Player Matchup

Neith
Neith
DondePollo
Neith
Level 17
God Stats
11W - 1L
1,896 SR
Queue Stats
52W - 17L
1,723 Elo+
Party 1
Ra
Ra
Lvl1TowerDiver
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,648 Elo+
Party 4
Guan Yu
Guan Yu
OyeMangQueBola
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 4
Scylla
Scylla
Xurly
Scylla
Level 122
God Stats
19W - 10L
1,639 SR
Queue Stats
863W - 855L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
anohnittv
Heimdallr
Level 18
God Stats
4W - 1L
1,306 SR
Queue Stats
7W - 10L
1,505 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,626 Elo+

VS

Team Averages
Level 11
1,605 SR
1,615 Elo+
Gilgamesh
Gilgamesh
HulaaHoop
Gilgamesh
Level 18
God Stats
5W - 2L
1,664 SR
Queue Stats
29W - 26L
1,486 Elo+
Party 2
Odin
Odin
PotatoComp
Odin
Level 29
God Stats
0W - 1L
1,584 SR
Queue Stats
22W - 23L
1,574 Elo+
Solo
Cernunnos
Cernunnos
bigjuicyboyballs
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 3
Ymir
Ymir
mn2011
Ymir
Level 3
God Stats
1W - 1L
1,778 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 3
Nemesis
Nemesis
superzoom99
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 2 / 3
10,556
621
11,560
11,207
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 1 / 4
12,292
723
17,098
12,604
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 11
9,244
544
4,962
12,710
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Xurly
Scylla
16
2 / 2 / 10
9,700
571
7,557
6,808
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
anohnittv
Heimdallr
13
1 / 5 / 8
8,540
502
5,338
9,057
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HulaaHoop
Gilgamesh
12
3 / 5 / 3
8,046
473
6,732
14,725
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 1
9,551
562
5,787
10,956
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
14
3 / 5 / 3
9,023
531
12,733
11,996
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
mn2011
Ymir
10
1 / 6 / 4
6,934
408
3,133
13,963
10,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
superzoom99
Nemesis
13
2 / 5 / 2
7,648
450
6,049
11,432
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
11
11
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
3
3.25
L
Gilgamesh
HulaaHoop
Gilgamesh
3
5
3
0.9
W
13
1
4
15
W
2
1
11
7.5
L
2
2
1
1.25
W
Scylla
Xurly
Scylla
2
2
10
3.5
W
Heimdallr
anohnittv
Heimdallr
1
5
8
1
L
Cernunnos
3
5
3
0.9
L
Ymir
mn2011
Ymir
1
6
4
0.5
L
Nemesis
superzoom99
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
34,434
52,386
Taken
63,072
28,347
Mitigated
30,568
24,886
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,560
5,865
0
5,666
11,207
5,139
704
1,193
9,497
0
78,010
L
Gilgamesh
HulaaHoop
Gilgamesh
6,732
2,488
0
3,324
14,725
4,502
0
4,663
9,998
0
46,380
W
17,098
1,357
958
7,424
12,604
6,136
667
780
11,773
99,757
0
W
4,962
767
1,407
4,591
12,710
12,213
34
1,138
11,524
640
26,208
L
5,787
1,550
0
1,576
10,956
7,951
153
2,315
8,608
12,135
40,943
W
Scylla
Xurly
Scylla
7,557
630
0
3,442
6,808
1,928
0
236
6,447
67,486
0
W
Heimdallr
anohnittv
Heimdallr
5,338
2,914
0
1,398
9,057
2,931
722
819
8,238
0
46,432
L
Cernunnos
12,733
6,771
0
3,281
11,996
3,326
1,186
5,928
5,892
0
66,384
L
Ymir
mn2011
Ymir
3,133
739
0
976
13,963
10,632
162
6,319
7,513
7,380
0
L
Nemesis
superzoom99
Nemesis
6,049
2,320
0
2,673
11,432
4,157
0
5,462
5,867
0
38,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
41,202
514
Minions Killed
364
0
Camps Cleared
0
1,695,472
Distance Traveled
1,617,919
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,556
621
128
8
0
307,844
7
L
Gilgamesh
8,046
473
69
4
0
365,805
0
W
Ra
12,292
723
170
10
0
366,345
3
W
Guan Yu
9,244
544
37
2
0
365,234
1
L
Odin
9,551
562
113
7
0
321,616
5
W
Scylla
9,700
571
108
6
0
360,008
3
W
Heimdallr
8,540
502
71
4
0
296,041
0
L
Cernunnos
9,023
531
104
6
0
298,254
1
L
Ymir
6,934
408
11
1
0
276,970
3
L
Nemesis
7,648
450
67
4
0
355,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role