
817
57
6
1
183,705
0
L
Cthulhu
6,438
644
29
3
0
131,698
0
L
Cernunnos
6,541
654
25
3
2
145,468
3
W
Ymir
8,335
834
25
3
0
196,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role