Player Matchup

Ares
Ares
CallMeOdd
Ares
Level 41
God Stats
2W - 2L
1,318 SR
Queue Stats
23W - 33L
1,355 Elo+
Party 1
Izanami
Izanami
ROCK KINGSTON
Izanami
Level 11
God Stats
10W - 5L
1,654 SR
Queue Stats
39W - 29L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Squanch-Alicious
Cernunnos
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 27L
1,283 Elo+
Party 1
Da Ji
Da Ji
livimusic
Da Ji
Level 16
God Stats
24W - 21L
1,448 SR
Queue Stats
142W - 147L
1,388 Elo+
Party 1
Sol
Sol
uvla
Sol
Level 13
God Stats
32W - 22L
1,565 SR
Queue Stats
41W - 32L
1,396 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,377 Elo+

VS

Team Averages
Level 15
1,470 SR
1,367 Elo+
Nemesis
Nemesis
AndreaSR00
Nemesis
Level 7
God Stats
2W - 4L
1,446 SR
Queue Stats
14W - 17L
1,298 Elo+
Solo
Xbalanque
Xbalanque
Lilac War Fox
Xbalanque
Level 22
God Stats
1W - 2L
1,514 SR
Queue Stats
9W - 8L
1,398 Elo+
Solo
Loki
Loki
RoseLace5512190
Loki
Level 26
God Stats
9W - 10L
1,392 SR
Queue Stats
44W - 57L
1,314 Elo+
Solo
Geb
Geb
Ta2pnfrk
Geb
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Ra
Ra
iTzz XeLa v5
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 1 / 25
10,945
1,216
6,549
8,302
9,720
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
17
8 / 2 / 22
10,415
1,157
18,044
9,189
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
17
5 / 1 / 26
9,923
1,103
11,016
5,595
2,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
livimusic
Da Ji
17
14 / 1 / 15
11,312
1,257
13,271
9,400
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
uvla
Sol
17
8 / 1 / 15
10,486
1,165
11,030
7,031
1,842
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndreaSR00
Nemesis
14
1 / 8 / 0
8,374
930
4,655
17,455
5,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Lilac War Fox
Xbalanque
14
0 / 6 / 1
7,848
872
7,263
8,716
2,384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

14
5 / 10 / 0
9,785
1,087
10,057
13,298
3,925
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 2
7,954
884
2,489
12,774
6,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 9 / 2
8,544
949
9,057
16,287
6,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
11
40
Kills
6
6
Deaths
40
103
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AndreaSR00
Nemesis
1
8
0
0.13
W
Ares
5
1
25
17.5
L
Xbalanque
Lilac War Fox
Xbalanque
0
6
1
0.08
W
Izanami
8
2
22
9.5
L
5
10
0
0.5
W
Cernunnos
5
1
26
18
L
0
7
2
0.14
L
0
9
2
0.11
W
Da Ji
livimusic
Da Ji
14
1
15
21.5
W
Sol
uvla
Sol
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
33,521
39,517
Taken
68,530
24,758
Mitigated
24,296
7,739
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AndreaSR00
Nemesis
4,655
1,723
0
1,760
17,455
5,365
0
4,153
13,302
0
20,588
W
Ares
6,549
1,339
0
1,848
8,302
9,720
0
3,092
5,210
9,566
0
L
Xbalanque
Lilac War Fox
Xbalanque
7,263
3,287
195
635
8,716
2,384
0
2,352
6,364
0
21,416
W
Izanami
18,044
12,950
0
1,752
9,189
4,933
0
2,817
6,372
0
39,162
L
10,057
2,618
0
41
13,298
3,925
0
3,896
8,826
0
15,115
W
Cernunnos
11,016
5,202
0
713
5,595
2,682
0
2,452
3,143
0
20,981
L
2,489
438
0
697
12,774
6,452
0
3,951
8,823
6,598
0
L
9,057
1,141
360
1,585
16,287
6,170
0
3,227
13,060
27,631
0
W
Da Ji
livimusic
Da Ji
13,271
4,383
0
740
9,400
5,581
0
2,046
7,354
0
21,952
W
Sol
uvla
Sol
11,030
6,099
0
2,686
7,031
1,842
0
1,139
4,190
39,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
42,505
165
Minions Killed
113
6
Camps Cleared
3
806,221
Distance Traveled
615,268
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,374
930
23
3
2
175,458
1
W
Ares
10,945
1,216
7
1
0
178,029
1
L
Xbalanque
7,848
872
29
3
0
103,067
0
W
Izanami
10,415
1,157
49
5
0
140,686
0
L
Loki
9,785
1,087
6
1
1
163,970
0
W
Cernunnos
9,923
1,103
26
3
0
145,047
0
L
Geb
7,954
884
5
1
0
81,167
0
L
Ra
8,544
949
50
6
0
91,606
2
W
Da Ji
11,312
1,257
22
2
3
183,819
0
W
Sol
10,486
1,165
61
7
3
158,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role