Player Matchup

Sol
Sol
BiggieReam
Sol
Level 24
God Stats
6W - 1L
1,680 SR
Queue Stats
10W - 7L
1,365 Elo+
Solo
Ymir
Ymir
Mac789
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Odin
Odin
T3MPEST_423
Odin
Level 26
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Wolfdog5717
Susano
Level 9
God Stats
1W - 1L
1,206 SR
Queue Stats
105W - 119L
1,091 Elo+
Solo
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 25
God Stats
30W - 32L
1,341 SR
Queue Stats
128W - 153L
1,241 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,339 Elo+

VS

Team Averages
Level 25
1,568 SR
1,356 Elo+
Chronos
Chronos
GuarneriYT
Chronos
Level 20
God Stats
6W - 3L
1,861 SR
Queue Stats
13W - 8L
1,653 Elo+
Solo
Bellona
Bellona
Lord-Death-969
Bellona
Level 25
God Stats
28W - 20L
1,566 SR
Queue Stats
139W - 159L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Marked Night
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,332 Elo+
Party 1
Hades
Hades
PrincetonLiamGav
Hades
Level 28
God Stats
3W - 7L
1,485 SR
Queue Stats
95W - 129L
1,272 Elo+
Solo
Discordia
Discordia
ZeeFinnh
Discordia
Level 25
God Stats
2W - 3L
1,429 SR
Queue Stats
9W - 21L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 2
9,541
636
13,184
13,297
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Mac789
Ymir
12
4 / 1 / 7
8,349
557
5,426
13,948
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 1
9,282
619
7,886
7,411
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
11
0 / 1 / 1
7,032
469
2,201
8,763
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
countbun
Baron Samedi
13
3 / 1 / 5
7,969
531
5,745
5,540
2,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GuarneriYT
Chronos
11
0 / 7 / 0
6,840
456
4,396
11,081
3,059
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 1
7,111
474
8,294
13,484
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Marked Night
Ah Muzen Cab
9
0 / 7 / 0
5,951
397
4,057
11,355
3,301
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
5,357
357
1,329
4,297
1,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ZeeFinnh
Discordia
10
2 / 5 / 0
6,442
429
7,520
9,776
3,491
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
24
Kills
3
4
Deaths
26
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
L
Chronos
GuarneriYT
Chronos
0
7
0
0
L
1
6
1
0.25
W
Ymir
Mac789
Ymir
4
1
7
7.5
L
Ah Muzen Cab
Marked Night
Ah Muzen Cab
0
7
0
0
L
0
1
0
0
W
5
0
1
5.5
W
Susano
0
1
1
0.5
L
Discordia
ZeeFinnh
Discordia
2
5
0
0.4
W
Baron Samedi
countbun
Baron Samedi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
25,596
48,959
Taken
49,993
26,159
Mitigated
21,235
17,143
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,184
5,639
0
8,285
13,297
5,485
2,910
3,410
9,887
51,266
7,124
L
Chronos
GuarneriYT
Chronos
4,396
2,261
86
500
11,081
3,059
983
4,679
6,402
38,920
0
L
8,294
4,065
0
2,261
13,484
10,092
682
7,301
6,183
0
40,148
W
Ymir
Mac789
Ymir
5,426
1,701
0
3,228
13,948
11,648
156
4,761
9,187
29,476
0
L
Ah Muzen Cab
Marked Night
Ah Muzen Cab
4,057
1,026
0
653
11,355
3,301
0
3,223
8,132
0
28,740
L
1,329
224
63
357
4,297
1,292
78
2,176
2,121
6,124
0
W
7,886
2,647
0
1,090
7,411
4,011
2,073
2,030
5,381
0
45,419
W
Susano
2,201
515
0
1,191
8,763
2,919
1,233
1,579
7,184
0
28,097
L
Discordia
ZeeFinnh
Discordia
7,520
999
0
260
9,776
3,491
773
5,574
4,202
33,458
0
W
Baron Samedi
countbun
Baron Samedi
5,745
1,420
878
2,471
5,540
2,096
239
1,465
4,075
34,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
31,701
384
Minions Killed
257
0
Camps Cleared
0
1,361,728
Distance Traveled
1,209,533
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,541
636
102
7
0
256,964
0
L
Chronos
6,840
456
85
6
0
273,963
3
L
Bellona
7,111
474
63
4
0
239,907
4
W
Ymir
8,349
557
44
3
0
252,050
0
L
Ah Muzen Cab
5,951
397
47
3
0
226,745
0
L
Hades
5,357
357
17
1
0
195,359
0
W
Odin
9,282
619
110
7
0
327,264
1
W
Susano
7,032
469
55
4
0
277,232
1
L
Discordia
6,442
429
45
3
0
273,559
0
W
Baron Samedi
7,969
531
73
5
0
248,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role