Player Matchup

Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
angeIsgate
Sol
Level 26
God Stats
60W - 69L
1,385 SR
Queue Stats
77W - 98L
1,327 Elo+
Party 2
Neith
Neith
trackstar1502
Neith
Level 27
God Stats
92W - 112L
1,452 SR
Queue Stats
191W - 265L
1,387 Elo+
Party 2
Team Averages
Level 47
1,446 SR
1,405 Elo+

VS

Team Averages
Level 39
1,589 SR
1,380 Elo+
Chaac
Chaac
BjWrldd
Chaac
Level 29
God Stats
16W - 12L
1,695 SR
Queue Stats
173W - 228L
1,447 Elo+
Party 1
Horus
Horus
Mad4Money
Horus
Level 81
God Stats
4W - 5L
1,571 SR
Queue Stats
187W - 189L
1,477 Elo+
Party 1
Merlin
Merlin
notsogabby96
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
10 / 3 / 3
10,331
861
13,330
7,945
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 3
7,376
615
5,778
7,086
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 7 / 8
8,831
736
9,301
8,143
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BjWrldd
Chaac
13
7 / 1 / 4
8,873
739
9,874
12,821
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Mad4Money
Horus
12
5 / 3 / 7
8,802
734
5,863
13,831
5,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
9
0 / 12 / 4
6,831
569
2,132
10,985
2,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
12
12
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
3
3
3.83
L
Chaac
BjWrldd
Chaac
7
1
4
9
L
Horus
Mad4Money
Horus
5
3
7
2.83
W
2
2
3
1.75
L
Merlin
0
12
4
0.17
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,409
Damage
17,869
23,174
Taken
37,637
6,268
Mitigated
14,672
5,786
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,330
494
0
2,195
7,945
1,873
398
996
6,949
35,279
0
L
Chaac
BjWrldd
Chaac
9,874
547
135
3,346
12,821
6,028
0
6,223
6,165
0
35,764
L
Horus
Mad4Money
Horus
5,863
1,574
2,116
4,231
13,831
5,698
0
6,208
7,237
0
18,288
W
5,778
1,476
0
2,791
7,086
2,062
470
909
6,177
16,695
1,293
L
Merlin
2,132
1,210
0
0
10,985
2,946
17
6,015
4,626
12,076
0
W
9,301
1,859
0
800
8,143
2,333
732
801
7,342
0
22,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
24,506
123
Minions Killed
98
4
Camps Cleared
4
566,477
Distance Traveled
629,930
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,331
861
52
4
4
189,186
0
L
Chaac
8,873
739
47
4
3
269,628
1
L
Horus
8,802
734
26
2
1
212,832
1
W
Sol
7,376
615
31
3
0
179,377
0
L
Merlin
6,831
569
25
2
0
147,470
0
W
Neith
8,831
736
40
3
0
197,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role