Player Matchup

Bacchus
Bacchus
GingerKing2205
Bacchus
Level 35
God Stats
6W - 5L
1,573 SR
Queue Stats
40W - 47L
1,407 Elo+
Party 3
Tiamat
Tiamat
SandFlower11
Tiamat
Level 88
God Stats
1W - 2L
1,561 SR
Queue Stats
254W - 284L
1,364 Elo+
Party 3
Anhur
Anhur
SugarCharly
Anhur
Level 125
God Stats
0W - 3L
1,658 SR
Queue Stats
38W - 37L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
vDGeneral
Gilgamesh
Level 41
God Stats
7W - 3L
1,664 SR
Queue Stats
156W - 193L
1,405 Elo+
Party 2
Mulan
Mulan
y-jynx-y
Mulan
Level 58
God Stats
6W - 19L
1,253 SR
Queue Stats
317W - 399L
1,361 Elo+
Party 2
Team Averages
Level 69
1,542 SR
1,381 Elo+

VS

Team Averages
Level 87
1,528 SR
1,416 Elo+
Hachiman
Hachiman
 
Hachiman
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChronicDaddy
Ymir
Level 122
God Stats
22W - 29L
1,429 SR
Queue Stats
344W - 358L
1,403 Elo+
Solo
King Arthur
King Arthur
Delta-Unit-O61
King Arthur
Level 107
God Stats
4W - 5L
1,450 SR
Queue Stats
804W - 819L
1,402 Elo+
Party 1
Fenrir
Fenrir
Micules
Fenrir
Level 101
God Stats
300W - 291L
1,520 SR
Queue Stats
642W - 671L
1,402 Elo+
Party 1
Hades
Hades
deku_my_hero
Hades
Level 26
God Stats
3W - 0L
1,740 SR
Queue Stats
32W - 39L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
4,795
480
2,960
6,746
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
1 / 5 / 2
5,027
503
3,954
5,985
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 4 / 4
5,298
530
2,646
6,677
1,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
vDGeneral
Gilgamesh
9
3 / 2 / 2
5,704
570
3,514
6,769
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
y-jynx-y
Mulan
1
0 / 1 / 0
3,346
335
64
583
167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
6 / 1 / 5
6,458
646
8,105
5,301
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 2 / 7
5,816
582
2,413
6,807
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Delta-Unit-O61
King Arthur
9
0 / 2 / 3
5,199
520
2,646
5,055
3,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Micules
Fenrir
10
5 / 1 / 4
5,937
594
4,234
5,160
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 4
4,838
484
2,130
5,377
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
5
8.5
W
3
2
7
3.25
W
King Arthur
Delta-Unit-O61
King Arthur
0
2
3
0.75
L
1
3
3
0.83
W
Fenrir
Micules
Fenrir
5
1
4
7
L
Tiamat
1
5
2
0.4
L
2
4
4
1
W
1
1
4
3
L
Gilgamesh
vDGeneral
Gilgamesh
3
2
2
2
L
Mulan
y-jynx-y
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
19,528
26,760
Taken
27,700
10,963
Mitigated
13,940
5,806
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,105
4,896
0
1,654
5,301
1,344
1,098
1,360
3,941
0
33,787
W
2,413
539
0
1,750
6,807
5,019
0
1,303
5,468
9,429
0
W
King Arthur
Delta-Unit-O61
King Arthur
2,646
293
0
562
5,055
3,734
578
847
4,208
0
25,145
L
2,960
125
0
583
6,746
4,313
0
2,146
4,600
9,804
0
W
Fenrir
Micules
Fenrir
4,234
1,398
0
580
5,160
1,765
0
1,259
3,901
0
27,111
L
Tiamat
3,954
287
0
1,098
5,985
2,799
96
664
5,321
23,729
0
L
2,646
1,272
0
1,512
6,677
1,514
0
374
6,303
0
24,233
W
2,130
343
248
2,303
5,377
2,078
374
2,203
3,174
14,824
0
L
Gilgamesh
vDGeneral
Gilgamesh
3,514
826
0
2,613
6,769
2,170
0
1,106
5,663
0
24,243
L
Mulan
y-jynx-y
Mulan
64
28
0
0
583
167
0
253
330
0
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
28,248
161
Minions Killed
208
0
Camps Cleared
0
754,381
Distance Traveled
912,882
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,458
646
60
6
0
162,933
1
W
Ymir
5,816
582
15
2
0
186,109
3
W
King Arthur
5,199
520
51
5
0
186,762
2
L
Bacchus
4,795
480
12
1
0
189,756
0
W
Fenrir
5,937
594
50
5
0
203,533
2
L
Tiamat
5,027
503
46
5
0
175,513
2
L
Anhur
5,298
530
48
5
0
150,062
0
W
Hades
4,838
484
32
3
0
173,545
0
L
Gilgamesh
5,704
570
55
6
0
195,950
0
L
Mulan
3,346
335
0
0
0
43,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role