Player Matchup

Athena
Athena
AngelsBereft
Athena
Level 48
God Stats
10W - 3L
1,739 SR
Queue Stats
80W - 45L
1,681 Elo+
Party 2
Chaac
Chaac
DrakkoThaDragon
Chaac
Level 89
God Stats
3W - 0L
1,449 SR
Queue Stats
44W - 46L
1,553 Elo+
Party 2
Thanatos
Thanatos
RobocopV90
Thanatos
Level 147
God Stats
19W - 13L
1,701 SR
Queue Stats
243W - 209L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Solo Raidboss
Danzaburou
Level 160
God Stats
3W - 2L
1,398 SR
Queue Stats
76W - 62L
1,603 Elo+
Party 2
Freya
Freya
xBBSx ProDigy
Freya
Level 143
God Stats
1W - 1L
1,309 SR
Queue Stats
80W - 59L
1,659 Elo+
Party 2
Team Averages
Level 117
1,519 SR
1,621 Elo+

VS

Team Averages
Level 91
1,585 SR
1,522 Elo+
Cliodhna
Cliodhna
MailMan1492
Cliodhna
Level 155
God Stats
9W - 10L
1,545 SR
Queue Stats
180W - 162L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
MurdaManMalo
Danzaburou
Level 29
God Stats
3W - 7L
1,414 SR
Queue Stats
21W - 23L
1,518 Elo+
Party 1
Ymir
Ymir
SmokeyMCdabz679
Ymir
Level 44
God Stats
0W - 1L
1,701 SR
Queue Stats
24W - 50L
1,397 Elo+
Solo
Nox
Nox
SterltheGOAT
Nox
Level 69
God Stats
10W - 5L
1,878 SR
Queue Stats
257W - 203L
1,590 Elo+
Party 1
Vamana
Vamana
iTZ_DeeJaY_K-oS
Vamana
Level 160
God Stats
4W - 4L
1,386 SR
Queue Stats
1,660W - 1,578L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 3 / 10
9,368
520
7,451
12,860
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 0 / 4
9,474
526
11,509
10,308
9,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
RobocopV90
Thanatos
16
8 / 5 / 5
10,075
560
14,160
14,025
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Solo Raidboss
Danzaburou
16
4 / 4 / 3
10,362
576
10,531
12,010
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 6
10,455
581
18,316
16,183
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MailMan1492
Cliodhna
16
5 / 5 / 3
9,633
535
9,775
14,676
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MurdaManMalo
Danzaburou
13
0 / 7 / 6
8,263
459
6,357
13,904
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 9 / 2
7,059
392
4,217
16,605
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 4 / 1
9,325
518
6,320
9,741
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 3
9,609
534
11,682
22,516
16,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
15
15
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
3
3
10
2.67
W
2
0
4
4
L
Cliodhna
MailMan1492
Cliodhna
5
5
3
1.3
L
Danzaburou
MurdaManMalo
Danzaburou
0
7
6
0.43
W
Thanatos
RobocopV90
Thanatos
8
5
5
2.1
L
1
9
2
0.22
W
Danzaburou
Solo Raidboss
Danzaburou
4
4
3
1.38
L
4
4
1
1.13
L
5
2
3
3.25
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,967
Damage
38,351
65,386
Taken
77,442
36,800
Mitigated
39,897
33,123
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,451
1,048
428
2,661
12,860
11,440
200
2,759
10,079
31,914
0
W
11,509
1,999
0
2,982
10,308
9,403
440
1,395
8,897
5,517
46,750
L
Cliodhna
MailMan1492
Cliodhna
9,775
2,942
0
3,659
14,676
5,440
0
5,693
8,983
0
65,939
L
Danzaburou
MurdaManMalo
Danzaburou
6,357
2,277
0
3,109
13,904
4,506
1,000
7,134
6,770
0
47,055
W
Thanatos
RobocopV90
Thanatos
14,160
5,174
0
12,253
14,025
5,354
356
3,024
11,001
0
58,052
L
4,217
874
0
1,447
16,605
10,228
25
8,701
7,904
13,236
0
W
Danzaburou
Solo Raidboss
Danzaburou
10,531
3,524
0
4,363
12,010
5,136
240
3,081
8,856
0
81,960
L
6,320
320
0
909
9,741
3,341
0
1,579
8,162
57,716
0
L
11,682
4,172
0
10,842
22,516
16,382
500
4,179
18,337
4,432
43,399
W
18,316
6,110
0
10,436
16,183
5,467
0
2,686
13,377
65,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
43,889
471
Minions Killed
432
0
Camps Cleared
0
1,752,040
Distance Traveled
1,603,794
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,368
520
47
3
0
363,452
3
W
Chaac
9,474
526
111
6
0
382,472
3
L
Cliodhna
9,633
535
118
7
0
352,386
0
L
Danzaburou
8,263
459
81
5
0
274,553
4
W
Thanatos
10,075
560
90
5
0
356,150
1
L
Ymir
7,059
392
19
1
0
300,385
1
W
Danzaburou
10,362
576
131
7
0
323,774
4
L
Nox
9,325
518
124
7
0
348,970
3
L
Vamana
9,609
534
90
5
0
327,500
2
W
Freya
10,455
581
92
5
0
326,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role