Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ASESINODEINDIOS
King Arthur
Level 109
God Stats
78W - 75L
1,571 SR
Queue Stats
976W - 1,026L
1,503 Elo+
Solo
Vulcan
Vulcan
BigshotPluto269
Vulcan
Level 117
God Stats
2W - 2L
1,618 SR
Queue Stats
89W - 85L
1,554 Elo+
Solo
Nike
Nike
HayDeezNoots
Nike
Level 66
God Stats
5W - 2L
1,756 SR
Queue Stats
246W - 250L
1,487 Elo+
Solo
Zeus
Zeus
SpreaderOfCheeks
Zeus
Level 121
God Stats
2W - 3L
1,572 SR
Queue Stats
191W - 209L
1,478 Elo+
Solo
Team Averages
Level 114
1,603 SR
1,504 Elo+

VS

Team Averages
Level 99
1,573 SR
1,472 Elo+
Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BosnianDrxgon
Eset
Level 66
God Stats
18W - 13L
1,639 SR
Queue Stats
238W - 253L
1,424 Elo+
Party 1
Neith
Neith
Puliix
Neith
Level 109
God Stats
9W - 7L
1,561 SR
Queue Stats
126W - 112L
1,506 Elo+
Solo
Anubis
Anubis
SJDropkick
Anubis
Level 119
God Stats
32W - 17L
1,667 SR
Queue Stats
40W - 32L
1,513 Elo+
Solo
Bastet
Bastet
SultanMujahideen
Bastet
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
340W - 372L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 3 / 4
9,400
522
8,233
13,882
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ASESINODEINDIOS
King Arthur
16
0 / 3 / 3
9,396
522
6,173
12,575
8,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 6 / 0
9,979
554
12,045
9,385
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 4
8,892
494
7,550
18,368
10,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 5 / 0
7,544
419
6,984
7,256
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 3 / 4
8,064
448
7,918
14,647
11,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 6 / 6
9,133
507
11,191
11,454
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Puliix
Neith
16
5 / 1 / 6
9,608
534
8,362
8,210
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SJDropkick
Anubis
16
1 / 4 / 3
9,370
521
7,392
12,557
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 5
10,247
569
9,909
15,031
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
16
Kills
22
22
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
3
4
2.33
W
Mulan
 
Mulan
4
3
4
2
L
King Arthur
ASESINODEINDIOS
King Arthur
0
3
3
0.5
L
7
6
0
1.17
W
4
6
6
1.17
L
1
5
4
0.6
W
Neith
Puliix
Neith
5
1
6
8
W
Anubis
SJDropkick
Anubis
1
4
3
0.63
L
3
5
0
0.6
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
44,772
61,466
Taken
61,899
28,727
Mitigated
29,315
15,477
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,233
1,359
0
3,756
13,882
4,314
0
3,224
10,536
0
58,207
W
Mulan
 
Mulan
7,918
1,121
0
1,915
14,647
11,117
0
6,944
7,283
0
42,896
L
King Arthur
ASESINODEINDIOS
King Arthur
6,173
440
0
3,351
12,575
8,725
0
5,461
7,114
791
62,308
L
12,045
2,463
0
1,013
9,385
3,392
0
4,183
4,866
58,428
0
W
11,191
1,419
452
992
11,454
4,408
209
6,452
4,578
54,327
0
L
7,550
360
2,212
4,145
18,368
10,786
0
4,539
13,597
7,435
32,595
W
Neith
Puliix
Neith
8,362
2,036
0
4,010
8,210
2,836
721
3,416
4,732
0
63,253
W
Anubis
SJDropkick
Anubis
7,392
915
0
6,872
12,557
5,364
270
0
11,748
65,505
0
L
6,984
2,449
0
1,000
7,256
1,510
0
444
6,770
33,214
0
W
9,909
2,566
0
7,712
15,031
5,590
304
3,213
11,338
0
65,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
46,422
474
Minions Killed
537
0
Camps Cleared
0
1,581,037
Distance Traveled
1,642,038
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,400
522
107
6
0
358,108
3
W
Mulan
8,064
448
62
3
0
341,569
4
L
King Arthur
9,396
522
135
8
0
334,076
3
L
Vulcan
9,979
554
101
6
0
369,441
1
W
Eset
9,133
507
97
5
0
317,724
2
L
Nike
8,892
494
57
3
0
316,462
2
W
Neith
9,608
534
135
8
0
326,229
3
W
Anubis
9,370
521
132
7
0
269,354
0
L
Zeus
7,544
419
74
4
0
202,950
3
W
Bastet
10,247
569
111
6
0
387,162
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role