Player Matchup

Bacchus
Bacchus
Fer Asteria
Bacchus
Level 128
God Stats
2W - 4L
1,568 SR
Queue Stats
388W - 408L
1,466 Elo+
Solo
Fafnir
Fafnir
Its Socat
Fafnir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 104L
1,283 Elo+
Party 1
Discordia
Discordia
Razzlin-Dazzlin-
Discordia
Level 64
God Stats
1W - 1L
1,744 SR
Queue Stats
15W - 13L
1,321 Elo+
Party 1
Cliodhna
Cliodhna
TTVHollowShadix
Cliodhna
Level 129
God Stats
11W - 9L
1,538 SR
Queue Stats
51W - 68L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSOGxManBearPig
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,398 Elo+

VS

Team Averages
Level 118
1,596 SR
1,469 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FelipeC1305
Medusa
Level 95
God Stats
2W - 0L
1,732 SR
Queue Stats
122W - 135L
1,399 Elo+
Party 2
Anubis
Anubis
JudgeAnarchy
Anubis
Level 140
God Stats
22W - 23L
1,550 SR
Queue Stats
992W - 1,102L
1,500 Elo+
Solo
Thanatos
Thanatos
Mario_gamer_55
Thanatos
Level 88
God Stats
1W - 1L
1,663 SR
Queue Stats
60W - 58L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
TheMathyw
Cernunnos
Level 141
God Stats
10W - 6L
1,534 SR
Queue Stats
483W - 482L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fer Asteria
Bacchus
13
0 / 6 / 4
7,899
359
7,395
19,711
21,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Its Socat
Fafnir
15
0 / 5 / 2
9,252
421
5,786
19,291
21,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
14
1 / 8 / 1
9,040
411
6,771
9,898
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
17
7 / 7 / 1
11,281
513
14,840
15,010
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
xSOGxManBearPig
Ah Muzen Cab
14
1 / 6 / 2
9,290
422
14,222
13,525
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 19
10,915
496
9,064
16,732
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
20
11 / 2 / 7
12,806
582
14,873
16,637
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
9 / 1 / 11
12,746
579
11,625
12,816
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
20
5 / 1 / 11
12,286
558
8,732
15,102
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
TheMathyw
Cernunnos
20
5 / 3 / 7
13,298
604
15,784
16,548
9,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
9
Kills
32
32
Deaths
9
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
19
5.75
W
Medusa
11
2
7
7.25
L
Bacchus
Fer Asteria
Bacchus
0
6
4
0.33
L
Fafnir
Its Socat
Fafnir
0
5
2
0.2
W
Anubis
9
1
11
14.5
W
Thanatos
5
1
11
10.5
L
Discordia
1
8
1
0.19
L
Cliodhna
7
7
1
1.07
W
Cernunnos
TheMathyw
Cernunnos
5
3
7
2.83
L
Ah Muzen Cab
xSOGxManBearPig
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,014
Damage
60,078
77,435
Taken
77,835
56,303
Mitigated
46,406
13,633
Healing
47,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,064
1,047
1,012
5,579
16,732
17,493
454
3,114
13,618
31,746
0
W
Medusa
14,873
8,557
0
6,864
16,637
6,708
3,568
3,627
13,010
0
93,696
L
Bacchus
Fer Asteria
Bacchus
7,395
339
128
2,322
19,711
21,834
128
5,318
14,393
26,818
0
L
Fafnir
Its Socat
Fafnir
5,786
606
0
4,006
19,291
21,419
0
2,751
16,540
40,573
0
W
Anubis
11,625
794
0
6,493
12,816
6,421
1,192
6,776
6,040
76,837
0
W
Thanatos
8,732
1,602
0
18,520
15,102
6,192
859
1,975
13,127
0
92,254
L
Discordia
6,771
49
0
250
9,898
2,591
637
5,523
4,375
52,895
0
L
Cliodhna
14,840
2,966
0
3,965
15,010
5,784
1,370
3,729
11,281
0
71,236
W
Cernunnos
TheMathyw
Cernunnos
15,784
8,410
0
8,706
16,548
9,592
3,916
4,460
12,088
0
93,799
L
Ah Muzen Cab
xSOGxManBearPig
Ah Muzen Cab
14,222
4,268
0
2,962
13,525
4,675
820
3,657
9,868
0
69,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
62,051
423
Minions Killed
697
0
Camps Cleared
0
1,869,042
Distance Traveled
2,098,602
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,915
496
55
3
0
460,183
9
W
Medusa
12,806
582
179
8
0
417,432
2
L
Bacchus
7,899
359
26
1
0
359,112
7
L
Fafnir
9,252
421
69
3
0
345,302
2
W
Anubis
12,746
579
141
6
0
411,394
12
W
Thanatos
12,286
558
147
7
0
472,911
3
L
Discordia
9,040
411
91
4
0
368,541
2
L
Cliodhna
11,281
513
116
5
0
409,872
5
W
Cernunnos
13,298
604
175
8
0
336,682
3
L
Ah Muzen Cab
9,290
422
121
6
0
386,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role