Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GothVampireHoe
Ra
Level 157
God Stats
10W - 7L
1,685 SR
Queue Stats
190W - 168L
1,664 Elo+
Solo
Fafnir
Fafnir
LunarStudent204
Fafnir
Level 106
God Stats
3W - 7L
1,482 SR
Queue Stats
257W - 235L
1,660 Elo+
Party 2
Ravana
Ravana
RoyalMxA
Ravana
Level 151
God Stats
3W - 2L
1,665 SR
Queue Stats
195W - 175L
1,742 Elo+
Solo
Geb
Geb
rLAwkward
Geb
Level 149
God Stats
1W - 3L
1,677 SR
Queue Stats
463W - 372L
1,653 Elo+
Party 2
Team Averages
Level 138
1,602 SR
1,644 Elo+

VS

Team Averages
Level 150
1,622 SR
1,567 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
RenzitoTuTerror
Nike
Level 160
God Stats
28W - 23L
1,626 SR
Queue Stats
672W - 655L
1,626 Elo+
Party 1
Susano
Susano
Sevnnnn
Susano
Level 160
God Stats
17W - 5L
1,763 SR
Queue Stats
366W - 313L
1,639 Elo+
Party 1
Zeus
Zeus
player89379
Zeus
Level 143
God Stats
12W - 4L
1,723 SR
Queue Stats
395W - 396L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 4
5,620
511
3,790
7,323
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 1
5,966
542
3,693
7,138
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 5
5,462
497
2,844
8,847
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
RoyalMxA
Ravana
10
3 / 4 / 0
6,498
591
3,789
6,917
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,086
462
4,205
10,552
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 4
6,776
616
6,102
8,092
4,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
 
Heimdallr
10
0 / 2 / 4
5,760
524
7,887
5,774
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 5
5,505
500
7,060
7,980
2,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Sevnnnn
Susano
12
9 / 1 / 0
7,239
658
6,228
5,367
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 5
6,441
586
5,874
4,975
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
4
1.5
W
Amaterasu
 
Amaterasu
2
0
4
4
W
Heimdallr
 
Heimdallr
0
2
4
1
L
2
4
1
0.63
L
1
1
5
3.5
W
2
3
5
1.5
L
Ravana
RoyalMxA
Ravana
3
4
0
0.75
W
Susano
Sevnnnn
Susano
9
1
0
9
W
2
2
5
2.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
33,151
40,777
Taken
32,188
17,460
Mitigated
12,319
13,817
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,790
1,544
0
2,346
7,323
1,183
0
0
7,323
0
32,031
W
Amaterasu
 
Amaterasu
6,102
3,620
0
2,752
8,092
4,887
0
3,805
4,287
0
40,953
W
Heimdallr
 
Heimdallr
7,887
4,251
0
1,643
5,774
1,580
24
822
4,952
0
40,337
L
3,693
410
220
1,831
7,138
2,419
0
2,630
4,184
34,060
0
L
2,844
784
413
3,482
8,847
5,941
0
1,256
7,499
6,096
0
W
7,060
1,535
388
768
7,980
2,598
0
3,235
4,745
0
25,626
L
Ravana
RoyalMxA
Ravana
3,789
1,075
0
2,458
6,917
2,128
0
1,069
5,751
0
29,503
W
Susano
Sevnnnn
Susano
6,228
2,178
0
2,377
5,367
1,715
0
737
4,630
0
39,988
W
5,874
1,542
0
960
4,975
1,539
27
2,143
2,832
38,799
0
L
4,205
1,258
0
3,067
10,552
5,789
0
371
10,146
22,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
31,721
270
Minions Killed
371
0
Camps Cleared
0
1,086,289
Distance Traveled
1,132,768
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,620
511
72
7
0
202,127
1
W
Amaterasu
6,776
616
87
8
0
235,141
4
W
Heimdallr
5,760
524
77
7
0
208,412
3
L
Ra
5,966
542
76
7
0
216,151
4
L
Fafnir
5,462
497
8
1
0
223,344
0
W
Nike
5,505
500
31
3
0
232,703
2
L
Ravana
6,498
591
70
6
0
227,656
5
W
Susano
7,239
658
87
8
0
253,241
4
W
Zeus
6,441
586
89
8
0
203,271
2
L
Geb
5,086
462
44
4
0
217,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role