Player Matchup

Artio
Artio
KiritoKurokami
Artio
Level 35
God Stats
10W - 17L
1,349 SR
Queue Stats
236W - 295L
1,449 Elo+
Party 1
King Arthur
King Arthur
QWQWQWWWQW8359
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Solo
Fenrir
Fenrir
SergioDeBruyne11
Fenrir
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
147W - 203L
1,385 Elo+
Party 1
Olorun
Olorun
SsoumynonA
Olorun
Level 28
God Stats
1W - 2L
1,538 SR
Queue Stats
4W - 2L
1,504 Elo+
Solo
Skadi
Skadi
danielglagoa
Skadi
Level 14
God Stats
24W - 19L
1,653 SR
Queue Stats
33W - 27L
1,571 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,480 Elo+

VS

Team Averages
Level 19
1,658 SR
1,420 Elo+
Mulan
Mulan
Abbas_blal
Mulan
Level 18
God Stats
9W - 6L
1,645 SR
Queue Stats
54W - 46L
1,483 Elo+
Solo
Skadi
Skadi
Angrysquirrel03
Skadi
Level 20
God Stats
4W - 0L
1,985 SR
Queue Stats
9W - 9L
1,368 Elo+
Party 2
Thanatos
Thanatos
Kun_hakuryu
Thanatos
Level 28
God Stats
2W - 4L
1,379 SR
Queue Stats
106W - 95L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Noumeck
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Freya
Freya
RedL1keRoses
Freya
Level 6
God Stats
2W - 0L
1,782 SR
Queue Stats
4W - 1L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,506
469
5,135
17,373
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
QWQWQWWWQW8359
King Arthur
14
4 / 4 / 0
8,640
540
8,298
13,884
11,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 9 / 1
6,415
401
3,063
14,200
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
SsoumynonA
Olorun
11
1 / 9 / 0
6,923
433
8,373
11,591
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 6 / 2
7,766
485
9,466
11,583
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
11 / 0 / 6
9,898
619
14,795
12,038
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 11
8,932
558
8,095
8,857
2,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Kun_hakuryu
Thanatos
18
13 / 0 / 9
10,801
675
14,029
13,445
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Noumeck
Sun Wukong
12
3 / 5 / 7
7,757
485
5,950
9,394
6,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
5 / 3 / 4
9,310
582
5,872
12,283
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
11
Kills
35
35
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mulan
11
0
6
14
W
3
3
11
2.83
L
2
7
4
0.57
W
Thanatos
Kun_hakuryu
Thanatos
13
0
9
17.5
W
Sun Wukong
Noumeck
Sun Wukong
3
5
7
1.3
L
King Arthur
QWQWQWWWQW8359
King Arthur
4
4
0
1
W
5
3
4
2.33
L
0
9
1
0.06
L
Olorun
SsoumynonA
Olorun
1
9
0
0.11
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
48,741
68,631
Taken
56,017
39,856
Mitigated
29,350
12,711
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,795
2,605
0
5,602
12,038
9,279
306
2,909
9,129
1,221
60,750
W
8,095
4,282
0
925
8,857
2,769
3,233
2,724
6,133
0
54,047
L
5,135
455
532
2,582
17,373
16,480
0
348
16,433
21,574
0
W
Thanatos
Kun_hakuryu
Thanatos
14,029
4,718
0
15,033
13,445
6,044
1,151
2,937
10,508
0
68,291
W
Sun Wukong
Noumeck
Sun Wukong
5,950
1,910
0
934
9,394
6,677
747
1,831
7,563
0
22,390
L
King Arthur
QWQWQWWWQW8359
King Arthur
8,298
1,053
0
2,946
13,884
11,126
473
1,008
12,876
10,125
45,163
W
5,872
2,280
0
6,263
12,283
4,581
2,847
3,733
8,550
45,915
0
L
3,063
786
0
2,422
14,200
4,125
217
1,693
12,356
0
31,130
L
Olorun
SsoumynonA
Olorun
8,373
2,449
166
1,784
11,591
4,799
0
2,459
8,985
37,564
3,665
L
9,466
4,599
0
2,279
11,583
3,326
0
740
10,590
0
39,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
46,698
346
Minions Killed
436
0
Camps Cleared
0
1,399,917
Distance Traveled
1,464,116
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,898
619
85
5
0
321,257
4
W
Skadi
8,932
558
95
6
0
277,759
3
L
Artio
7,506
469
33
2
0
309,558
3
W
Thanatos
10,801
675
119
7
0
340,191
2
W
Sun Wukong
7,757
485
37
2
0
249,574
1
L
King Arthur
8,640
540
126
8
0
299,371
1
W
Freya
9,310
582
100
6
0
275,335
0
L
Fenrir
6,415
401
54
3
0
266,770
0
L
Olorun
6,923
433
62
4
0
267,618
4
L
Skadi
7,766
485
71
4
0
256,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role