Player Matchup

Zeus
Zeus
ABventures
Zeus
Level 5
God Stats
0W - 4L
1,361 SR
Queue Stats
5W - 10L
921 Elo+
Party 3
Thor
Thor
Craftgamer239
Thor
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 48L
1,233 Elo+
Party 2
Ares
Ares
ST3P 0N A L3G0
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
xEvernight
Kukulkan
Level 127
God Stats
0W - 1L
1,476 SR
Queue Stats
9W - 11L
1,530 Elo+
Party 3
Fenrir
Fenrir
xSharkBaitx17320
Fenrir
Level 16
God Stats
24W - 29L
1,400 SR
Queue Stats
27W - 34L
1,357 Elo+
Solo
Team Averages
Level 32
1,447 SR
1,255 Elo+

VS

Team Averages
Level 32
1,454 SR
1,596 Elo+
Izanami
Izanami
 
Izanami
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
K0DRAN12
Ullr
Level 26
God Stats
7W - 6L
1,613 SR
Queue Stats
163W - 182L
1,418 Elo+
Solo
Geb
Geb
LitttleRedhead
Geb
Level 13
God Stats
7W - 5L
1,287 SR
Queue Stats
114W - 50L
1,623 Elo+
Party 1
Achilles
Achilles
Psych898
Achilles
Level 8
God Stats
25W - 15L
1,287 SR
Queue Stats
107W - 68L
1,722 Elo+
Party 1
Chronos
Chronos
RyanCept
Chronos
Level 109
God Stats
2W - 1L
1,581 SR
Queue Stats
123W - 62L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 18
14,776
1,055
23,796
17,447
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 11 / 16
13,073
934
10,659
21,356
13,613
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 9 / 15
13,793
985
8,953
29,150
31,355
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
xEvernight
Kukulkan
20
12 / 4 / 13
16,403
1,172
38,123
11,740
5,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 6 / 6
13,256
947
8,196
21,195
10,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 8 / 24
14,902
1,064
20,891
15,918
5,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
14
0 / 3 / 6
10,990
785
814
5,342
924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 24
14,624
1,045
12,868
25,554
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
Psych898
Achilles
20
4 / 6 / 29
14,388
1,028
19,924
29,504
40,683
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
RyanCept
Chronos
20
26 / 6 / 10
19,417
1,387
38,520
23,345
8,491
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
132
28
Kills
39
39
Deaths
28
68
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
8
24
2.25
L
5
9
18
1.56
L
2
11
16
0.91
W
Ullr
0
3
6
1
W
3
5
24
3
W
Achilles
Psych898
Achilles
4
6
29
3.08
W
Chronos
RyanCept
Chronos
26
6
10
5.17
L
2
9
15
1.06
L
Kukulkan
xEvernight
Kukulkan
12
4
13
4.63
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,727
Damage
93,017
100,888
Taken
99,663
67,567
Mitigated
67,440
6,462
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,891
17,214
0
3,277
15,918
5,844
0
12,203
3,715
0
70,738
L
23,796
4,166
378
855
17,447
7,220
0
9,072
8,028
59,162
0
L
10,659
1,929
0
250
21,356
13,613
0
14,290
6,817
0
19,254
W
Ullr
814
271
0
68
5,342
924
0
3,552
1,790
0
1,934
W
12,868
724
0
1,685
25,554
11,498
0
18,370
7,184
24,165
0
W
Achilles
Psych898
Achilles
19,924
4,964
0
2,812
29,504
40,683
0
20,502
8,766
0
26,344
W
Chronos
RyanCept
Chronos
38,520
20,907
0
4,992
23,345
8,491
0
16,245
7,100
75,051
0
L
8,953
757
292
3,927
29,150
31,355
0
13,805
14,466
23,143
0
L
Kukulkan
xEvernight
Kukulkan
38,123
2,574
0
733
11,740
5,233
0
4,303
7,291
79,599
0
L
8,196
459
0
27
21,195
10,146
0
9,918
10,797
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,301
Gold Earned
74,321
231
Minions Killed
247
6
Camps Cleared
3
1,155,852
Distance Traveled
1,071,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,902
1,064
130
9
0
208,346
2
L
Zeus
14,776
1,055
78
6
2
228,584
0
L
Thor
13,073
934
16
1
0
193,561
0
W
Ullr
10,990
785
4
0
0
82,817
0
W
Geb
14,624
1,045
16
1
0
293,192
0
W
Achilles
14,388
1,028
14
1
3
256,207
0
W
Chronos
19,417
1,387
83
6
0
231,396
0
L
Ares
13,793
985
30
2
0
185,397
1
L
Kukulkan
16,403
1,172
98
7
3
276,231
0
L
Fenrir
13,256
947
9
1
1
272,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role