Player Matchup

Discordia
Discordia
Bald_Tryhard
Discordia
Level 65
God Stats
2W - 1L
1,280 SR
Queue Stats
407W - 381L
1,444 Elo+
Solo
Achilles
Achilles
Dr_Bustdown
Achilles
Level 108
God Stats
10W - 5L
1,718 SR
Queue Stats
451W - 420L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
Leobolics
Sylvanus
Level 98
God Stats
52W - 42L
1,634 SR
Queue Stats
528W - 549L
1,461 Elo+
Solo
Izanami
Izanami
SHAGGY-696
Izanami
Level 58
God Stats
54W - 43L
1,489 SR
Queue Stats
135W - 134L
1,433 Elo+
Solo
Fenrir
Fenrir
Sir_Wiggle_Sauce
Fenrir
Level 108
God Stats
6W - 6L
1,470 SR
Queue Stats
394W - 366L
1,457 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,445 Elo+

VS

Team Averages
Level 100
1,535 SR
1,451 Elo+
Bacchus
Bacchus
Ramz3101
Bacchus
Level 57
God Stats
3W - 5L
1,612 SR
Queue Stats
136W - 141L
1,436 Elo+
Solo
Bastet
Bastet
ThyPandaKing
Bastet
Level 97
God Stats
7W - 11L
1,550 SR
Queue Stats
331W - 355L
1,459 Elo+
Party 1
Zeus
Zeus
Unsure4life
Zeus
Level 118
God Stats
8W - 13L
1,494 SR
Queue Stats
831W - 794L
1,423 Elo+
Solo
Chronos
Chronos
b_rad12021
Chronos
Level 101
God Stats
6W - 3L
1,785 SR
Queue Stats
567W - 572L
1,479 Elo+
Party 1
Set
Set
charizard155
Set
Level 127
God Stats
0W - 5L
1,233 SR
Queue Stats
236W - 250L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bald_Tryhard
Discordia
11
1 / 2 / 4
6,394
492
7,482
5,284
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Dr_Bustdown
Achilles
13
4 / 1 / 4
7,509
578
6,896
9,519
6,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Leobolics
Sylvanus
10
3 / 5 / 6
6,779
521
9,428
11,764
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SHAGGY-696
Izanami
12
4 / 2 / 3
7,287
561
4,662
6,805
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 2 / 3
7,942
611
10,550
10,582
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ramz3101
Bacchus
9
2 / 5 / 3
5,932
456
5,731
13,131
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
11
3 / 4 / 3
6,698
515
6,823
9,364
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 5 / 2
6,918
532
3,860
7,643
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
b_rad12021
Chronos
10
1 / 5 / 3
6,240
480
4,808
11,334
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 3 / 0
7,016
540
6,315
9,279
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
22
Kills
12
12
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bald_Tryhard
Discordia
1
2
4
1.5
W
Achilles
Dr_Bustdown
Achilles
4
1
4
6
W
Sylvanus
Leobolics
Sylvanus
3
5
6
1.2
L
Bacchus
Ramz3101
Bacchus
2
5
3
0.7
W
Izanami
SHAGGY-696
Izanami
4
2
3
2.75
W
10
2
3
5.75
L
Bastet
3
4
3
1.13
L
3
5
2
0.8
L
Chronos
b_rad12021
Chronos
1
5
3
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
27,537
43,954
Taken
50,751
21,300
Mitigated
22,255
14,398
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bald_Tryhard
Discordia
7,482
302
0
1,292
5,284
1,505
44
2,462
2,822
31,518
0
W
Achilles
Dr_Bustdown
Achilles
6,896
2,349
0
3,012
9,519
6,714
0
793
8,726
0
35,877
W
Sylvanus
Leobolics
Sylvanus
9,428
3,633
835
3,202
11,764
5,344
316
4,179
7,585
27,914
9,077
L
Bacchus
Ramz3101
Bacchus
5,731
1,121
0
1,676
13,131
10,284
0
4,313
8,666
14,700
0
W
Izanami
SHAGGY-696
Izanami
4,662
3,570
173
2,205
6,805
2,347
993
3,678
3,127
0
49,139
W
10,550
1,834
0
3,679
10,582
5,390
82
3,351
7,231
0
41,139
L
Bastet
6,823
2,118
0
3,667
9,364
2,877
0
1,910
7,340
0
36,370
L
3,860
502
0
2,210
7,643
1,925
0
2,664
4,979
37,977
0
L
Chronos
b_rad12021
Chronos
4,808
1,036
0
1,843
11,334
3,599
123
3,832
7,114
31,001
0
L
6,315
3,584
0
2,353
9,279
3,570
0
1,988
7,155
0
38,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
32,804
369
Minions Killed
315
0
Camps Cleared
0
1,209,263
Distance Traveled
1,156,123
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,394
492
56
4
0
247,012
3
W
Achilles
7,509
578
80
6
0
251,936
4
W
Sylvanus
6,779
521
58
4
0
202,315
2
L
Bacchus
5,932
456
13
1
0
233,208
1
W
Izanami
7,287
561
104
8
0
229,230
4
W
Fenrir
7,942
611
71
5
0
278,770
5
L
Bastet
6,698
515
71
5
0
240,744
1
L
Zeus
6,918
532
76
6
0
218,229
1
L
Chronos
6,240
480
65
5
0
219,845
1
L
Set
7,016
540
90
7
0
244,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role