Player Matchup

Geb
Geb
Bronze I
DEAD SHOT 2k
Geb
Bronze I
Level 82
God Stats
2W - 0L
1,854 SR
Queue Stats
71W - 97L
358 MMR
Solo
Artemis
Artemis
Silver III
EntitldAmerican
Artemis
Silver III
Level 160
God Stats
3W - 1L
1,497 SR
Queue Stats
289W - 305L
665 MMR
Solo
Achilles
Achilles
Bronze I
GodMayhem13
Achilles
Bronze I
Level 148
God Stats
20W - 17L
1,482 SR
Queue Stats
310W - 348L
302 MMR
Solo
Ra
Ra
Silver IV
Unterweger12
Ra
Silver IV
Level 67
God Stats
5W - 4L
1,663 SR
Queue Stats
122W - 158L
619 MMR
Solo
Arachne
Arachne
Silver IV
Zayo19
Arachne
Silver IV
Level 145
God Stats
2W - 2L
1,503 SR
Queue Stats
46W - 69L
532 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,600 SR
495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,455 SR
496 MMR
Neith
Neith
Silver V
Alpha Monkey356
Neith
Silver V
Level 109
God Stats
0W - 4L
1,356 SR
Queue Stats
116W - 129L
514 MMR
Solo
Skadi
Skadi
Silver IV
MrKampaa
Skadi
Silver IV
Level 123
God Stats
116W - 88L
1,545 SR
Queue Stats
726W - 799L
648 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Odavik
Aphrodite
Silver IV
Level 134
God Stats
25W - 42L
1,409 SR
Queue Stats
502W - 519L
577 MMR
Solo
Fenrir
Fenrir
Silver V
iCaptMorgan
Fenrir
Silver V
Level 100
God Stats
12W - 17L
1,465 SR
Queue Stats
56W - 84L
556 MMR
Solo
Ymir
Ymir
Bronze I
manzzana
Ymir
Bronze I
Level 88
God Stats
46W - 42L
1,501 SR
Queue Stats
164W - 190L
186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,457
466
5,235
15,438
8,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 2
8,216
514
7,253
6,956
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
GodMayhem13
Achilles
14
3 / 2 / 3
8,388
524
6,009
11,315
10,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
9,035
565
4,232
5,147
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Zayo19
Arachne
15
3 / 1 / 5
8,749
547
10,399
12,360
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanCabrakanAthena

VS

Bans
GilgameshAh PuchCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,493
468
6,551
8,355
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
MrKampaa
Skadi
12
1 / 2 / 0
7,423
464
4,573
6,363
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Odavik
Aphrodite
13
1 / 2 / 4
7,672
480
3,463
7,762
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
14
2 / 5 / 3
7,912
495
6,054
11,775
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
3 / 1 / 1
7,563
473
3,471
14,030
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
8
8
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
0
3
2
0.33
W
1
1
2
2
W
Achilles
GodMayhem13
Achilles
3
2
3
2.25
L
Skadi
MrKampaa
Skadi
1
2
0
0.5
L
Aphrodite
Odavik
Aphrodite
1
2
4
1.5
W
5
1
1
5.5
W
Arachne
Zayo19
Arachne
3
1
5
5.5
L
Fenrir
2
5
3
0.7
L
Ymir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
24,112
51,216
Taken
48,285
28,876
Mitigated
28,569
18,516
Healing
20,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
2,658
0
5,009
8,355
2,420
0
2,415
5,940
0
57,676
W
5,235
181
1,887
3,248
15,438
8,572
0
2,005
13,385
33,178
0
W
7,253
1,687
0
2,028
6,956
2,360
356
1,500
5,414
0
66,952
W
Achilles
GodMayhem13
Achilles
6,009
1,219
0
1,529
11,315
10,226
1,026
1,148
10,097
0
47,210
L
Skadi
MrKampaa
Skadi
4,573
1,575
0
1,969
6,363
1,661
281
0
6,363
0
39,045
L
Aphrodite
Odavik
Aphrodite
3,463
541
2,724
5,220
7,762
4,563
0
1,906
5,856
39,417
0
W
4,232
695
1,263
1,160
5,147
1,596
0
611
4,432
54,218
0
W
Arachne
Zayo19
Arachne
10,399
6,726
283
7,118
12,360
6,122
506
1,340
10,954
0
60,417
L
Fenrir
6,054
989
0
2,302
11,775
7,376
0
1,622
10,153
0
47,162
L
Ymir
3,471
391
0
3,385
14,030
12,549
0
3,756
10,274
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
38,063
487
Minions Killed
422
0
Camps Cleared
0
1,635,395
Distance Traveled
1,438,491
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,493
468
103
6
0
293,483
3
W
Geb
7,457
466
44
3
0
348,061
3
W
Artemis
8,216
514
130
8
0
290,232
2
W
Achilles
8,388
524
92
6
0
298,634
4
L
Skadi
7,423
464
102
6
0
212,535
9
L
Aphrodite
7,672
480
92
6
0
311,227
14
W
Ra
9,035
565
105
7
0
324,442
3
W
Arachne
8,749
547
116
7
0
374,026
3
L
Fenrir
7,912
495
86
5
0
320,370
0
L
Ymir
7,563
473
39
2
0
300,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role