Player Matchup

Bastet
Bastet
 
Bastet
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ABuko11
Kuzenbo
Level 27
God Stats
3W - 0L
1,771 SR
Queue Stats
66W - 55L
1,597 Elo+
Party 2
Artemis
Artemis
LukeW35
Artemis
Level 26
God Stats
3W - 1L
1,781 SR
Queue Stats
47W - 47L
1,515 Elo+
Party 2
Sol
Sol
TarmanganiKing
Sol
Level 28
God Stats
6W - 8L
1,569 SR
Queue Stats
59W - 66L
1,480 Elo+
Solo
Ymir
Ymir
memecillo82
Ymir
Level 11
God Stats
3W - 5L
1,372 SR
Queue Stats
36W - 23L
1,533 Elo+
Party 3
Team Averages
Level 21
1,599 SR
1,525 Elo+

VS

Team Averages
Level 29
1,510 SR
1,489 Elo+
Fafnir
Fafnir
Biohazard612
Fafnir
Level 25
God Stats
5W - 6L
1,774 SR
Queue Stats
38W - 52L
1,444 Elo+
Party 1
Mulan
Mulan
Dartrius
Mulan
Level 36
God Stats
0W - 4L
1,080 SR
Queue Stats
101W - 128L
1,428 Elo+
Party 1
Nemesis
Nemesis
FjordSmack
Nemesis
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
96W - 88L
1,534 Elo+
Party 1
Anubis
Anubis
watts1182
Anubis
Level 29
God Stats
7W - 7L
1,481 SR
Queue Stats
100W - 108L
1,463 Elo+
Party 1
Sol
Sol
yuccaman
Sol
Level 28
God Stats
5W - 5L
1,654 SR
Queue Stats
90W - 94L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
9 / 1 / 1
6,941
694
7,154
7,425
1,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
ABuko11
Kuzenbo
9
1 / 1 / 6
5,448
545
3,033
7,013
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LukeW35
Artemis
9
4 / 2 / 2
5,394
539
4,110
4,732
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
6,284
628
6,195
6,637
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 0 / 7
6,196
620
3,389
4,097
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
1 / 4 / 1
4,867
487
1,947
7,453
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Dartrius
Mulan
9
0 / 3 / 0
4,698
470
1,614
6,021
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
FjordSmack
Nemesis
8
2 / 4 / 0
5,024
502
3,675
7,271
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
watts1182
Anubis
8
1 / 5 / 1
5,180
518
2,521
6,118
2,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 1
5,150
515
6,535
6,987
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
5
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
1
9.5
W
Kuzenbo
ABuko11
Kuzenbo
1
1
6
4
L
Fafnir
1
4
1
0.38
L
Mulan
Dartrius
Mulan
0
3
0
0
L
Nemesis
FjordSmack
Nemesis
2
4
0
0.5
W
Artemis
LukeW35
Artemis
4
2
2
2.5
W
2
1
2
3
W
2
0
7
5.5
L
Anubis
watts1182
Anubis
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,881
Damage
16,292
29,904
Taken
33,850
11,891
Mitigated
14,968
13,313
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,154
2,412
0
4,357
7,425
1,954
0
1,762
5,663
0
33,808
W
Kuzenbo
ABuko11
Kuzenbo
3,033
1,256
0
2,172
7,013
4,939
81
4,757
2,256
10,337
0
L
Fafnir
1,947
806
0
2,014
7,453
5,863
0
1,306
6,147
7,677
0
L
Mulan
Dartrius
Mulan
1,614
145
0
1,414
6,021
2,887
0
4,071
1,950
0
18,503
L
Nemesis
FjordSmack
Nemesis
3,675
1,423
0
2,806
7,271
1,998
0
1,598
5,673
0
17,394
W
Artemis
LukeW35
Artemis
4,110
2,071
0
757
4,732
1,319
440
2,762
1,970
0
21,528
W
6,195
2,598
0
4,151
6,637
2,135
1,627
726
5,788
35,695
5,696
W
3,389
1,047
0
1,876
4,097
1,544
355
1,083
3,014
30,530
0
L
Anubis
watts1182
Anubis
2,521
519
0
1,120
6,118
2,567
0
2,618
3,500
20,503
0
L
6,535
3,121
0
2,695
6,987
1,653
207
2,448
4,539
37,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
24,919
263
Minions Killed
204
0
Camps Cleared
0
955,783
Distance Traveled
862,149
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,941
694
76
8
0
218,223
2
W
Kuzenbo
5,448
545
14
1
0
181,559
2
L
Fafnir
4,867
487
11
1
0
170,020
1
L
Mulan
4,698
470
38
4
0
184,136
4
L
Nemesis
5,024
502
35
4
0
195,200
1
W
Artemis
5,394
539
37
4
0
181,894
3
W
Sol
6,284
628
69
7
0
166,465
2
W
Ymir
6,196
620
67
7
0
207,642
0
L
Anubis
5,180
518
45
5
0
152,768
0
L
Sol
5,150
515
75
8
0
160,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role