Player Matchup

Medusa
Medusa
DJ W0LF
Medusa
Level 127
God Stats
21W - 19L
1,559 SR
Queue Stats
173W - 186L
1,430 Elo+
Party 1
Chang'e
Chang'e
DarthCaedren
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,524 Elo+
Party 1
Awilix
Awilix
LxrdBastion
Awilix
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 32L
1,304 Elo+
Party 3
Geb
Geb
LxrdReign
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,405 Elo+
Party 3
Camazotz
Camazotz
spark91st
Camazotz
Level 88
God Stats
2W - 8L
1,341 SR
Queue Stats
182W - 206L
1,370 Elo+
Party 1
Team Averages
Level 66
1,480 SR
1,407 Elo+

VS

Team Averages
Level 81
1,656 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
A1phaPh0enix
Medusa
Level 69
God Stats
14W - 5L
1,752 SR
Queue Stats
128W - 114L
1,508 Elo+
Party 2
Thor
Thor
BradGuwop
Thor
Level 52
God Stats
4W - 2L
1,759 SR
Queue Stats
55W - 69L
1,334 Elo+
Solo
Geb
Geb
K0NAR1K
Geb
Level 109
God Stats
28W - 10L
1,631 SR
Queue Stats
253W - 248L
1,490 Elo+
Party 2
Bellona
Bellona
mufasa uuhhhhhh
Bellona
Level 27
God Stats
21W - 15L
1,637 SR
Queue Stats
24W - 24L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJ W0LF
Medusa
16
5 / 6 / 1
10,156
508
15,137
13,006
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DarthCaedren
Chang'e
14
1 / 8 / 1
8,712
436
5,490
13,723
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
1 / 7 / 5
8,409
420
4,826
13,073
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 4
8,516
426
6,282
20,424
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
spark91st
Camazotz
15
1 / 4 / 1
9,813
491
6,447
14,300
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
18 / 2 / 4
12,509
625
20,706
12,890
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 4 / 10
10,284
514
11,713
12,490
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
4 / 1 / 8
10,124
506
6,684
10,546
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
15
3 / 2 / 17
10,427
521
7,417
16,356
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 8
8,611
431
3,808
11,721
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
31
32
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
18
2
4
10
W
Medusa
5
4
10
2.5
W
Thor
4
1
8
8
L
Medusa
DJ W0LF
Medusa
5
6
1
0.92
L
Chang'e
DarthCaedren
Chang'e
1
8
1
0.19
W
Geb
3
2
17
5.75
L
Awilix
1
7
5
0.5
L
1
7
4
0.43
W
1
1
8
5
L
Camazotz
spark91st
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
50,328
74,526
Taken
64,003
36,915
Mitigated
36,742
17,553
Healing
24,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,706
1,857
2,880
8,131
12,890
4,928
2,894
2,465
10,098
73,980
0
W
Medusa
11,713
5,900
0
4,904
12,490
4,627
720
2,646
9,844
0
78,407
W
Thor
6,684
1,425
0
3,284
10,546
3,408
1,301
1,458
8,777
0
68,912
L
Medusa
DJ W0LF
Medusa
15,137
5,423
0
1,573
13,006
4,348
25
4,623
8,269
0
89,731
L
Chang'e
DarthCaedren
Chang'e
5,490
1,114
611
2,151
13,723
3,908
1,099
6,714
6,681
45,187
0
W
Geb
7,417
1,035
0
2,791
16,356
16,322
409
2,305
14,011
30,877
0
L
Awilix
4,826
1,710
0
2,612
13,073
4,270
0
6,091
6,814
0
37,218
L
6,282
397
383
4,002
20,424
16,239
0
6,027
14,188
28,686
0
W
3,808
1,345
0
2,783
11,721
7,457
645
2,559
8,518
62
37,183
L
Camazotz
spark91st
Camazotz
6,447
669
0
6,221
14,300
8,150
104
3,695
10,389
0
56,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
51,955
430
Minions Killed
519
0
Camps Cleared
0
1,754,612
Distance Traveled
1,844,213
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,509
625
129
6
0
375,459
8
W
Medusa
10,284
514
143
7
0
343,906
4
W
Thor
10,124
506
135
7
0
386,547
0
L
Medusa
10,156
508
141
7
0
323,563
1
L
Chang'e
8,712
436
80
4
0
320,814
0
W
Geb
10,427
521
48
2
0
370,036
7
L
Awilix
8,409
420
67
3
0
416,600
0
L
Geb
8,516
426
32
2
0
368,715
1
W
Bellona
8,611
431
64
3
0
368,265
3
L
Camazotz
9,813
491
110
6
0
324,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role