Player Matchup

Kukulkan
Kukulkan
Fredstack
Kukulkan
Level 54
God Stats
31W - 34L
1,514 SR
Queue Stats
80W - 77L
1,484 Elo+
Solo
Sol
Sol
MAG-Vinny
Sol
Level 85
God Stats
6W - 5L
1,555 SR
Queue Stats
16W - 20L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Narancia3473
Jormungandr
Level 86
God Stats
10W - 18L
1,433 SR
Queue Stats
129W - 134L
1,447 Elo+
Party 1
Artemis
Artemis
Salvos
Artemis
Level 121
God Stats
8W - 6L
1,527 SR
Queue Stats
36W - 32L
1,504 Elo+
Solo
Horus
Horus
SoloJuegoTanque
Horus
Level 105
God Stats
3W - 1L
1,741 SR
Queue Stats
232W - 205L
1,540 Elo+
Party 1
Team Averages
Level 90
1,554 SR
1,484 Elo+

VS

Team Averages
Level 99
1,456 SR
1,493 Elo+
Neith
Neith
KimxMescudi
Neith
Level 82
God Stats
177W - 167L
1,561 SR
Queue Stats
233W - 238L
1,549 Elo+
Party 2
Fafnir
Fafnir
Scuvenger
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,493 Elo+
Party 2
Hades
Hades
Smoove831588
Hades
Level 86
God Stats
25W - 18L
1,439 SR
Queue Stats
786W - 1,034L
1,378 Elo+
Solo
Serqet
Serqet
ZeroPulse1
Serqet
Level 93
God Stats
19W - 33L
1,418 SR
Queue Stats
282W - 293L
1,505 Elo+
Party 2
Apollo
Apollo
saltyslayer156
Apollo
Level 111
God Stats
0W - 2L
1,361 SR
Queue Stats
8W - 9L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fredstack
Kukulkan
18
7 / 0 / 17
11,564
1,156
19,639
5,256
2,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 4 / 15
11,441
1,144
22,335
16,770
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Narancia3473
Jormungandr
18
7 / 1 / 18
11,020
1,102
14,463
9,446
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Salvos
Artemis
18
8 / 2 / 16
11,776
1,178
21,753
6,700
2,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 22
10,906
1,091
9,340
16,076
12,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

274

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
9,994
999
16,609
11,440
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Scuvenger
Fafnir
16
1 / 5 / 6
9,578
958
5,970
17,648
23,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 8 / 7
9,417
942
8,254
24,484
20,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
ZeroPulse1
Serqet
16
2 / 5 / 4
9,530
953
9,475
17,741
6,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 3
10,133
1,013
7,697
19,904
7,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
31
Kills
9
9
Deaths
31
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fredstack
Kukulkan
7
0
17
15.5
L
3
3
5
1.83
W
7
4
15
3.63
W
Jormungandr
Narancia3473
Jormungandr
7
1
18
16
W
Artemis
Salvos
Artemis
8
2
16
8
L
Fafnir
Scuvenger
Fafnir
1
5
6
0.8
L
0
8
7
0.44
W
2
2
22
6.5
L
Serqet
ZeroPulse1
Serqet
2
5
4
0.8
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,530
Damage
48,005
54,248
Taken
91,217
27,602
Mitigated
62,195
20,889
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fredstack
Kukulkan
19,639
2,487
576
144
5,256
2,021
0
2,276
2,795
43,414
0
L
16,609
3,661
0
2,045
11,440
4,254
0
6,716
4,574
0
43,085
W
22,335
12,604
0
6,168
16,770
4,824
0
4,397
12,231
41,735
0
W
Jormungandr
Narancia3473
Jormungandr
14,463
1,346
1,264
1,283
9,446
6,502
0
1,215
8,127
25,816
0
W
Artemis
Salvos
Artemis
21,753
10,402
0
1,046
6,700
2,158
0
2,528
3,944
0
45,949
L
Fafnir
Scuvenger
Fafnir
5,970
1,991
0
1,266
17,648
23,205
0
10,333
7,033
9,766
0
L
8,254
982
507
2,993
24,484
20,595
0
13,911
10,314
31,897
0
W
9,340
4,831
5,585
4,823
16,076
12,097
0
2,875
12,531
0
16,428
L
Serqet
ZeroPulse1
Serqet
9,475
1,921
0
224
17,741
6,601
0
11,320
6,019
0
15,747
L
7,697
3,078
0
771
19,904
7,540
0
12,752
6,840
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
48,652
211
Minions Killed
177
9
Camps Cleared
5
950,327
Distance Traveled
890,998
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,564
1,156
62
6
1
225,940
0
L
Neith
9,994
999
55
6
1
189,789
0
W
Sol
11,441
1,144
44
4
2
161,213
0
W
Jormungandr
11,020
1,102
27
3
0
175,804
3
W
Artemis
11,776
1,178
64
6
4
178,523
0
L
Fafnir
9,578
958
7
1
1
200,108
0
L
Hades
9,417
942
65
7
0
123,959
0
W
Horus
10,906
1,091
14
1
2
208,847
0
L
Serqet
9,530
953
10
1
3
199,410
0
L
Apollo
10,133
1,013
40
4
0
177,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role