Player Matchup

Ra
Ra
Escaaa
Ra
Level 17
God Stats
2W - 8L
1,110 SR
Queue Stats
10W - 27L
1,147 Elo+
Party 3
Erlang Shen
Erlang Shen
KraangDragon
Erlang Shen
Level 14
God Stats
0W - 4L
1,207 SR
Queue Stats
13W - 14L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
LonesilenceOS
Heimdallr
Level 63
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
SapoPetaOriyinal
Jing Wei
Level 110
God Stats
2W - 3L
1,796 SR
Queue Stats
529W - 709L
1,389 Elo+
Party 3
Tiamat
Tiamat
nuduul
Tiamat
Level 108
God Stats
46W - 61L
1,422 SR
Queue Stats
622W - 802L
1,421 Elo+
Party 3
Team Averages
Level 62
1,456 SR
1,336 Elo+

VS

Team Averages
Level 72
1,417 SR
1,407 Elo+
Vamana
Vamana
DakareyOnPc
Vamana
Level 118
God Stats
3W - 7L
1,271 SR
Queue Stats
358W - 411L
1,415 Elo+
Party 1
Geb
Geb
GDS The noob
Geb
Level 68
God Stats
5W - 4L
1,410 SR
Queue Stats
106W - 115L
1,388 Elo+
Party 4
Cliodhna
Cliodhna
Handsoffmywaifu
Cliodhna
Level 99
God Stats
13W - 13L
1,279 SR
Queue Stats
146W - 186L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
HollowBones1423
Danzaburou
Level 28
God Stats
16W - 12L
1,626 SR
Queue Stats
137W - 161L
1,375 Elo+
Party 1
Sol
Sol
ItzRogge
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 171L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 4 / 0
4,359
396
2,303
4,390
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
KraangDragon
Erlang Shen
8
0 / 1 / 0
4,701
427
1,103
5,936
2,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
LonesilenceOS
Heimdallr
6
0 / 3 / 0
4,431
403
1,841
5,962
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,441
404
3,004
6,271
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
nuduul
Tiamat
10
0 / 3 / 0
5,378
489
2,673
6,654
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
3 / 0 / 5
6,345
577
3,665
6,690
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 6
6,180
562
2,124
7,432
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
11
3 / 0 / 4
6,590
599
6,351
5,400
1,864
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
HollowBones1423
Danzaburou
10
6 / 0 / 1
6,456
587
4,551
5,608
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
6,943
631
4,269
4,108
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
0
5
5.5
L
Ra
0
4
0
0
W
0
0
6
3
W
Cliodhna
3
0
4
5
W
Danzaburou
HollowBones1423
Danzaburou
6
0
1
6.5
W
1
0
0
1
L
Erlang Shen
KraangDragon
Erlang Shen
0
1
0
0
L
Heimdallr
LonesilenceOS
Heimdallr
0
3
0
0
L
0
2
0
0
L
Tiamat
nuduul
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
20,960
29,213
Taken
29,238
10,216
Mitigated
11,093
4,940
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,665
1,848
0
2,549
6,690
2,727
0
644
5,907
0
34,239
L
Ra
2,303
173
26
52
4,390
1,146
0
728
3,662
13,884
0
W
2,124
218
1,479
2,851
7,432
3,928
470
943
6,229
17,500
0
W
Cliodhna
6,351
901
0
1,329
5,400
1,864
546
2,199
3,163
0
32,279
W
Danzaburou
HollowBones1423
Danzaburou
4,551
2,036
0
1,379
5,608
1,549
2,202
1,044
4,398
0
33,104
W
4,269
962
0
1,812
4,108
1,025
352
207
3,781
33,973
0
L
Erlang Shen
KraangDragon
Erlang Shen
1,103
366
0
484
5,936
2,531
0
3,482
2,205
5,798
9,096
L
Heimdallr
LonesilenceOS
Heimdallr
1,841
329
0
673
5,962
2,232
0
689
5,219
0
14,249
L
3,004
1,854
0
1,641
6,271
1,301
0
1,147
5,080
0
21,088
L
Tiamat
nuduul
Tiamat
2,673
483
0
2,064
6,654
3,006
153
0
6,654
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
32,514
196
Minions Killed
329
0
Camps Cleared
0
960,895
Distance Traveled
1,058,391
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,345
577
67
6
0
222,113
4
L
Ra
4,359
396
27
2
0
177,475
1
W
Geb
6,180
562
30
3
0
202,903
4
W
Cliodhna
6,590
599
71
6
0
223,589
1
W
Danzaburou
6,456
587
63
6
0
202,441
2
W
Sol
6,943
631
98
9
0
207,345
0
L
Erlang Shen
4,701
427
29
3
0
193,601
0
L
Heimdallr
4,431
403
29
3
0
191,466
0
L
Jing Wei
4,441
404
47
4
0
206,450
0
L
Tiamat
5,378
489
64
6
0
191,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role