Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BeTransparent
Chaac
Level 160
God Stats
1W - 0L
1,475 SR
Queue Stats
113W - 104L
1,589 Elo+
Party 1
Bastet
Bastet
Spears2007
Bastet
Level 160
God Stats
3W - 4L
1,682 SR
Queue Stats
34W - 46L
1,513 Elo+
Party 1
Nox
Nox
lilmar0101
Nox
Level 160
God Stats
17W - 11L
1,536 SR
Queue Stats
143W - 150L
1,527 Elo+
Party 1
Team Averages
Level 159
1,539 SR
1,526 Elo+

VS

Team Averages
Level 133
1,529 SR
1,621 Elo+
Gilgamesh
Gilgamesh
Kokyalord
Gilgamesh
Level 124
God Stats
1W - 1L
1,319 SR
Queue Stats
23W - 13L
1,681 Elo+
Solo
Charybdis
Charybdis
Leonardo11987
Charybdis
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
121W - 108L
1,642 Elo+
Solo
Chang'e
Chang'e
Morenazo
Chang'e
Level 158
God Stats
1W - 4L
1,401 SR
Queue Stats
194W - 216L
1,576 Elo+
Solo
Bellona
Bellona
donkeysarestinky
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,573 Elo+
Solo
Ah Puch
Ah Puch
itsfrostybru
Ah Puch
Level 124
God Stats
0W - 1L
1,928 SR
Queue Stats
85W - 67L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 1 / 6
8,644
786
5,673
12,031
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
 
Ra
15
1 / 1 / 6
8,204
746
7,771
6,111
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 7
8,929
812
10,308
18,062
18,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Spears2007
Bastet
14
5 / 2 / 3
8,948
813
12,151
10,843
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 7
8,135
740
4,203
6,896
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kokyalord
Gilgamesh
14
1 / 2 / 7
8,261
751
8,779
13,870
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Leonardo11987
Charybdis
15
4 / 6 / 5
9,080
825
10,135
12,129
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Morenazo
Chang'e
15
1 / 2 / 6
7,823
711
10,414
10,322
4,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
5,472
497
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
itsfrostybru
Ah Puch
15
3 / 3 / 3
8,605
782
8,123
9,698
3,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
13
Kills
9
9
Deaths
13
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
6
5
W
Ra
 
Ra
1
1
6
4
W
4
2
7
3.75
L
Gilgamesh
Kokyalord
Gilgamesh
1
2
7
2.25
L
Charybdis
Leonardo11987
Charybdis
4
6
5
1.08
L
Chang'e
Morenazo
Chang'e
1
2
6
2
W
Bastet
Spears2007
Bastet
5
2
3
3.25
L
0
0
0
0
L
Ah Puch
itsfrostybru
Ah Puch
3
3
3
1.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
37,451
53,943
Taken
46,019
39,569
Mitigated
22,955
21,043
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,673
613
2,418
2,669
12,031
11,253
157
4,748
7,283
14,632
0
W
Ra
 
Ra
7,771
862
2,411
1,734
6,111
2,465
681
2,492
3,619
44,458
0
W
10,308
2,610
1,413
7,500
18,062
18,877
478
6,152
11,910
0
27,941
L
Gilgamesh
Kokyalord
Gilgamesh
8,779
1,788
1,359
1,301
13,870
11,991
1
6,903
6,500
2,332
21,308
L
Charybdis
Leonardo11987
Charybdis
10,135
3,888
0
1,442
12,129
3,421
0
3,036
8,826
0
30,856
L
Chang'e
Morenazo
Chang'e
10,414
487
1,631
4,460
10,322
4,197
0
4,799
5,352
33,769
0
W
Bastet
Spears2007
Bastet
12,151
2,739
0
2,562
10,843
4,003
0
3,783
7,060
0
20,736
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
itsfrostybru
Ah Puch
8,123
753
0
1,945
9,698
3,346
0
3,499
6,065
32,264
0
W
4,203
623
0
336
6,896
2,971
657
2,670
4,226
28,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
39,241
267
Minions Killed
235
9
Camps Cleared
7
1,078,891
Distance Traveled
760,074
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,644
786
22
2
0
209,670
1
W
Ra
8,204
746
105
10
5
207,040
0
W
Chaac
8,929
812
46
4
2
215,676
1
L
Gilgamesh
8,261
751
43
4
3
210,093
2
L
Charybdis
9,080
825
59
5
3
171,339
5
L
Chang'e
7,823
711
62
6
0
196,858
1
W
Bastet
8,948
813
22
2
0
249,158
3
L
Bellona
5,472
497
0
0
0
0
0
L
Ah Puch
8,605
782
71
6
1
181,784
3
W
Nox
8,135
740
72
7
2
197,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role