Player Matchup

Cernunnos
Cernunnos
HayZeus0
Cernunnos
Level 64
God Stats
3W - 0L
1,748 SR
Queue Stats
39W - 42L
1,473 Elo+
Party 1
Hercules
Hercules
RogueShinobi14
Hercules
Level 60
God Stats
8W - 10L
1,475 SR
Queue Stats
36W - 44L
1,414 Elo+
Party 1
Zeus
Zeus
SneakyNinja751
Zeus
Level 29
God Stats
5W - 2L
1,577 SR
Queue Stats
33W - 25L
1,529 Elo+
Party 1
Team Averages
Level 51
1,600 SR
1,472 Elo+

VS

Team Averages
Level 61
1,473 SR
1,466 Elo+
Medusa
Medusa
Galzen
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,543 Elo+
Party 2
Arachne
Arachne
claytondevonte2
Arachne
Level 47
God Stats
4W - 15L
1,195 SR
Queue Stats
41W - 88L
1,204 Elo+
Party 2
Raijin
Raijin
vCalculated
Raijin
Level 67
God Stats
3W - 3L
1,725 SR
Queue Stats
41W - 32L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HayZeus0
Cernunnos
16
13 / 4 / 10
11,477
956
16,755
11,634
4,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
5 / 3 / 15
9,774
815
7,203
14,311
11,339
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 5 / 15
10,717
893
13,101
9,732
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Galzen
Medusa
11
1 / 9 / 6
8,214
685
6,514
11,699
4,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 5
8,506
709
4,141
12,729
4,687
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
14
9 / 8 / 2
10,547
879
14,329
15,864
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
25
Kills
12
12
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Galzen
Medusa
1
9
6
0.44
W
Cernunnos
HayZeus0
Cernunnos
13
4
10
4.5
W
Hercules
5
3
15
4.17
W
7
5
15
2.9
L
2
8
5
0.56
L
Raijin
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
24,984
35,677
Taken
40,292
19,088
Mitigated
14,960
6,105
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Galzen
Medusa
6,514
3,430
0
872
11,699
4,325
0
2,926
8,575
0
21,728
W
Cernunnos
HayZeus0
Cernunnos
16,755
8,679
0
2,844
11,634
4,396
2,109
4,589
6,801
0
61,846
W
Hercules
7,203
1,399
0
1,792
14,311
11,339
218
4,146
9,965
0
20,675
W
13,101
2,178
0
1,469
9,732
3,353
679
5,904
3,620
32,586
0
L
4,141
3,360
0
1,254
12,729
4,687
0
3,403
9,110
0
11,053
L
Raijin
14,329
1,165
225
1,489
15,864
5,948
0
6,547
8,873
33,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
27,267
177
Minions Killed
117
8
Camps Cleared
4
648,587
Distance Traveled
564,961
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,214
685
39
3
0
176,278
0
W
Cernunnos
11,477
956
102
9
5
213,499
5
W
Hercules
9,774
815
23
2
1
236,925
3
W
Zeus
10,717
893
52
4
2
198,163
3
L
Arachne
8,506
709
19
2
2
211,995
0
L
Raijin
10,547
879
59
5
2
176,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role