Player Matchup

Kali
Kali
GEisenhorn
Kali
Level 29
God Stats
10W - 5L
1,545 SR
Queue Stats
151W - 139L
1,594 Elo+
Party 2
Ra
Ra
Hatcherade
Ra
Level 29
God Stats
1W - 4L
1,402 SR
Queue Stats
64W - 47L
1,560 Elo+
Party 2
Ares
Ares
PhraxyGG
Ares
Level 14
God Stats
5W - 3L
1,611 SR
Queue Stats
16W - 9L
1,659 Elo+
Party 3
Cupid
Cupid
PhyraxGG
Cupid
Level 16
God Stats
4W - 2L
1,933 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 3
Erlang Shen
Erlang Shen
norbie9
Erlang Shen
Level 29
God Stats
0W - 2L
1,525 SR
Queue Stats
48W - 44L
1,583 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,596 Elo+

VS

Team Averages
Level 27
1,547 SR
1,461 Elo+
Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Biohazard612
Fafnir
Level 25
God Stats
5W - 6L
1,708 SR
Queue Stats
38W - 52L
1,427 Elo+
Party 1
Izanami
Izanami
Dartrius
Izanami
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 128L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
FjordSmack
Baron Samedi
Level 29
God Stats
2W - 1L
1,433 SR
Queue Stats
96W - 88L
1,520 Elo+
Party 1
Chaac
Chaac
watts1182
Chaac
Level 29
God Stats
40W - 27L
1,595 SR
Queue Stats
100W - 108L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,001
500
5,467
12,679
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
7,733
483
4,566
12,660
3,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ares
11
2 / 7 / 6
7,498
469
5,667
15,692
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
PhyraxGG
Cupid
13
5 / 4 / 3
8,447
528
7,571
8,722
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
norbie9
Erlang Shen
12
6 / 4 / 2
8,586
537
9,517
12,188
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
15 / 1 / 5
10,987
687
15,346
11,793
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
12
2 / 4 / 10
8,601
538
3,760
13,531
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Dartrius
Izanami
14
4 / 4 / 7
8,935
558
7,022
9,583
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FjordSmack
Baron Samedi
15
5 / 3 / 10
9,347
584
11,230
10,413
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
watts1182
Chaac
13
0 / 6 / 5
8,622
539
4,680
11,386
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
15
Kills
26
26
Deaths
18
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
1
5
17.5
W
Fafnir
2
4
10
1.75
W
Izanami
Dartrius
Izanami
4
4
7
1.88
W
Baron Samedi
FjordSmack
Baron Samedi
5
3
10
3.33
L
1
4
4
0.75
L
1
7
3
0.36
L
Ares
2
7
6
0.71
L
Cupid
PhyraxGG
Cupid
5
4
3
1.63
L
Erlang Shen
norbie9
Erlang Shen
6
4
2
1.75
W
Chaac
watts1182
Chaac
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
42,038
61,941
Taken
56,706
34,705
Mitigated
32,925
13,515
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,346
3,865
0
7,898
11,793
4,364
94
3,143
8,650
0
78,491
W
Fafnir
3,760
1,738
0
3,785
13,531
13,925
741
4,615
8,916
12,135
0
W
Izanami
Dartrius
Izanami
7,022
4,364
0
3,040
9,583
2,983
2,935
2,524
7,059
0
52,009
W
Baron Samedi
FjordSmack
Baron Samedi
11,230
834
299
2,560
10,413
4,309
626
4,530
5,883
54,109
0
L
5,467
1,452
0
3,937
12,679
5,393
0
2,826
9,747
0
55,235
L
4,566
435
236
3,101
12,660
3,798
23
3,980
8,389
47,457
0
L
Ares
5,667
546
0
1,353
15,692
11,552
0
5,216
10,303
16,586
0
L
Cupid
PhyraxGG
Cupid
7,571
4,463
307
1,742
8,722
2,817
832
1,432
7,248
0
49,265
L
Erlang Shen
norbie9
Erlang Shen
9,517
4,852
0
2,839
12,188
11,145
540
2,148
9,981
4,639
36,542
W
Chaac
watts1182
Chaac
4,680
812
0
2,068
11,386
7,344
0
2,758
8,628
5,493
36,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
46,492
390
Minions Killed
380
0
Camps Cleared
0
1,479,296
Distance Traveled
1,534,608
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,987
687
100
6
0
382,519
5
W
Fafnir
8,601
538
17
1
0
274,417
0
W
Izanami
8,935
558
85
5
0
308,500
5
W
Baron Samedi
9,347
584
97
6
0
290,099
2
L
Kali
8,001
500
94
6
0
322,158
0
L
Ra
7,733
483
93
6
0
282,454
2
L
Ares
7,498
469
14
1
0
293,411
8
L
Cupid
8,447
528
109
7
0
322,818
0
L
Erlang Shen
8,586
537
80
5
0
258,455
2
W
Chaac
8,622
539
81
5
0
279,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role