Player Matchup

Geb
Geb
KingDarkness9753
Geb
Level 155
God Stats
2W - 1L
1,601 SR
Queue Stats
129W - 135L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
SinfulSquishy
Jing Wei
Level 81
God Stats
2W - 6L
1,501 SR
Queue Stats
110W - 84L
1,550 Elo+
Party 2
Ra
Ra
shadowreaper0996
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 160L
1,574 Elo+
Party 2
Team Averages
Level 120
1,534 SR
1,572 Elo+

VS

Team Averages
Level 142
1,664 SR
1,546 Elo+
Sylvanus
Sylvanus
Blackxflashlight
Sylvanus
Level 155
God Stats
3W - 2L
1,640 SR
Queue Stats
87W - 65L
1,630 Elo+
Party 1
Zeus
Zeus
DeeWingedAngel
Zeus
Level 114
God Stats
1W - 0L
1,935 SR
Queue Stats
109W - 111L
1,543 Elo+
Party 1
Mercury
Mercury
ill Anomaly
Mercury
Level 158
God Stats
6W - 18L
1,417 SR
Queue Stats
379W - 423L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
10,797
771
8,050
19,859
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
SinfulSquishy
Jing Wei
12
2 / 10 / 5
9,270
662
6,599
15,667
4,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 1
8,939
639
7,475
10,890
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 13
10,349
739
10,860
16,717
22,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 13
10,188
728
18,485
6,765
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ill Anomaly
Mercury
15
9 / 4 / 10
11,101
793
10,506
13,201
5,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
20
20
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
W
5
2
13
5.75
L
4
4
4
1.5
L
Jing Wei
SinfulSquishy
Jing Wei
2
10
5
0.45
W
Mercury
ill Anomaly
Mercury
9
4
10
3.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
39,851
46,416
Taken
36,683
27,947
Mitigated
30,060
7,806
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,860
2,301
3,301
5,709
16,717
22,339
277
5,686
10,779
19,527
0
W
18,485
2,639
312
615
6,765
2,258
1,483
2,234
4,377
50,961
0
L
8,050
965
327
2,802
19,859
20,081
112
11,818
6,882
21,879
0
L
Jing Wei
SinfulSquishy
Jing Wei
6,599
5,671
0
1,363
15,667
4,479
1,133
9,051
5,656
0
13,767
W
Mercury
ill Anomaly
Mercury
10,506
4,356
951
1,770
13,201
5,463
602
7,066
5,887
0
25,910
L
7,475
159
1,349
1,965
10,890
3,387
669
6,190
4,132
37,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
31,638
129
Minions Killed
133
4
Camps Cleared
4
691,654
Distance Traveled
678,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,349
739
18
1
1
202,179
2
W
Zeus
10,188
728
79
6
2
219,074
1
L
Geb
10,797
771
23
2
0
241,373
2
L
Jing Wei
9,270
662
21
2
2
223,538
0
W
Mercury
11,101
793
36
3
1
256,882
1
L
Ra
8,939
639
85
6
2
226,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role