Player Matchup

Olorun
Olorun
Diamond I
AlessSer
Olorun
Diamond I
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
566W - 538L
2,796 MMR
Solo
Hercules
Hercules
Diamond I
HayyyBrother
Hercules
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 351L
2,705 MMR
Solo
Artio
Artio
Diamond I
Whos Davey
Artio
Diamond I
Level 158
God Stats
2W - 3L
1,601 SR
Queue Stats
298W - 280L
2,847 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
XxjmasterxX
Tsukuyomi
Diamond I
Level 128
God Stats
3W - 1L
1,880 SR
Queue Stats
97W - 104L
2,717 MMR
Party 3
Ra
Ra
Diamond I
kuz toki
Ra
Diamond I
Level 133
God Stats
2W - 3L
1,736 SR
Queue Stats
410W - 392L
2,751 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,658 SR
2,763 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,647 SR
2,737 MMR
Janus
Janus
Diamond I
Fruit Wiz
Janus
Diamond I
Level 160
God Stats
7W - 6L
1,601 SR
Queue Stats
180W - 137L
2,792 MMR
Party 1
Anhur
Anhur
Diamond I
Oreọ
Anhur
Diamond I
Level 160
God Stats
25W - 26L
1,748 SR
Queue Stats
694W - 605L
2,755 MMR
Party 2
Mulan
Mulan
Diamond I
SussyKayak
Mulan
Diamond I
Level 143
God Stats
6W - 5L
1,989 SR
Queue Stats
308W - 246L
2,801 MMR
Party 2
Bacchus
Bacchus
Diamond I
Zecruu
Bacchus
Diamond I
Level 135
God Stats
9W - 6L
1,636 SR
Queue Stats
1,204W - 1,193L
2,704 MMR
Solo
Anubis
Anubis
Diamond I
furг
Anubis
Diamond I
Level 119
God Stats
1W - 0L
1,258 SR
Queue Stats
102W - 38L
2,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlessSer
Olorun
18
3 / 6 / 7
11,281
513
12,266
18,421
7,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HayyyBrother
Hercules
18
7 / 4 / 4
11,301
514
9,522
16,242
17,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
17
4 / 6 / 9
10,917
496
13,409
23,711
24,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
XxjmasterxX
Tsukuyomi
19
3 / 5 / 6
10,992
500
10,704
19,969
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 9
10,282
467
11,231
14,891
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OdinTiamatGilgamesh

VS

Bans
GebCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fruit Wiz
Janus
18
3 / 6 / 3
12,725
578
11,247
14,702
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Oreọ
Anhur
20
9 / 1 / 7
16,155
734
20,095
20,429
9,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
20
10 / 3 / 7
14,625
665
20,701
18,170
9,088
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Zecruu
Bacchus
17
5 / 4 / 9
11,555
525
9,178
17,157
27,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
furг
Anubis
19
1 / 5 / 6
12,899
586
11,381
19,193
9,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
60
19
Kills
28
28
Deaths
19
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlessSer
Olorun
3
6
7
1.08
W
Janus
Fruit Wiz
Janus
3
6
3
0.75
L
Hercules
HayyyBrother
Hercules
7
4
4
2.25
W
Anhur
Oreọ
Anhur
9
1
7
12.5
W
Mulan
10
3
7
4.5
L
Artio
4
6
9
1.42
L
Tsukuyomi
XxjmasterxX
Tsukuyomi
3
5
6
1.2
W
Bacchus
Zecruu
Bacchus
5
4
9
2.38
W
Anubis
furг
Anubis
1
5
6
0.8
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,132
Damage
72,602
93,234
Taken
89,651
58,613
Mitigated
61,943
27,484
Healing
39,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlessSer
Olorun
12,266
5,989
684
6,024
18,421
7,487
0
3,045
15,336
76,092
0
W
Janus
Fruit Wiz
Janus
11,247
283
104
2,851
14,702
5,781
0
5,785
8,917
84,682
0
L
Hercules
HayyyBrother
Hercules
9,522
1,647
0
2,119
16,242
17,175
0
5,183
10,909
6,672
37,198
W
Anhur
Oreọ
Anhur
20,095
14,376
0
14,655
20,429
9,597
6,318
7,463
12,966
0
170,282
W
Mulan
20,701
3,339
0
9,657
18,170
9,088
873
8,983
9,187
0
125,497
L
Artio
13,409
885
1,457
6,977
23,711
24,169
0
7,058
16,579
56,512
0
L
Tsukuyomi
XxjmasterxX
Tsukuyomi
10,704
2,327
0
4,935
19,969
5,382
0
7,370
12,400
0
86,466
W
Bacchus
Zecruu
Bacchus
9,178
828
0
2,327
17,157
27,901
377
8,036
9,121
27,345
0
W
Anubis
furг
Anubis
11,381
947
0
10,011
19,193
9,576
1,878
9,226
9,967
86,314
0
L
11,231
1,362
1,720
3,568
14,891
4,400
0
9,535
5,062
70,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
67,959
562
Minions Killed
762
0
Camps Cleared
0
2,182,377
Distance Traveled
2,060,979
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,281
513
123
6
0
414,036
2
W
Janus
12,725
578
178
8
0
416,389
1
L
Hercules
11,301
514
67
3
0
451,494
5
W
Anhur
16,155
734
232
11
0
397,298
0
W
Mulan
14,625
665
158
7
0
461,528
12
L
Artio
10,917
496
113
5
0
426,164
3
L
Tsukuyomi
10,992
500
140
6
0
469,390
3
W
Bacchus
11,555
525
35
2
0
440,881
5
W
Anubis
12,899
586
159
7
0
344,883
3
L
Ra
10,282
467
119
5
0
421,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role