Player Matchup

Chaac
Chaac
BeastMode21004
Chaac
Level 66
God Stats
1W - 1L
1,618 SR
Queue Stats
52W - 66L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
LegitMNT24
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Vedette006
Baron Samedi
Level 139
God Stats
111W - 104L
1,539 SR
Queue Stats
608W - 677L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
baseballfan0007
Zhong Kui
Level 12
God Stats
9W - 7L
1,644 SR
Queue Stats
29W - 27L
1,546 Elo+
Party 2
Neith
Neith
ii kaaat
Neith
Level 86
God Stats
73W - 76L
1,508 SR
Queue Stats
198W - 228L
1,479 Elo+
Solo
Team Averages
Level 67
1,562 SR
1,460 Elo+

VS

Team Averages
Level 74
1,563 SR
1,438 Elo+
Geb
Geb
ATL Longhorn
Geb
Level 48
God Stats
15W - 19L
1,428 SR
Queue Stats
215W - 361L
1,282 Elo+
Solo
Bastet
Bastet
CammyTrill
Bastet
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 1
Nike
Nike
HeadshotHunter49
Nike
Level 58
God Stats
4W - 1L
1,798 SR
Queue Stats
32W - 56L
1,376 Elo+
Solo
Heimdallr
Heimdallr
HockeyEinstein
Heimdallr
Level 105
God Stats
2W - 0L
1,486 SR
Queue Stats
36W - 22L
1,594 Elo+
Party 1
Nox
Nox
l Jahde l
Nox
Level 153
God Stats
9W - 3L
1,603 SR
Queue Stats
29W - 27L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
12,434
1,036
21,128
26,910
29,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
LegitMNT24
Jormungandr
18
3 / 6 / 9
12,008
1,001
9,547
24,240
34,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Vedette006
Baron Samedi
18
3 / 4 / 5
12,113
1,009
14,423
12,691
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
baseballfan0007
Zhong Kui
18
1 / 6 / 8
10,764
897
10,420
21,877
20,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ii kaaat
Neith
19
4 / 6 / 6
12,196
1,016
14,838
20,618
7,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

63

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 18
12,299
1,025
9,473
20,753
18,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
CammyTrill
Bastet
19
6 / 6 / 15
13,013
1,084
17,424
19,581
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 11
11,298
942
4,287
6,010
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
HockeyEinstein
Heimdallr
20
16 / 4 / 13
16,147
1,346
43,926
17,064
7,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 16
12,938
1,078
24,254
11,836
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
16
Kills
29
29
Deaths
16
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
5
7
8
1.29
W
Bastet
CammyTrill
Bastet
6
6
15
2.25
W
1
0
11
6.5
W
Heimdallr
HockeyEinstein
Heimdallr
16
4
13
5.63
L
Jormungandr
LegitMNT24
Jormungandr
3
6
9
1.25
L
Baron Samedi
Vedette006
Baron Samedi
3
4
5
1.38
L
Zhong Kui
baseballfan0007
Zhong Kui
1
6
8
0.83
L
Neith
ii kaaat
Neith
4
6
6
1.17
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,356
Damage
99,364
106,336
Taken
75,244
98,169
Mitigated
45,542
21,724
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
924
811
619
20,753
18,301
0
10,910
9,843
29,326
0
L
21,128
3,568
0
8,635
26,910
29,722
0
7,569
18,328
0
36,249
W
Bastet
CammyTrill
Bastet
17,424
6,095
0
3,464
19,581
9,570
0
8,100
11,481
0
23,948
W
4,287
528
0
331
6,010
4,948
0
2,036
3,974
2,251
9,674
W
Heimdallr
HockeyEinstein
Heimdallr
43,926
25,637
0
2,713
17,064
7,849
0
7,720
9,344
0
94,354
L
Jormungandr
LegitMNT24
Jormungandr
9,547
3,243
138
842
24,240
34,836
0
7,594
15,812
27,818
0
L
Baron Samedi
Vedette006
Baron Samedi
14,423
2,348
3,953
3,312
12,691
5,225
0
4,270
8,212
40,309
0
L
Zhong Kui
baseballfan0007
Zhong Kui
10,420
707
0
1,617
21,877
20,942
0
4,881
16,479
17,259
2,116
L
Neith
ii kaaat
Neith
14,838
9,724
0
3,227
20,618
7,444
0
8,988
11,146
0
38,222
W
24,254
1,859
0
107
11,836
4,874
0
5,366
6,470
42,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
65,695
207
Minions Killed
237
1
Camps Cleared
12
995,407
Distance Traveled
1,089,419
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,299
1,025
28
2
0
279,498
1
L
Chaac
12,434
1,036
29
2
0
265,006
0
W
Bastet
13,013
1,084
15
1
1
237,509
0
W
Nike
11,298
942
14
1
2
150,606
0
W
Heimdallr
16,147
1,346
124
10
7
187,661
0
L
Jormungandr
12,008
1,001
48
4
0
149,540
0
L
Baron Samedi
12,113
1,009
65
5
0
184,378
1
L
Zhong Kui
10,764
897
11
1
1
227,327
0
L
Neith
12,196
1,016
54
5
0
169,156
0
W
Nox
12,938
1,078
56
5
2
234,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role