Player Matchup

Artemis
Artemis
BUCK129
Artemis
Level 24
God Stats
12W - 6L
1,648 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 1
Bellona
Bellona
IcyYouHomie
Bellona
Level 18
God Stats
11W - 9L
1,626 SR
Queue Stats
21W - 20L
1,535 Elo+
Party 3
Xing Tian
Xing Tian
LubeyLion
Xing Tian
Level 25
God Stats
3W - 4L
1,220 SR
Queue Stats
87W - 73L
1,490 Elo+
Party 1
Merlin
Merlin
Oxalate222
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 3
Izanami
Izanami
Worlc
Izanami
Level 30
God Stats
2W - 1L
1,706 SR
Queue Stats
31W - 21L
1,568 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,560 Elo+

VS

Team Averages
Level 29
1,525 SR
1,648 Elo+
Yemoja
Yemoja
Aelitus
Yemoja
Level 8
God Stats
0W - 4L
1,298 SR
Queue Stats
8W - 6L
1,648 Elo+
Party 2
Aphrodite
Aphrodite
DudeManChase
Aphrodite
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,652 Elo+
Party 2
Zhong Kui
Zhong Kui
FarmerJohnBR
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,698 Elo+
Party 2
Chiron
Chiron
Persistenc3
Chiron
Level 63
God Stats
1W - 1L
1,827 SR
Queue Stats
46W - 46L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKingofFate
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BUCK129
Artemis
20
7 / 10 / 16
15,478
967
28,461
22,747
10,328
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
IcyYouHomie
Bellona
20
4 / 5 / 19
14,910
932
13,527
26,589
23,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LubeyLion
Xing Tian
20
6 / 4 / 25
17,497
1,094
15,614
23,918
38,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Oxalate222
Merlin
20
11 / 2 / 17
17,708
1,107
50,448
21,434
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Worlc
Izanami
20
8 / 4 / 18
16,591
1,037
25,489
16,952
6,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aelitus
Yemoja
20
0 / 1 / 17
15,113
945
9,052
9,985
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
DudeManChase
Aphrodite
20
2 / 7 / 16
14,949
934
15,612
26,761
20,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
FarmerJohnBR
Zhong Kui
20
9 / 15 / 7
15,642
978
28,571
34,873
22,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
5 / 7 / 12
16,015
1,001
33,208
32,941
15,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheKingofFate
Sun Wukong
20
9 / 6 / 6
16,310
1,019
19,371
34,670
37,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
83
36
Kills
25
25
Deaths
36
95
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aelitus
Yemoja
0
1
17
8.5
W
Artemis
BUCK129
Artemis
7
10
16
1.5
L
Aphrodite
DudeManChase
Aphrodite
2
7
16
1.43
L
Zhong Kui
FarmerJohnBR
Zhong Kui
9
15
7
0.83
W
Bellona
IcyYouHomie
Bellona
4
5
19
2.7
W
Xing Tian
LubeyLion
Xing Tian
6
4
25
4.63
W
Merlin
Oxalate222
Merlin
11
2
17
9.75
L
Chiron
5
7
12
1.57
L
Sun Wukong
TheKingofFate
Sun Wukong
9
6
6
2
W
Izanami
Worlc
Izanami
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,539
Damage
105,814
111,640
Taken
139,230
86,691
Mitigated
112,080
8,625
Healing
46,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aelitus
Yemoja
9,052
1,685
9,373
1,962
9,985
15,041
0
7,401
2,584
23,107
0
W
Artemis
BUCK129
Artemis
28,461
23,043
0
2,795
22,747
10,328
0
12,466
10,057
0
45,639
L
Aphrodite
DudeManChase
Aphrodite
15,612
2,294
12,778
10,791
26,761
20,285
0
17,047
9,714
30,970
0
L
Zhong Kui
FarmerJohnBR
Zhong Kui
28,571
6,205
0
4,267
34,873
22,996
0
9,904
24,969
46,354
0
W
Bellona
IcyYouHomie
Bellona
13,527
4,640
0
598
26,589
23,196
0
12,037
14,182
0
17,692
W
Xing Tian
LubeyLion
Xing Tian
15,614
1,128
0
1,256
23,918
38,287
0
11,243
12,441
26,294
0
W
Merlin
Oxalate222
Merlin
50,448
2,368
491
3,145
21,434
8,254
0
10,020
11,314
104,819
0
L
Chiron
33,208
16,699
1,125
3,671
32,941
15,770
0
19,721
13,213
0
74,273
L
Sun Wukong
TheKingofFate
Sun Wukong
19,371
3,409
0
3,003
34,670
37,988
0
11,982
22,688
661
57,165
W
Izanami
Worlc
Izanami
25,489
20,180
0
340
16,952
6,626
0
7,728
9,128
0
68,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,184
Gold Earned
78,029
293
Minions Killed
278
10
Camps Cleared
11
1,542,184
Distance Traveled
1,579,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,113
945
33
2
0
325,788
0
W
Artemis
15,478
967
28
2
2
281,797
0
L
Aphrodite
14,949
934
41
3
0
327,672
0
L
Zhong Kui
15,642
978
43
3
0
252,714
0
W
Bellona
14,910
932
6
0
0
331,628
0
W
Xing Tian
17,497
1,094
17
1
1
321,425
0
W
Merlin
17,708
1,107
148
9
2
306,072
0
L
Chiron
16,015
1,001
74
5
5
321,963
0
L
Sun Wukong
16,310
1,019
87
5
6
351,266
0
W
Izanami
16,591
1,037
94
6
5
301,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role