Player Matchup

Anhur
Anhur
Lanky75
Anhur
Level 27
God Stats
5W - 1L
1,836 SR
Queue Stats
110W - 60L
1,590 Elo+
Party 1
Thanatos
Thanatos
Lmao Rain
Thanatos
Level 43
God Stats
2W - 1L
1,773 SR
Queue Stats
114W - 50L
1,705 Elo+
Party 1
Sun Wukong
Sun Wukong
Superoxy80
Sun Wukong
Level 46
God Stats
5W - 5L
1,592 SR
Queue Stats
185W - 143L
1,603 Elo+
Party 1
Geb
Geb
URMISSINGPP
Geb
Level 82
God Stats
51W - 18L
1,704 SR
Queue Stats
92W - 51L
1,506 Elo+
Party 1
Tiamat
Tiamat
lx Solace
Tiamat
Level 118
God Stats
174W - 155L
1,435 SR
Queue Stats
495W - 537L
1,289 Elo+
Party 1
Team Averages
Level 63
1,668 SR
1,539 Elo+

VS

Team Averages
Level 71
1,470 SR
1,464 Elo+
Cliodhna
Cliodhna
DurpleMcJoker
Cliodhna
Level 106
God Stats
12W - 6L
1,656 SR
Queue Stats
360W - 343L
1,491 Elo+
Party 2
Ravana
Ravana
LustJusVibin
Ravana
Level 31
God Stats
0W - 3L
1,196 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 3
Zeus
Zeus
The_Ranger_Halt
Zeus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 227L
1,516 Elo+
Party 2
Izanami
Izanami
XeveL
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
angelgenocide
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lanky75
Anhur
18
5 / 1 / 5
11,312
492
12,420
13,880
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Lmao Rain
Thanatos
20
10 / 7 / 7
12,763
555
14,920
23,516
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Superoxy80
Sun Wukong
20
6 / 1 / 6
12,999
565
12,629
17,389
15,644
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
3 / 0 / 15
11,397
496
10,599
16,756
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
lx Solace
Tiamat
18
6 / 4 / 10
12,188
530
14,098
13,522
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DurpleMcJoker
Cliodhna
20
10 / 3 / 2
12,924
562
18,116
16,100
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
13
0 / 6 / 2
8,771
381
7,991
12,605
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 7 / 2
10,885
473
11,594
13,004
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
XeveL
Izanami
14
0 / 6 / 2
9,259
403
5,799
13,882
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
angelgenocide
Zhong Kui
14
0 / 8 / 4
8,701
378
12,834
28,499
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
30
Kills
13
13
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DurpleMcJoker
Cliodhna
10
3
2
3.67
W
Anhur
Lanky75
Anhur
5
1
5
7.5
W
Thanatos
Lmao Rain
Thanatos
10
7
7
1.93
L
Ravana
0
6
2
0.17
W
Sun Wukong
Superoxy80
Sun Wukong
6
1
6
9
L
3
7
2
0.57
W
3
0
15
10.5
L
Izanami
XeveL
Izanami
0
6
2
0.17
L
Zhong Kui
angelgenocide
Zhong Kui
0
8
4
0.25
W
Tiamat
lx Solace
Tiamat
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,666
Damage
56,334
85,063
Taken
84,090
55,240
Mitigated
37,799
46,468
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DurpleMcJoker
Cliodhna
18,116
874
0
10,726
16,100
6,071
0
5,521
10,293
0
103,419
W
Anhur
Lanky75
Anhur
12,420
4,489
0
7,119
13,880
4,011
824
3,433
10,082
0
84,386
W
Thanatos
Lmao Rain
Thanatos
14,920
4,571
0
20,929
23,516
8,816
220
6,403
16,578
0
84,152
L
Ravana
7,991
1,827
0
1,428
12,605
5,768
212
2,060
9,727
0
40,699
W
Sun Wukong
Superoxy80
Sun Wukong
12,629
2,810
0
9,845
17,389
15,644
2,261
2,779
14,287
0
84,305
L
11,594
1,573
0
988
13,004
4,257
0
3,253
9,601
70,191
0
W
10,599
1,120
993
2,799
16,756
18,574
281
4,659
11,593
37,546
0
L
Izanami
XeveL
Izanami
5,799
4,559
0
2,755
13,882
3,798
0
4,874
8,850
0
62,722
L
Zhong Kui
angelgenocide
Zhong Kui
12,834
1,083
111
9,392
28,499
17,905
265
8,159
19,741
46,199
0
W
Tiamat
lx Solace
Tiamat
14,098
458
0
4,783
13,522
8,195
720
5,301
7,881
68,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,659
Gold Earned
50,540
565
Minions Killed
554
0
Camps Cleared
0
2,291,378
Distance Traveled
2,016,493
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,924
562
130
6
0
492,264
7
W
Anhur
11,312
492
161
7
0
409,400
3
W
Thanatos
12,763
555
120
5
0
499,111
2
L
Ravana
8,771
381
83
4
0
382,254
2
W
Sun Wukong
12,999
565
145
6
0
461,450
0
L
Zeus
10,885
473
152
7
0
405,148
5
W
Geb
11,397
496
41
2
0
460,937
3
L
Izanami
9,259
403
130
6
0
369,147
7
L
Zhong Kui
8,701
378
59
3
0
367,680
3
W
Tiamat
12,188
530
98
4
0
460,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role