Player Matchup

Baron Samedi
Baron Samedi
DRIFTFISH10
Baron Samedi
Level 41
God Stats
30W - 31L
1,418 SR
Queue Stats
159W - 170L
1,482 Elo+
Party 2
Nike
Nike
DR_Flatline_
Nike
Level 146
God Stats
6W - 1L
1,726 SR
Queue Stats
155W - 111L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 28
God Stats
9W - 10L
1,713 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 2
Team Averages
Level 72
1,619 SR
1,519 Elo+

VS

Team Averages
Level 72
1,468 SR
1,378 Elo+
Ares
Ares
Big_Man_LBJ
Ares
Level 25
God Stats
30W - 25L
1,531 SR
Queue Stats
123W - 155L
1,358 Elo+
Party 1
Zeus
Zeus
FaZe Guff 9296
Zeus
Level 102
God Stats
7W - 13L
1,426 SR
Queue Stats
239W - 273L
1,368 Elo+
Solo
Skadi
Skadi
YNW_JORDAN2
Skadi
Level 88
God Stats
33W - 37L
1,446 SR
Queue Stats
277W - 318L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRIFTFISH10
Baron Samedi
12
2 / 4 / 4
8,672
619
4,372
6,067
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 4
9,622
687
12,981
13,447
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
G-18Division
Danzaburou
14
2 / 0 / 5
9,483
677
11,066
8,129
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
9,153
654
4,842
17,773
18,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 4 / 3
8,256
590
6,389
6,263
1,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
8,686
620
7,917
10,027
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
7
7
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Baron Samedi
DRIFTFISH10
Baron Samedi
2
4
4
1
W
5
3
4
2.33
L
3
4
3
1.13
W
Danzaburou
G-18Division
Danzaburou
2
0
5
4.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
19,148
27,643
Taken
34,063
12,762
Mitigated
23,659
7,978
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
507
0
1,082
17,773
18,137
0
2,603
14,683
21,315
0
W
Baron Samedi
DRIFTFISH10
Baron Samedi
4,372
100
789
981
6,067
2,261
43
3,272
2,795
19,722
0
W
12,981
2,295
0
3,324
13,447
7,698
0
4,446
9,001
0
41,460
L
6,389
607
0
1,642
6,263
1,520
0
450
5,347
18,435
0
W
Danzaburou
G-18Division
Danzaburou
11,066
5,119
0
2,884
8,129
2,803
1,011
4,282
3,847
0
34,609
L
7,917
2,619
0
1,277
10,027
4,002
0
1,425
8,330
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
26,095
163
Minions Killed
139
9
Camps Cleared
4
789,032
Distance Traveled
650,241
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,153
654
37
3
1
277,696
3
W
Baron Samedi
8,672
619
31
2
2
250,686
2
W
Nike
9,622
687
68
5
4
281,202
3
L
Zeus
8,256
590
40
3
1
150,770
1
W
Danzaburou
9,483
677
64
5
3
257,144
4
L
Skadi
8,686
620
62
4
2
221,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role