Player Matchup

Odin
Odin
KodiakMercenary
Odin
Level 146
God Stats
2W - 0L
1,688 SR
Queue Stats
74W - 63L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
La_Mojarra_Frita
Nu Wa
Level 35
God Stats
16W - 26L
1,458 SR
Queue Stats
86W - 95L
1,423 Elo+
Solo
Ah Puch
Ah Puch
PipeRiderPk
Ah Puch
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 59L
1,465 Elo+
Party 2
Ymir
Ymir
TheOpNess
Ymir
Level 21
God Stats
7W - 6L
1,488 SR
Queue Stats
115W - 123L
1,388 Elo+
Party 2
Cupid
Cupid
Viishyy
Cupid
Level 63
God Stats
1W - 1L
1,469 SR
Queue Stats
66W - 71L
1,468 Elo+
Party 2
Team Averages
Level 74
1,521 SR
1,463 Elo+

VS

Team Averages
Level 38
1,373 SR
1,252 Elo+
Geb
Geb
FantasytheOddInc
Geb
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,109 Elo+
Party 3
Nu Wa
Nu Wa
Fatboi Finn
Nu Wa
Level 29
God Stats
53W - 48L
1,409 SR
Queue Stats
229W - 277L
1,365 Elo+
Party 1
Artemis
Artemis
Jieshika415
Artemis
Level 26
God Stats
1W - 4L
1,266 SR
Queue Stats
3W - 23L
1,152 Elo+
Party 3
Merlin
Merlin
SPGN Franklin
Merlin
Level 68
God Stats
20W - 33L
1,377 SR
Queue Stats
233W - 277L
1,381 Elo+
Party 1
Thor
Thor
m_case666
Thor
Level 41
God Stats
0W - 5L
1,312 SR
Queue Stats
24W - 54L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 18
10,604
1,178
14,863
6,056
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 18
10,004
1,112
14,298
4,831
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
PipeRiderPk
Ah Puch
18
9 / 0 / 29
11,127
1,236
16,261
3,253
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
17
4 / 1 / 22
10,515
1,168
6,202
8,719
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Viishyy
Cupid
17
13 / 2 / 13
10,883
1,209
19,432
5,939
2,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
8,236
915
3,085
17,312
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 3 / 2
7,703
856
2,846
7,401
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Jieshika415
Artemis
15
2 / 16 / 1
8,865
985
6,010
19,711
6,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 3
9,280
1,031
8,679
9,173
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
1 / 14 / 2
8,710
968
4,031
21,924
7,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
16
44
Kills
5
5
Deaths
44
100
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
0
3
2
0.33
L
Artemis
Jieshika415
Artemis
2
16
1
0.16
W
10
1
18
19
W
8
1
18
17
W
Ah Puch
PipeRiderPk
Ah Puch
9
0
29
23.5
L
2
1
3
3.5
W
Ymir
4
1
22
15
W
Cupid
Viishyy
Cupid
13
2
13
9.75
L
Thor
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,056
Damage
24,651
28,798
Taken
75,521
18,296
Mitigated
26,804
6,531
Healing
396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,085
165
0
353
17,312
7,525
0
11,305
5,737
10,543
0
L
2,846
602
0
43
7,401
2,257
0
3,154
4,152
12,010
0
L
Artemis
Jieshika415
Artemis
6,010
2,342
0
0
19,711
6,341
0
9,410
10,019
0
19,790
W
14,863
5,450
0
1,052
6,056
6,414
0
1,826
4,174
342
18,498
W
14,298
5,291
0
0
4,831
1,638
0
2,670
1,999
28,253
0
W
Ah Puch
PipeRiderPk
Ah Puch
16,261
1,119
0
1,340
3,253
1,383
0
1,412
1,797
33,207
0
L
8,679
377
0
0
9,173
3,184
0
3,129
5,949
18,237
0
W
Ymir
6,202
965
320
1,808
8,719
6,607
0
5,361
3,058
24,093
0
W
Cupid
Viishyy
Cupid
19,432
9,298
560
1,451
5,939
2,254
0
2,637
3,160
0
36,120
L
Thor
4,031
412
0
0
21,924
7,497
0
10,099
11,415
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
42,794
178
Minions Killed
144
7
Camps Cleared
3
832,794
Distance Traveled
654,844
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,236
915
13
1
1
161,276
0
L
Nu Wa
7,703
856
22
2
0
99,502
0
L
Artemis
8,865
985
31
3
0
105,455
0
W
Odin
10,604
1,178
8
1
1
173,440
0
W
Nu Wa
10,004
1,112
22
2
1
157,094
0
W
Ah Puch
11,127
1,236
45
5
1
182,844
3
L
Merlin
9,280
1,031
20
2
1
155,690
0
W
Ymir
10,515
1,168
48
5
1
159,708
0
W
Cupid
10,883
1,209
55
6
3
159,708
0
L
Thor
8,710
968
58
6
1
132,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role