Player Matchup

Sol
Sol
Fenrynite
Sol
Level 15
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 7L
1,553 Elo+
Solo
Izanami
Izanami
JesKayi
Izanami
Level 8
God Stats
16W - 11L
1,532 SR
Queue Stats
19W - 16L
1,293 Elo+
Solo
Hachiman
Hachiman
KandierterApfel
Hachiman
Level 23
God Stats
1W - 1L
1,458 SR
Queue Stats
28W - 32L
1,217 Elo+
Party 1
Achilles
Achilles
LEWISBROWN
Achilles
Level 17
God Stats
12W - 4L
1,437 SR
Queue Stats
34W - 29L
1,326 Elo+
Solo
Tyr
Tyr
xFreeezzx
Tyr
Level 17
God Stats
4W - 3L
1,618 SR
Queue Stats
12W - 23L
1,416 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,361 Elo+

VS

Team Averages
Level 33
1,530 SR
1,400 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ASTARQTH
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,060 Elo+
Party 3
Hel
Hel
Accallonato01
Hel
Level 25
God Stats
22W - 20L
1,499 SR
Queue Stats
42W - 46L
1,402 Elo+
Party 2
Anhur
Anhur
KikkoSpano
Anhur
Level 22
God Stats
25W - 23L
1,421 SR
Queue Stats
32W - 29L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
thinatosthedeath
Sun Wukong
Level 27
God Stats
13W - 13L
1,730 SR
Queue Stats
23W - 19L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
9,922
451
18,727
24,789
7,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JesKayi
Izanami
17
3 / 4 / 3
10,334
470
11,950
13,459
4,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
14
3 / 7 / 6
9,513
432
7,691
17,794
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LEWISBROWN
Achilles
13
1 / 4 / 5
8,781
399
3,572
12,899
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 4
10,034
456
6,973
18,545
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 3 / 18
11,577
526
9,593
18,269
24,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ASTARQTH
Neith
16
8 / 4 / 7
11,576
526
16,085
12,218
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 5 / 4
11,686
531
16,696
13,335
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
0 / 4 / 3
10,096
459
5,501
12,469
4,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
thinatosthedeath
Sun Wukong
20
9 / 1 / 5
13,002
591
18,870
18,208
15,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
17
Kills
27
27
Deaths
17
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
18
3.67
W
Neith
ASTARQTH
Neith
8
4
7
2.88
W
8
5
4
2
L
5
6
4
1.17
L
Izanami
JesKayi
Izanami
3
4
3
1.13
L
Hachiman
3
7
6
0.86
W
Anhur
0
4
3
0.38
L
Achilles
LEWISBROWN
Achilles
1
4
5
0.88
W
Sun Wukong
thinatosthedeath
Sun Wukong
9
1
5
11.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
66,745
87,486
Taken
74,499
37,200
Mitigated
56,375
27,128
Healing
32,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,593
1,101
0
4,878
18,269
24,943
104
2,705
15,316
34,599
0
W
Neith
ASTARQTH
Neith
16,085
7,271
0
2,291
12,218
5,560
4,047
5,049
6,961
0
69,791
W
16,696
642
5,511
7,044
13,335
5,644
324
5,955
7,336
70,162
0
L
18,727
6,790
0
12,455
24,789
7,811
0
9,752
15,037
70,348
0
L
Izanami
JesKayi
Izanami
11,950
8,861
0
3,310
13,459
4,427
1,132
2,620
10,839
0
76,239
L
Hachiman
7,691
6,290
0
2,728
17,794
4,662
0
4,574
13,220
0
31,181
W
Anhur
5,501
2,084
203
4,737
12,469
4,263
586
2,494
9,892
0
74,085
L
Achilles
LEWISBROWN
Achilles
3,572
1,049
0
3,794
12,899
6,976
0
2,430
10,469
0
42,769
W
Sun Wukong
thinatosthedeath
Sun Wukong
18,870
5,095
183
7,521
18,208
15,965
4,294
2,722
15,341
0
87,032
L
6,973
1,387
0
4,841
18,545
13,324
1,204
7,175
11,370
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
57,937
441
Minions Killed
545
0
Camps Cleared
0
1,726,098
Distance Traveled
1,908,233
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,577
526
34
2
0
413,285
12
W
Neith
11,576
526
134
6
0
347,875
1
W
Hel
11,686
531
98
4
0
429,941
0
L
Sol
9,922
451
111
5
0
336,891
0
L
Izanami
10,334
470
144
7
0
382,719
4
L
Hachiman
9,513
432
49
2
0
366,508
5
W
Anhur
10,096
459
106
5
0
338,660
0
L
Achilles
8,781
399
67
3
0
276,648
0
W
Sun Wukong
13,002
591
173
8
0
378,472
6
L
Tyr
10,034
456
70
3
0
363,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role