Player Matchup

Tiamat
Tiamat
DragonmasterNik
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Ares
Ares
Torri-stand3
Ares
Level 5
God Stats
1W - 3L
1,437 SR
Queue Stats
10W - 21L
1,187 Elo+
Solo
Nu Wa
Nu Wa
Troia_Mista
Nu Wa
Level 16
God Stats
1W - 2L
1,484 SR
Queue Stats
100W - 111L
1,305 Elo+
Solo
Yemoja
Yemoja
shorty67
Yemoja
Level 13
God Stats
2W - 1L
1,815 SR
Queue Stats
9W - 16L
1,385 Elo+
Solo
Jing Wei
Jing Wei
xXOmega83Xx
Jing Wei
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 21L
1,388 Elo+
Solo
Team Averages
Level 10
1,547 SR
1,274 Elo+

VS

Team Averages
Level 23
1,528 SR
1,373 Elo+
Thoth
Thoth
Lizardking56847
Thoth
Level 26
God Stats
1W - 0L
1,717 SR
Queue Stats
33W - 44L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
Menor-_-RxTroz
Tsukuyomi
Level 29
God Stats
22W - 16L
1,548 SR
Queue Stats
100W - 104L
1,427 Elo+
Party 1
Geb
Geb
SSGJoviK24
Geb
Level 24
God Stats
10W - 11L
1,606 SR
Queue Stats
82W - 86L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
iTzz XeLa v5
Heimdallr
Level 14
God Stats
18W - 16L
1,264 SR
Queue Stats
64W - 69L
1,314 Elo+
Solo
Neith
Neith
pizzamistta
Neith
Level 21
God Stats
5W - 5L
1,504 SR
Queue Stats
51W - 76L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
6,750
614
0
0
0
15
1 / 9 / 2
9,812
892
5,145
27,388
29,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 10 / 3
9,681
880
14,716
20,834
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
shorty67
Yemoja
16
1 / 2 / 3
10,576
961
7,981
16,719
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
xXOmega83Xx
Jing Wei
15
1 / 14 / 1
9,415
856
12,584
20,546
5,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 19
11,017
1,002
12,876
6,533
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Menor-_-RxTroz
Tsukuyomi
19
9 / 0 / 23
12,040
1,095
24,974
13,002
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 0 / 19
11,783
1,071
8,945
11,306
9,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
iTzz XeLa v5
Heimdallr
19
7 / 3 / 21
11,535
1,049
14,545
11,389
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 0 / 16
12,631
1,148
16,955
4,999
2,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
133
4
Kills
35
35
Deaths
4
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
1
19
13.5
W
Tsukuyomi
Menor-_-RxTroz
Tsukuyomi
9
0
23
20.5
W
3
0
19
12.5
L
1
9
2
0.22
L
1
10
3
0.25
W
Heimdallr
iTzz XeLa v5
Heimdallr
7
3
21
5.83
W
12
0
16
20
L
Yemoja
shorty67
Yemoja
1
2
3
1.25
L
Jing Wei
xXOmega83Xx
Jing Wei
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
78,295
85,487
Taken
47,229
63,059
Mitigated
23,938
4,122
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
12,876
1,421
0
1,591
6,533
2,656
0
3,002
3,531
33,424
0
W
Tsukuyomi
Menor-_-RxTroz
Tsukuyomi
24,974
8,096
0
3,080
13,002
5,233
0
7,382
5,620
0
40,841
W
8,945
2,135
2,920
2,315
11,306
9,087
0
6,285
5,021
17,172
0
L
5,145
1,945
0
540
27,388
29,408
0
7,626
19,762
10,540
0
L
14,716
6,904
0
0
20,834
5,916
0
4,364
16,470
27,891
0
W
Heimdallr
iTzz XeLa v5
Heimdallr
14,545
9,809
0
2,288
11,389
4,544
0
8,128
3,261
0
35,368
W
16,955
11,712
0
3,215
4,999
2,418
0
3,045
1,954
0
46,764
L
Yemoja
shorty67
Yemoja
7,981
1,155
1,229
1,617
16,719
21,744
0
4,002
12,717
30,195
0
L
Jing Wei
xXOmega83Xx
Jing Wei
12,584
7,913
0
736
20,546
5,991
0
5,829
14,717
0
31,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
59,006
125
Minions Killed
211
3
Camps Cleared
12
760,352
Distance Traveled
1,011,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,750
614
0
0
0
0
0
W
Thoth
11,017
1,002
41
4
2
200,228
0
W
Tsukuyomi
12,040
1,095
18
2
7
236,000
1
W
Geb
11,783
1,071
9
1
2
225,858
1
L
Ares
9,812
892
10
1
0
200,449
0
L
Nu Wa
9,681
880
37
3
3
149,438
0
W
Heimdallr
11,535
1,049
55
5
1
172,445
0
W
Neith
12,631
1,148
88
8
0
176,761
0
L
Yemoja
10,576
961
26
2
0
222,752
0
L
Jing Wei
9,415
856
52
5
0
187,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role