Player Matchup

Sylvanus
Sylvanus
Dradsre
Sylvanus
Level 26
God Stats
19W - 16L
1,547 SR
Queue Stats
99W - 111L
1,541 Elo+
Solo
Merlin
Merlin
Insほへ
Merlin
Level 27
God Stats
5W - 5L
1,605 SR
Queue Stats
146W - 164L
1,542 Elo+
Solo
Izanami
Izanami
Komodo0rca
Izanami
Level 25
God Stats
1W - 1L
1,404 SR
Queue Stats
62W - 47L
1,559 Elo+
Solo
King Arthur
King Arthur
Rustylunatic51
King Arthur
Level 29
God Stats
3W - 1L
1,433 SR
Queue Stats
65W - 63L
1,521 Elo+
Solo
Geb
Geb
xChefBigDogx
Geb
Level 29
God Stats
2W - 1L
1,414 SR
Queue Stats
8W - 5L
1,467 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,526 Elo+

VS

Team Averages
Level 18
1,357 SR
1,276 Elo+
Bellona
Bellona
AWright5612
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,221 Elo+
Party 1
Anhur
Anhur
Ginseg
Anhur
Level 29
God Stats
8W - 8L
1,563 SR
Queue Stats
220W - 201L
1,544 Elo+
Solo
Chiron
Chiron
Grant1323
Chiron
Level 18
God Stats
0W - 6L
1,111 SR
Queue Stats
59W - 63L
1,233 Elo+
Party 1
Ymir
Ymir
Hoodie_Hinnant
Ymir
Level 12
God Stats
6W - 11L
1,111 SR
Queue Stats
27W - 35L
1,146 Elo+
Party 1
Janus
Janus
doodjezelf
Janus
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 28L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dradsre
Sylvanus
6
0 / 0 / 4
3,736
747
1,477
1,822
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Insほへ
Merlin
8
2 / 0 / 0
4,183
837
1,269
2,148
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Komodo0rca
Izanami
7
5 / 0 / 0
4,696
939
3,336
1,960
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rustylunatic51
King Arthur
6
1 / 0 / 0
3,732
746
1,608
2,327
920
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 2
3,540
708
197
2,004
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AWright5612
Bellona
4
0 / 2 / 0
2,833
567
915
2,671
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Ginseg
Anhur
3
0 / 1 / 0
2,789
558
73
1,871
200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
Grant1323
Chiron
4
0 / 2 / 0
2,946
589
711
2,962
450
Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,004
601
370
3,105
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
4
0 / 2 / 0
2,789
558
331
1,445
337
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
AWright5612
Bellona
0
2
0
0
W
Sylvanus
Dradsre
Sylvanus
0
0
4
2
L
Anhur
Ginseg
Anhur
0
1
0
0
L
Chiron
Grant1323
Chiron
0
2
0
0
L
0
1
0
0
W
Merlin
Insほへ
Merlin
2
0
0
2
W
Izanami
Komodo0rca
Izanami
5
0
0
5
W
King Arthur
Rustylunatic51
King Arthur
1
0
0
1
L
Janus
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,887
Damage
2,400
10,261
Taken
12,054
3,398
Mitigated
3,083
4,520
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AWright5612
Bellona
915
162
0
750
2,671
1,163
0
568
2,103
0
4,846
W
Sylvanus
Dradsre
Sylvanus
1,477
694
527
757
1,822
746
229
0
1,822
8,348
4,012
L
Anhur
Ginseg
Anhur
73
73
0
982
1,871
200
0
109
1,762
0
4,633
L
Chiron
Grant1323
Chiron
711
490
0
624
2,962
450
0
784
2,160
0
8,913
L
370
0
0
110
3,105
933
0
75
3,030
5,744
0
W
Merlin
Insほへ
Merlin
1,269
42
0
1,000
2,148
518
0
331
1,817
15,372
0
W
Izanami
Komodo0rca
Izanami
3,336
2,264
0
1,049
1,960
411
371
0
1,960
0
22,568
W
King Arthur
Rustylunatic51
King Arthur
1,608
56
0
500
2,327
920
346
370
1,957
0
11,410
L
Janus
331
0
0
0
1,445
337
0
910
320
4,190
0
W
197
40
0
687
2,004
803
0
0
2,004
6,212
2,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
14,361
155
Minions Killed
49
0
Camps Cleared
0
537,803
Distance Traveled
484,285
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,833
567
11
2
0
108,987
0
W
Sylvanus
3,736
747
29
6
0
96,853
1
L
Anhur
2,789
558
8
2
0
42,512
1
L
Chiron
2,946
589
16
3
0
124,593
0
L
Ymir
3,004
601
10
2
0
111,060
0
W
Merlin
4,183
837
28
6
0
94,459
0
W
Izanami
4,696
939
50
10
0
104,673
3
W
King Arthur
3,732
746
24
5
0
122,328
2
L
Janus
2,789
558
4
1
0
97,133
0
W
Geb
3,540
708
24
5
0
119,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role