Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheFurien
Sylvanus
Level 63
God Stats
0W - 1L
1,705 SR
Queue Stats
60W - 73L
1,471 Elo+
Party 2
Da Ji
Da Ji
Ukemix
Da Ji
Level 80
God Stats
5W - 1L
1,984 SR
Queue Stats
172W - 156L
1,506 Elo+
Solo
Thor
Thor
asieragui_7
Thor
Level 109
God Stats
5W - 6L
1,410 SR
Queue Stats
183W - 199L
1,506 Elo+
Solo
Osiris
Osiris
jnsxl
Osiris
Level 109
God Stats
8W - 6L
1,478 SR
Queue Stats
157W - 168L
1,482 Elo+
Party 2
Team Averages
Level 94
1,615 SR
1,493 Elo+

VS

Team Averages
Level 138
1,580 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Ruslan125rus
Geb
Level 126
God Stats
8W - 5L
1,608 SR
Queue Stats
757W - 752L
1,417 Elo+
Solo
Hera
Hera
Yumi
Hera
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,574 Elo+
Solo
Horus
Horus
carpainter2
Horus
Level 123
God Stats
3W - 2L
1,629 SR
Queue Stats
115W - 110L
1,512 Elo+
Solo
Merlin
Merlin
xXSprinterXx69
Merlin
Level 129
God Stats
2W - 1L
1,664 SR
Queue Stats
369W - 375L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 7 / 5
8,624
663
12,410
13,964
4,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
TheFurien
Sylvanus
16
3 / 7 / 7
9,371
721
8,043
16,723
8,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Ukemix
Da Ji
14
1 / 6 / 8
8,573
659
4,887
11,216
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 4 / 4
9,672
744
8,255
13,309
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
jnsxl
Osiris
16
3 / 4 / 6
9,225
710
10,317
19,611
16,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 2 / 23
10,064
774
15,829
15,290
19,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 22
10,181
783
10,166
15,677
16,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Yumi
Hera
18
10 / 4 / 11
11,497
884
12,343
11,077
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 20
10,612
816
13,414
11,641
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 2 / 16
10,869
836
15,681
8,561
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
12
Kills
28
28
Deaths
13
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
7
5
0.5
W
Cthulhu
 
Cthulhu
4
2
23
7.75
W
1
3
22
4
L
Sylvanus
TheFurien
Sylvanus
3
7
7
0.93
L
Da Ji
Ukemix
Da Ji
1
6
8
0.83
W
Hera
Yumi
Hera
10
4
11
3.88
L
4
4
4
1.5
W
7
2
20
8.5
L
Osiris
jnsxl
Osiris
3
4
6
1.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
67,433
74,823
Taken
62,246
42,180
Mitigated
53,323
26,169
Healing
32,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,410
1,238
1,075
2,762
13,964
4,572
0
8,979
4,659
34,457
0
W
Cthulhu
 
Cthulhu
15,829
481
1,821
2,456
15,290
19,808
500
5,235
10,055
25,291
0
W
10,166
733
2,127
3,116
15,677
16,019
414
5,526
10,151
23,131
0
L
Sylvanus
TheFurien
Sylvanus
8,043
1,850
8,196
4,340
16,723
8,330
747
11,978
4,206
15,177
0
L
Da Ji
Ukemix
Da Ji
4,887
409
1,094
588
11,216
8,478
135
8,460
2,434
0
8,266
W
Hera
Yumi
Hera
12,343
4,528
1,363
2,544
11,077
4,787
1,269
3,719
7,358
26,895
0
L
8,255
696
2,191
1,919
13,309
4,612
86
9,944
2,739
0
24,076
W
13,414
5,411
7,928
5,829
11,641
8,643
776
4,356
7,285
0
16,996
L
Osiris
jnsxl
Osiris
10,317
1,928
1,322
2,682
19,611
16,188
273
13,110
5,681
0
19,188
W
15,681
1,398
2,452
3,093
8,561
4,066
2,203
1,617
6,944
37,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
53,223
109
Minions Killed
143
0
Camps Cleared
0
1,075,217
Distance Traveled
1,272,661
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,624
663
36
3
0
187,936
2
W
Cthulhu
10,064
774
19
1
0
270,056
1
W
Geb
10,181
783
22
2
0
262,669
4
L
Sylvanus
9,371
721
16
1
0
202,525
0
L
Da Ji
8,573
659
11
1
0
197,152
0
W
Hera
11,497
884
49
4
0
243,118
1
L
Thor
9,672
744
38
3
0
226,603
3
W
Horus
10,612
816
11
1
0
258,025
2
L
Osiris
9,225
710
8
1
0
261,001
0
W
Merlin
10,869
836
42
3
0
238,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role