Player Matchup

Anhur
Anhur
Avowals
Anhur
Level 17
God Stats
11W - 8L
1,598 SR
Queue Stats
111W - 112L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
Desuent
Amaterasu
Level 96
God Stats
2W - 7L
1,202 SR
Queue Stats
455W - 426L
1,543 Elo+
Party 2
Mercury
Mercury
Kapodona
Mercury
Level 27
God Stats
3W - 3L
1,563 SR
Queue Stats
111W - 92L
1,471 Elo+
Party 2
Ares
Ares
ProPlayerNOOB43
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
TheDamnDreamV2
Scylla
Level 25
God Stats
15W - 11L
1,585 SR
Queue Stats
23W - 13L
1,472 Elo+
Party 2
Team Averages
Level 34
1,490 SR
1,499 Elo+

VS

Team Averages
Level 20
1,437 SR
1,459 Elo+
Susano
Susano
Joryp
Susano
Level 16
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 6L
1,610 Elo+
Party 1
Xbalanque
Xbalanque
Keen Eyes CT
Xbalanque
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
125W - 149L
1,327 Elo+
Solo
Cerberus
Cerberus
Muddyjunior
Cerberus
Level 11
God Stats
1W - 2L
1,257 SR
Queue Stats
42W - 23L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Paawa
Gilgamesh
Level 16
God Stats
3W - 2L
1,598 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Peterp4rker
Baron Samedi
Level 28
God Stats
12W - 10L
1,512 SR
Queue Stats
294W - 339L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avowals
Anhur
14
4 / 1 / 5
8,441
528
4,579
7,925
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Desuent
Amaterasu
15
5 / 0 / 8
9,605
600
11,445
13,706
11,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Kapodona
Mercury
17
3 / 0 / 9
9,485
593
5,823
10,895
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 8 / 9
7,528
471
4,367
14,917
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 0 / 5
9,812
613
13,525
5,192
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Joryp
Susano
12
0 / 4 / 2
6,905
432
3,792
9,329
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Keen Eyes CT
Xbalanque
13
5 / 5 / 2
8,207
513
8,641
10,390
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Muddyjunior
Cerberus
10
3 / 5 / 6
7,385
462
9,176
18,209
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Paawa
Gilgamesh
13
0 / 2 / 1
6,935
433
4,570
11,950
6,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Peterp4rker
Baron Samedi
11
1 / 6 / 1
6,743
421
4,734
9,437
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
9
9
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Avowals
Anhur
4
1
5
6.5
W
Amaterasu
Desuent
Amaterasu
5
0
8
9
L
Susano
Joryp
Susano
0
4
2
0.25
W
Mercury
Kapodona
Mercury
3
0
9
7.5
L
Xbalanque
Keen Eyes CT
Xbalanque
5
5
2
1.2
L
Cerberus
Muddyjunior
Cerberus
3
5
6
1.2
L
Gilgamesh
Paawa
Gilgamesh
0
2
1
0.25
L
Baron Samedi
Peterp4rker
Baron Samedi
1
6
1
0.25
W
1
8
9
0.69
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
30,913
52,635
Taken
59,315
29,319
Mitigated
36,378
12,449
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Avowals
Anhur
4,579
2,131
0
2,345
7,925
2,372
108
781
7,144
0
52,175
W
Amaterasu
Desuent
Amaterasu
11,445
6,451
329
6,233
13,706
11,494
421
2,352
11,334
0
59,395
L
Susano
Joryp
Susano
3,792
741
0
2,882
9,329
3,491
0
1,024
8,305
0
40,375
W
Mercury
Kapodona
Mercury
5,823
1,645
0
825
10,895
3,882
0
1,353
9,528
0
85,725
L
Xbalanque
Keen Eyes CT
Xbalanque
8,641
3,683
0
2,077
10,390
2,944
625
2,686
7,704
0
62,707
L
Cerberus
Muddyjunior
Cerberus
9,176
1,652
0
3,062
18,209
20,064
139
7,703
10,506
21,587
0
L
Gilgamesh
Paawa
Gilgamesh
4,570
671
0
2,639
11,950
6,483
0
142
11,808
0
34,526
L
Baron Samedi
Peterp4rker
Baron Samedi
4,734
360
619
1,627
9,437
3,396
0
6,337
3,100
34,791
0
W
4,367
975
0
1,185
14,917
9,535
103
7,857
6,860
14,363
0
W
13,525
2,256
86
1,446
5,192
2,036
1,711
1,207
3,859
58,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
36,175
459
Minions Killed
386
0
Camps Cleared
0
1,653,564
Distance Traveled
1,406,099
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,441
528
77
5
0
289,789
2
W
Amaterasu
9,605
600
107
7
0
338,293
3
L
Susano
6,905
432
95
6
0
310,917
0
W
Mercury
9,485
593
146
9
0
423,422
0
L
Xbalanque
8,207
513
101
6
0
269,570
1
L
Cerberus
7,385
462
51
3
0
289,384
3
L
Gilgamesh
6,935
433
82
5
0
301,370
1
L
Baron Samedi
6,743
421
57
4
0
234,858
1
W
Ares
7,528
471
15
1
0
281,812
3
W
Scylla
9,812
613
114
7
0
320,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role