Player Matchup

Cupid
Cupid
JadedNeptune5678
Cupid
Level 62
God Stats
4W - 3L
1,508 SR
Queue Stats
40W - 52L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
KiloCharlie93
Zhong Kui
Level 56
God Stats
4W - 6L
1,555 SR
Queue Stats
280W - 271L
1,422 Elo+
Party 1
Ares
Ares
Shrimp petit
Ares
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 3L
1,768 Elo+
Party 2
Anubis
Anubis
ZukoAlone46
Anubis
Level 25
God Stats
0W - 3L
1,165 SR
Queue Stats
116W - 125L
1,428 Elo+
Party 1
Nemesis
Nemesis
xVentus_81
Nemesis
Level 69
God Stats
5W - 8L
1,309 SR
Queue Stats
43W - 57L
1,378 Elo+
Party 2
Team Averages
Level 44
1,453 SR
1,472 Elo+

VS

Team Averages
Level 87
1,509 SR
1,479 Elo+
Arachne
Arachne
GreatValueDirk
Arachne
Level 143
God Stats
16W - 12L
1,518 SR
Queue Stats
359W - 351L
1,526 Elo+
Party 3
Skadi
Skadi
OnePunchLuffy-
Skadi
Level 27
God Stats
19W - 23L
1,453 SR
Queue Stats
90W - 112L
1,430 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RevisedMarrow29
Cu Chulainn
Level 66
God Stats
35W - 39L
1,465 SR
Queue Stats
211W - 199L
1,409 Elo+
Solo
Hades
Hades
ThatboyyRome
Hades
Level 94
God Stats
62W - 49L
1,614 SR
Queue Stats
406W - 432L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
YWG-_-Jmoney
Cthulhu
Level 107
God Stats
16W - 13L
1,496 SR
Queue Stats
351W - 354L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,783
478
2,006
5,180
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KiloCharlie93
Zhong Kui
10
1 / 1 / 1
5,599
560
4,007
6,754
4,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
4,266
427
201
4,163
2,480
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
1 / 4 / 0
5,303
530
2,618
4,491
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
xVentus_81
Nemesis
9
1 / 3 / 1
5,493
549
2,373
6,756
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,604
660
5,851
7,739
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 0 / 1
5,234
523
2,188
2,672
732
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
RevisedMarrow29
Cu Chulainn
9
0 / 2 / 1
5,406
541
3,266
5,118
1,786
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 4
7,083
708
4,226
3,927
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
YWG-_-Jmoney
Cthulhu
9
0 / 0 / 2
5,046
505
3,043
4,962
2,136
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
2
0
0
L
Zhong Kui
KiloCharlie93
Zhong Kui
1
1
1
1.5
W
2
0
1
2.5
W
Cu Chulainn
RevisedMarrow29
Cu Chulainn
0
2
1
0.25
L
0
1
0
0
W
3
0
4
5
W
Cthulhu
YWG-_-Jmoney
Cthulhu
0
0
2
1
L
Anubis
1
4
0
0.25
L
Nemesis
xVentus_81
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
18,574
27,344
Taken
24,418
11,657
Mitigated
9,878
8,627
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,851
3,609
0
4,544
7,739
2,894
0
2,797
4,942
0
32,748
L
2,006
756
165
1,907
5,180
1,503
0
2,023
3,157
0
23,778
L
Zhong Kui
KiloCharlie93
Zhong Kui
4,007
294
0
2,817
6,754
4,100
726
0
6,754
31,807
0
W
2,188
945
0
0
2,672
732
284
53
2,619
0
22,951
W
Cu Chulainn
RevisedMarrow29
Cu Chulainn
3,266
719
0
647
5,118
1,786
0
2,068
3,050
0
27,057
L
201
0
0
432
4,163
2,480
0
818
3,345
6,435
0
W
4,226
365
89
3,328
3,927
2,330
307
1,760
2,167
39,482
0
W
Cthulhu
YWG-_-Jmoney
Cthulhu
3,043
163
119
1,550
4,962
2,136
58
148
4,814
23,755
0
L
Anubis
2,618
334
0
834
4,491
1,962
0
2,342
2,149
19,147
0
L
Nemesis
xVentus_81
Nemesis
2,373
676
0
2,472
6,756
1,612
0
2,086
4,670
0
24,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
29,373
240
Minions Killed
286
0
Camps Cleared
0
898,938
Distance Traveled
975,861
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,604
660
52
5
0
197,384
0
L
Cupid
4,783
478
50
5
0
179,270
1
L
Zhong Kui
5,599
560
66
7
0
178,541
3
W
Skadi
5,234
523
45
5
0
174,778
0
W
Cu Chulainn
5,406
541
58
6
0
191,136
0
L
Ares
4,266
427
18
2
0
169,369
0
W
Hades
7,083
708
86
9
0
206,967
1
W
Cthulhu
5,046
505
45
5
0
205,596
3
L
Anubis
5,303
530
40
4
0
157,734
3
L
Nemesis
5,493
549
66
7
0
214,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role