Player Matchup

Baron Samedi
Baron Samedi
Mora 5433
Baron Samedi
Level 47
God Stats
5W - 0L
1,875 SR
Queue Stats
160W - 252L
1,323 Elo+
Party 2
Mulan
Mulan
TheKingJackal52
Mulan
Level 22
God Stats
10W - 11L
1,401 SR
Queue Stats
13W - 27L
1,222 Elo+
Party 2
Neith
Neith
rezboy182
Neith
Level 46
God Stats
38W - 42L
1,435 SR
Queue Stats
214W - 307L
1,339 Elo+
Solo
Team Averages
Level 38
1,570 SR
1,295 Elo+

VS

Team Averages
Level 61
1,435 SR
1,226 Elo+
Apollo
Apollo
Boii Mambo
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
994 Elo+
Solo
Odin
Odin
SiLEnT-_GonZ
Odin
Level 78
God Stats
8W - 10L
1,355 SR
Queue Stats
140W - 153L
1,340 Elo+
Party 1
Merlin
Merlin
geoorlanda
Merlin
Level 98
God Stats
10W - 12L
1,451 SR
Queue Stats
126W - 134L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mora 5433
Baron Samedi
12
4 / 4 / 7
9,301
715
10,334
9,544
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 6 / 5
10,625
817
6,376
14,367
5,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
rezboy182
Neith
15
4 / 5 / 7
10,303
793
9,475
10,363
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boii Mambo
Apollo
12
3 / 7 / 7
8,731
672
5,832
10,207
3,726
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 4 / 6
9,533
733
9,122
11,486
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
geoorlanda
Merlin
14
6 / 3 / 8
9,978
768
12,825
9,772
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
15
15
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
Boii Mambo
Apollo
3
7
7
0.93
W
Baron Samedi
Mora 5433
Baron Samedi
4
4
7
1.88
L
6
4
6
2.25
W
6
6
5
1.42
L
Merlin
geoorlanda
Merlin
6
3
8
3.33
W
Neith
rezboy182
Neith
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
27,779
34,274
Taken
31,465
13,206
Mitigated
17,345
6,762
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Boii Mambo
Apollo
5,832
3,801
401
1,332
10,207
3,726
420
3,523
6,684
0
13,556
W
Baron Samedi
Mora 5433
Baron Samedi
10,334
929
927
2,146
9,544
4,186
0
3,214
5,779
19,698
0
L
9,122
1,804
195
1,495
11,486
10,133
0
4,460
7,026
1,410
21,464
W
6,376
1,807
0
2,332
14,367
5,525
0
5,112
8,716
0
30,933
L
Merlin
geoorlanda
Merlin
12,825
399
63
1,262
9,772
3,486
441
3,090
6,682
37,521
0
W
Neith
rezboy182
Neith
9,475
5,856
0
1,357
10,363
3,495
0
4,591
5,140
0
37,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
28,242
148
Minions Killed
133
6
Camps Cleared
5
608,160
Distance Traveled
631,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,731
672
23
2
0
198,941
1
W
Baron Samedi
9,301
715
29
2
0
203,821
0
L
Odin
9,533
733
27
2
3
224,921
0
W
Mulan
10,625
817
57
4
3
225,266
0
L
Merlin
9,978
768
83
6
2
208,008
3
W
Neith
10,303
793
62
5
3
179,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role