Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JonkTheToker
Zeus
Level 49
God Stats
6W - 7L
1,526 SR
Queue Stats
126W - 133L
1,521 Elo+
Solo
Artemis
Artemis
SNIPEREAPER
Artemis
Level 39
God Stats
14W - 11L
1,585 SR
Queue Stats
52W - 61L
1,467 Elo+
Solo
Charybdis
Charybdis
TEZ1852
Charybdis
Level 48
God Stats
2W - 3L
1,426 SR
Queue Stats
28W - 40L
1,511 Elo+
Solo
Anubis
Anubis
futureboy1
Anubis
Level 42
God Stats
3W - 3L
1,540 SR
Queue Stats
184W - 98L
1,662 Elo+
Solo
Team Averages
Level 57
1,515 SR
1,532 Elo+

VS

Team Averages
Level 56
1,477 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ambob
Scylla
Level 28
God Stats
3W - 3L
1,210 SR
Queue Stats
35W - 42L
1,470 Elo+
Solo
Hercules
Hercules
BadAtPvP420
Hercules
Level 45
God Stats
2W - 5L
1,584 SR
Queue Stats
56W - 59L
1,566 Elo+
Solo
Agni
Agni
Davidovensky
Agni
Level 27
God Stats
10W - 7L
1,675 SR
Queue Stats
76W - 66L
1,488 Elo+
Solo
Hun Batz
Hun Batz
SaubleSavage
Hun Batz
Level 128
God Stats
0W - 1L
1,417 SR
Queue Stats
101W - 117L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 2 / 5
9,186
919
11,843
9,080
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 3 / 5
9,462
946
12,172
8,187
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SNIPEREAPER
Artemis
15
1 / 0 / 8
8,335
834
7,008
5,953
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TEZ1852
Charybdis
10
0 / 1 / 1
6,103
610
225
2,147
604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
futureboy1
Anubis
15
4 / 1 / 4
8,703
870
3,706
5,433
2,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 2
8,876
888
5,576
6,662
2,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ambob
Scylla
15
1 / 2 / 3
7,477
748
3,396
6,080
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
BadAtPvP420
Hercules
14
1 / 5 / 3
7,206
721
4,905
15,098
11,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 2
6,769
677
7,062
9,398
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SaubleSavage
Hun Batz
12
0 / 2 / 3
6,414
641
1,700
6,221
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
7
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
5
3.25
L
Neith
 
Neith
4
2
2
2.5
L
Scylla
Ambob
Scylla
1
2
3
1.25
L
Hercules
BadAtPvP420
Hercules
1
5
3
0.5
L
1
4
2
0.5
W
6
3
5
2.83
W
Artemis
SNIPEREAPER
Artemis
1
0
8
5
L
Hun Batz
SaubleSavage
Hun Batz
0
2
3
0.75
W
Charybdis
TEZ1852
Charybdis
0
1
1
0.5
W
Anubis
futureboy1
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
22,639
30,800
Taken
43,459
11,506
Mitigated
21,307
8,170
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,843
2,544
0
3,198
9,080
3,385
0
2,009
6,905
0
41,797
L
Neith
 
Neith
5,576
495
262
2,642
6,662
2,589
632
3,069
3,593
0
25,298
L
Scylla
Ambob
Scylla
3,396
96
0
933
6,080
1,680
0
1,981
4,099
32,286
0
L
Hercules
BadAtPvP420
Hercules
4,905
997
0
6,187
15,098
11,664
0
5,282
9,816
0
18,200
L
7,062
176
118
1,361
9,398
2,873
0
4,468
4,930
23,658
0
W
12,172
1,961
0
460
8,187
2,882
521
2,418
5,546
35,820
0
W
Artemis
SNIPEREAPER
Artemis
7,008
1,249
0
2,934
5,953
2,249
1,575
1,917
3,732
0
28,908
L
Hun Batz
SaubleSavage
Hun Batz
1,700
185
0
68
6,221
2,501
0
1,436
4,785
0
12,384
W
Charybdis
TEZ1852
Charybdis
225
160
0
250
2,147
604
0
937
1,071
0
3,775
W
Anubis
futureboy1
Anubis
3,706
30
0
1,328
5,433
2,386
339
3,150
2,048
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
36,742
258
Minions Killed
247
7
Camps Cleared
10
865,269
Distance Traveled
921,922
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,186
919
65
7
5
228,630
0
L
Neith
8,876
888
52
5
3
180,371
3
L
Scylla
7,477
748
85
9
0
201,815
2
L
Hercules
7,206
721
35
4
0
196,056
0
L
Agni
6,769
677
48
5
5
177,341
2
W
Zeus
9,462
946
68
7
1
191,576
3
W
Artemis
8,335
834
61
6
1
192,413
6
L
Hun Batz
6,414
641
27
3
2
166,339
1
W
Charybdis
6,103
610
18
2
0
58,662
0
W
Anubis
8,703
870
46
5
0
193,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role