Player Matchup

Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cukees
Sol
Level 18
God Stats
7W - 1L
1,991 SR
Queue Stats
8W - 3L
1,752 Elo+
Party 1
Cthulhu
Cthulhu
Osgood
Cthulhu
Level 28
God Stats
8W - 7L
1,751 SR
Queue Stats
21W - 23L
1,519 Elo+
Party 1
Fenrir
Fenrir
SpiritWolfAkira
Fenrir
Level 29
God Stats
4W - 7L
1,375 SR
Queue Stats
16W - 25L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
thinatosthedeath
Sun Wukong
Level 27
God Stats
13W - 13L
1,709 SR
Queue Stats
23W - 19L
1,628 Elo+
Solo
Team Averages
Level 29
1,665 SR
1,552 Elo+

VS

Team Averages
Level 20
1,547 SR
1,492 Elo+
Heimdallr
Heimdallr
GreenUltraAcid
Heimdallr
Level 29
God Stats
4W - 8L
1,469 SR
Queue Stats
66W - 93L
1,482 Elo+
Solo
Izanami
Izanami
KifirKetchup1
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Awilix
Awilix
Trisonn
Awilix
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 119L
1,556 Elo+
Solo
Thanatos
Thanatos
geos007
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Zeus
Zeus
pureblood2
Zeus
Level 26
God Stats
1W - 1L
1,765 SR
Queue Stats
7W - 6L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
10 / 3 / 3
10,014
668
8,403
11,373
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
Cukees
Sol
14
6 / 5 / 2
8,993
600
7,657
8,745
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Osgood
Cthulhu
12
2 / 3 / 7
8,020
535
3,933
11,408
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 1 / 4
9,212
614
7,616
10,286
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
thinatosthedeath
Sun Wukong
15
5 / 2 / 6
9,792
653
7,777
9,897
4,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GreenUltraAcid
Heimdallr
11
0 / 7 / 1
6,913
461
4,727
11,386
3,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
11
0 / 10 / 2
6,571
438
3,527
9,331
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Trisonn
Awilix
13
3 / 3 / 3
8,067
538
5,336
10,800
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
geos007
Thanatos
6
0 / 6 / 1
5,566
371
1,895
7,438
1,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 4 / 2
9,406
627
13,385
8,606
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
30
Kills
13
14
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
3
3
3.83
W
Sol
Cukees
Sol
6
5
2
1.4
L
Heimdallr
GreenUltraAcid
Heimdallr
0
7
1
0.07
L
Izanami
0
10
2
0.1
W
Cthulhu
Osgood
Cthulhu
2
3
7
1.83
W
7
1
4
9
L
Awilix
Trisonn
Awilix
3
3
3
1.5
L
Thanatos
geos007
Thanatos
0
6
1
0.08
L
10
4
2
2.75
W
Sun Wukong
thinatosthedeath
Sun Wukong
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,386
Damage
28,870
51,709
Taken
47,561
22,655
Mitigated
12,943
15,941
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,403
3,297
375
3,973
11,373
3,419
1,301
2,722
8,553
0
45,708
W
Sol
Cukees
Sol
7,657
2,918
0
3,375
8,745
3,161
2,460
1,430
7,191
51,002
5,775
L
Heimdallr
GreenUltraAcid
Heimdallr
4,727
2,099
0
3,051
11,386
3,321
209
0
11,386
0
36,962
L
Izanami
3,527
2,943
0
160
9,331
2,245
681
3,647
5,684
0
29,594
W
Cthulhu
Osgood
Cthulhu
3,933
453
12
1,140
11,408
7,586
81
4,563
6,698
20,583
0
W
7,616
1,769
0
3,025
10,286
3,771
315
2,869
7,264
0
43,625
L
Awilix
Trisonn
Awilix
5,336
2,347
0
1,240
10,800
3,545
0
2,771
8,029
0
49,153
L
Thanatos
geos007
Thanatos
1,895
574
0
3,353
7,438
1,441
0
1,619
5,819
0
14,665
L
13,385
2,957
0
1,690
8,606
2,391
950
2,649
5,957
49,167
0
W
Sun Wukong
thinatosthedeath
Sun Wukong
7,777
2,047
0
4,041
9,897
4,718
1,361
1,177
8,618
0
52,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
36,523
408
Minions Killed
342
0
Camps Cleared
0
1,608,038
Distance Traveled
1,291,720
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,014
668
83
6
0
290,821
12
W
Sol
8,993
600
94
6
0
302,320
2
L
Heimdallr
6,913
461
85
6
0
242,912
2
L
Izanami
6,571
438
60
4
0
273,866
1
W
Cthulhu
8,020
535
28
2
0
297,995
10
W
Fenrir
9,212
614
77
5
0
382,117
5
L
Awilix
8,067
538
79
5
0
321,184
4
L
Thanatos
5,566
371
24
2
0
197,134
0
L
Zeus
9,406
627
94
6
0
256,624
2
W
Sun Wukong
9,792
653
126
8
0
334,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role