Player Matchup

Osiris
Osiris
 
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JTN_White
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,296 Elo+
Party 1
Eset
Eset
Lxpsgodz
Eset
Level 86
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 49L
1,367 Elo+
Solo
Geb
Geb
Ronnon-28
Geb
Level 129
God Stats
3W - 0L
1,798 SR
Queue Stats
173W - 173L
1,375 Elo+
Solo
Horus
Horus
SZ-Dead
Horus
Level 119
God Stats
1W - 0L
1,899 SR
Queue Stats
27W - 32L
1,361 Elo+
Party 1
Team Averages
Level 108
1,590 SR
1,380 Elo+

VS

Team Averages
Level 102
1,444 SR
1,413 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FreshMindt
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,313 Elo+
Solo
Ra
Ra
Ic3_Shad0w_0ne
Ra
Level 81
God Stats
0W - 2L
1,449 SR
Queue Stats
17W - 24L
1,358 Elo+
Solo
Hera
Hera
NitrousBoar17
Hera
Level 125
God Stats
1W - 5L
1,357 SR
Queue Stats
227W - 235L
1,532 Elo+
Solo
Merlin
Merlin
crelj
Merlin
Level 157
God Stats
3W - 7L
1,416 SR
Queue Stats
501W - 554L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
11 / 3 / 14
11,136
857
15,096
18,155
15,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
JTN_White
Charybdis
18
6 / 3 / 10
10,935
841
9,761
11,324
4,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
18
4 / 2 / 18
10,534
810
11,678
10,179
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 20
10,784
830
8,701
16,280
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
SZ-Dead
Horus
17
3 / 1 / 19
10,134
780
7,793
17,739
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 8 / 6
8,190
630
14,027
10,490
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
FreshMindt
Chronos
14
0 / 5 / 5
7,938
611
4,467
11,349
3,753
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 6 / 5
10,456
804
8,489
13,788
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 6
8,903
685
16,120
11,232
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
crelj
Merlin
14
1 / 4 / 8
8,461
651
14,361
8,626
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
27
Kills
11
11
Deaths
27
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
11
3
14
6
L
Hachiman
 
Hachiman
2
8
6
0.63
L
Chronos
FreshMindt
Chronos
0
5
5
0.5
L
5
6
5
1.25
W
Charybdis
JTN_White
Charybdis
6
3
10
3.67
W
Eset
4
2
18
6.5
L
3
4
6
1.5
W
3
2
20
6.5
W
Horus
SZ-Dead
Horus
3
1
19
12.5
L
Merlin
crelj
Merlin
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
57,464
73,677
Taken
55,485
55,861
Mitigated
19,304
44,269
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,096
6,319
568
5,417
18,155
15,514
809
9,546
8,609
0
31,023
L
Hachiman
 
Hachiman
14,027
4,405
221
191
10,490
2,999
0
3,037
7,281
0
22,369
L
Chronos
FreshMindt
Chronos
4,467
1,125
478
1,812
11,349
3,753
35
4,162
7,002
12,837
0
L
8,489
988
3,472
3,590
13,788
5,460
0
5,450
8,204
35,959
0
W
Charybdis
JTN_White
Charybdis
9,761
2,130
2,302
3,107
11,324
4,326
2,243
7,789
3,535
0
32,381
W
Eset
11,678
597
3,697
849
10,179
3,936
1,058
6,492
3,687
30,865
0
L
16,120
3,842
864
2,940
11,232
3,883
107
4,486
6,509
25,355
0
W
8,701
790
1,521
4,509
16,280
12,921
538
10,898
5,382
21,883
0
W
Horus
SZ-Dead
Horus
7,793
3,016
12,983
9,316
17,739
19,164
1,053
8,712
9,027
1,649
13,306
L
Merlin
crelj
Merlin
14,361
551
716
1,576
8,626
3,209
0
3,686
4,802
21,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,523
Gold Earned
43,948
151
Minions Killed
133
0
Camps Cleared
0
1,295,379
Distance Traveled
1,067,818
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,136
857
22
2
0
275,894
1
L
Hachiman
8,190
630
20
2
0
173,671
11
L
Chronos
7,938
611
17
1
0
199,607
0
L
Ra
10,456
804
54
4
0
240,762
0
W
Charybdis
10,935
841
39
3
0
215,719
0
W
Eset
10,534
810
50
4
0
267,076
0
L
Hera
8,903
685
20
2
0
214,065
1
W
Geb
10,784
830
25
2
0
273,573
3
W
Horus
10,134
780
15
1
0
263,117
0
L
Merlin
8,461
651
22
2
0
239,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role